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Master Mobile Game Development with Godot 4

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GameDev.tv Team,Kaan Alpar

11:31:18

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  • 1. Welcome To The Course.mp4
    00:35
  • 2. Course Overview.mp4
    02:41
  • 3.1 godot mobile assets.zip
  • 3.2 This Lectures Project Changes.html
  • 3. Creating The Project.mp4
    03:55
  • 4.1 This Lectures Project Changes.html
  • 4. Game Architecture.mp4
    05:37
  • 5.1 This Lectures Project Changes.html
  • 5. Project Settings.mp4
    04:25
  • 1. Section Intro - Mobile Gameplay.mp4
    00:36
  • 2. Player Scene.mp4
    06:45
  • 3.1 This Lectures Project Changes.html
  • 3.2 This Lectures Project Changes.html
  • 3. Horizontal Movement.mp4
    08:26
  • 4.1 This Lectures Project Changes.html
  • 4. Teleporting On Edges.mp4
    05:31
  • 5.1 This Lectures Project Changes.html
  • 5. Adding Gravity.mp4
    03:15
  • 6.1 This Lectures Project Changes.html
  • 6. Platform Scene.mp4
    07:51
  • 7.1 This Lectures Project Changes.html
  • 7. Player Jump.mp4
    06:06
  • 8.1 This Lectures Project Changes.html
  • 8. Game Camera.mp4
    11:25
  • 9.1 This Lectures Project Changes.html
  • 9. Camera Limits.mp4
    08:44
  • 10.1 This Lectures Project Changes.html
  • 10. Level Generation Intro.mp4
    06:11
  • 11.1 This Lectures Project Changes.html
  • 11. Creating The Ground.mp4
    08:06
  • 12.1 This Lectures Project Changes.html
  • 12. Generating The Level.mp4
    12:33
  • 13. Level Generate Function.mp4
    08:38
  • 14.1 This Lectures Project Changes.html
  • 14. Infinite Level.mp4
    09:13
  • 15.1 This Lectures Project Changes.html
  • 15. Level Gen Script.mp4
    06:08
  • 16.1 This Lectures Project Changes.html
  • 16. Platform Destroyer.mp4
    09:38
  • 17.1 This Lectures Project Changes.html
  • 17. Overlapping Platforms.mp4
    07:43
  • 18.1 This Lectures Project Changes.html
  • 18. Small Things.mp4
    11:30
  • 19.1 This Lectures Project Changes.html
  • 19. Parallax Background.mp4
    12:00
  • 20.1 This Lectures Project Changes.html
  • 20. Better Parallax.mp4
    14:40
  • 21. Wrap Up - Mobile Gameplay.mp4
    00:15
  • 1. Section Intro - Exporting And Testing.mp4
    00:13
  • 2.1 This Lectures Project Changes.html
  • 2. Exporting for iOS.mp4
    07:56
  • 3. Active Development.mp4
    06:40
  • 4.1 Exporting For iOS.html
  • 4. Developer Mode.mp4
    01:37
  • 5. Exporting for Android.mp4
    08:37
  • 6.1 This Lectures Project Changes.html
  • 6. Accelerometer Input.mp4
    11:30
  • 7. Wrap Up - Exporting And Testing.mp4
    00:16
  • 1. Section Intro - UI System.mp4
    00:22
  • 2.1 This Lectures Project Changes.html
  • 2. Debug Console.mp4
    11:53
  • 3.1 This Lectures Project Changes.html
  • 3. Log Messages.mp4
    10:22
  • 4.1 This Lectures Project Changes.html
  • 4. Title Screen.mp4
    11:20
  • 5.1 This Lectures Project Changes.html
  • 5. Pause Screen.mp4
    05:41
  • 6.1 This Lectures Project Changes.html
  • 6. Game Over Screen.mp4
    06:21
  • 7.1 This Lectures Project Changes.html
  • 7. Handling Buttons.mp4
    10:11
  • 8.1 This Lectures Project Changes.html
  • 8. Changing Screens.mp4
    10:00
  • 9.1 This Lectures Project Changes.html
  • 9. Animating Screens.mp4
    10:40
  • 10.1 This Lectures Project Changes.html
  • 10. Disabling Buttons.mp4
    07:08
  • 11.1 This Lectures Project Changes.html
  • 11. The HUD.mp4
    09:16
  • 12.1 This Lectures Project Changes.html
  • 12. Safe Area.mp4
    13:48
  • 13.1 This Lectures Project Changes.html
  • 13. Screen Scale.mp4
    07:02
  • 14. Wrap Up - UI System.mp4
    00:20
  • 1. Section Intro - Putting It All Together.mp4
    00:27
  • 2.1 This Lectures Project Changes.html
  • 2. Play Button.mp4
    12:02
  • 3.1 This Lectures Project Changes.html
  • 3. Lose Condition.mp4
    11:00
  • 4.1 This Lectures Project Changes.html
  • 4. Show Game Over.mp4
    08:42
  • 5.1 This Lectures Project Changes.html
  • 5. Game Over Back.mp4
    08:44
  • 6.1 This Lectures Project Changes.html
  • 6. Game Over Retry.mp4
    04:35
  • 7.1 This Lectures Project Changes.html
  • 7. Keeping Score.mp4
    11:02
  • 8.1 This Lectures Project Changes.html
  • 8. High Score.mp4
    08:32
  • 9.1 This Lectures Project Changes.html
  • 9. Saving High Score.mp4
    12:55
  • 10.1 This Lectures Project Changes.html
  • 10. Pausing The Game.mp4
    11:20
  • 11.1 This Lectures Project Changes.html
  • 11. Show Pause Screen.mp4
    06:01
  • 12.1 This Lectures Project Changes.html
  • 12. Pause Screen Buttons.mp4
    08:14
  • 13.1 This Lectures Project Changes.html
  • 13. Pause When Minimized.mp4
    17:06
  • 14.1 This Lectures Project Changes.html
  • 14. Sound Effects.mp4
    15:17
  • 15. Wrap Up - Putting It All Together.mp4
    00:18
  • 1. Section Intro - In-app Purchases.mp4
    00:27
  • 2.1 This Lectures Project Changes.html
  • 2. New Player Skin.mp4
    11:30
  • 3.1 This Lectures Project Changes.html
  • 3. Shop Screen.mp4
    14:20
  • 4.1 This Lectures Project Changes.html
  • 4. IAP Manager.mp4
    06:20
  • 5.1 Android Gradle Build.html
  • 5. Gradle Build.mp4
    04:43
  • 6.1 Android In App Purchases.html
  • 6.2 Godot Google Play Billing Plugin.html
  • 6.3 Google Play Billing Library.html
  • 6.4 Integrate The Library.html
  • 6.5 This Lectures Project Changes.html
  • 6. Google Play Plugin.mp4
    13:00
  • 7.1 This Lectures Project Changes.html
  • 7. Connecting To Google.mp4
    09:27
  • 8.1 Exporting For Android.html
  • 8.2 Google Play Console.html
  • 8. Play Console App.mp4
    10:29
  • 9.1 This Lectures Project Changes.html
  • 9. Querying Product Info.mp4
    12:42
  • 10.1 This Lectures Project Changes.html
  • 10. Purchase Product.mp4
    05:56
  • 11.1 This Lectures Project Changes.html
  • 11. Purchases Updated.mp4
    06:38
  • 12.1 This Lectures Project Changes.html
  • 12. Acknowledging.mp4
    15:36
  • 13.1 This Lectures Project Changes.html
  • 13. Query Purchases.mp4
    13:17
  • 14.1 This Lectures Project Changes.html
  • 14. Consume Purchase.mp4
    11:08
  • 15.1 This Lectures Project Changes.html
  • 15. Android Internal Testing.mp4
    09:36
  • 16.1 Godot iOS Plugins.html
  • 16.2 inappstore.zip
  • 16.3 iOS Plugin Integrate Demo.html
  • 16.4 Plugins For iOS.html
  • 16.5 This Lectures Project Changes.html
  • 16. iOS Plugin.mp4
    08:48
  • 17. App Store App.mp4
    07:29
  • 18. Understanding The AP.mp4
    08:04
  • 19.1 This Lectures Project Changes.html
  • 19. Event Loop.mp4
    11:20
  • 20.1 This Lectures Project Changes.html
  • 20. Purchasing iOS.mp4
    11:04
  • 21.1 This Lectures Project Changes.html
  • 21. Restore Purchases.mp4
    10:10
  • 22.1 This Lectures Project Changes.html
  • 22. Restore Button.mp4
    07:15
  • 23. Wrap Up - In-app Purchases.mp4
    00:39
  • 1. Section Intro - Publishing The Game.mp4
    00:15
  • 2. Google Play Store.mp4
    04:59
  • 3. Apple App Store.mp4
    05:49
  • 4. Course Wrap Up - Godot Mobile.mp4
    00:22
  • Description


    From concept to app stores, including gameplay, UI system, in-game shop, saving system, in-app purchases and more.

    What You'll Learn?


    • Make a complete fully featured mobile game that has all the elements of a finished mobile game: gameplay, UI system, in-game shop, saving system etc.
    • This course extensively covers in-app purchases using Godot’s plugins, no other resource on the internet currently covers it to this extent.
    • Learn how to export and run a Godot project to iOS and Android.
    • Get familiar with the Godot interface and its powerful tools.
    • Understand the principles of mobile game design, including touch controls and optimization for mobile devices.
    • Step-by-step guidance on how to publish your game on various mobile platforms.

    Who is this for?


  • This is the perfect course if you want to make a mobile game and release it on the app stores.
  • It's also ideal if you’ve taken one of the Godot beginner courses and you want to level up your skills.
  • Equally great if you want to learn mobile specific parts of Godot, like exporting and using the in-app purchase plugins.
  • What You Need to Know?


  • It would be helpful if you know the fundamentals of Godot, such as scenes, scripting etc.
  • More details


    Description

    ​Want to learn how to create your own mobile games and deploy them to app stores?

    With this course, you’ll dive into the world of mobile gaming and learn the skills needed to create engaging and dynamic mobile games using Godot Engine.

    You’ll make a complete fully featured mobile game that has all the elements of a finished mobile game: gameplay, UI system, in-game shop, saving system etc.

    You’ll learn how to export and run a Godot project to iOS and Android. The course also extensively covers in-app purchases using Godot’s plugins, which no other resource on the internet covers to this extent.

    Whether you're a beginner or an experienced developer, this course will guide you through the fascinating process of mobile game development.

    Maybe you want to make mobile games and release them on the app stores, or you’ve taken a beginner Godot course and want to level up your skills?

    Perhaps you're a game dev enthusiast looking to break into mobile games, or you want to expand your skill set in Godot, with specific features like exporting and using the in-app purchase plugins.

    Move beyond beginner level and build a complete, feature-rich mobile game with this course!

    You'll Learn…

    • Godot Engine Basics: Get familiar with the Godot interface and its powerful tools.

    • Mobile Game Mechanics: Understand the principles of mobile game design, including touch controls and optimization for mobile devices.

    • Scripting and Animation: Learn to script in GDScript and create engaging animations.

    • Publishing Your Game: Step-by-step guidance on how to publish your game on various mobile platforms.

    • Make a complete fully featured mobile game that has all the elements of a finished mobile game: gameplay, UI system, in-game shop, saving system etc.

    • This course extensively covers in-app purchases using Godot’s plugins, no other resource on the internet covers it to this extent.

    • The course teaches how to export and run a Godot project to iOS and Android.

    • Unlike beginner courses, this course teaches how to make a complete game. This is very good for students looking to level up their skills and reach an intermediate level.

    You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.

    And you’ll get access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

    Enrol now and start your journey to become a mobile game developer with Godot!

    Who this course is for:

    • This is the perfect course if you want to make a mobile game and release it on the app stores.
    • It's also ideal if you’ve taken one of the Godot beginner courses and you want to level up your skills.
    • Equally great if you want to learn mobile specific parts of Godot, like exporting and using the in-app purchase plugins.

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    GameDev.tv Team
    GameDev.tv Team
    Instructor's Courses
    GameDev tv was created to help anyone learn how to develop, design and sell indie games.  We have some of the best-selling and highest rating game development courses on Udemy. We have more than a million students, and our aim is to make and maintain high quality courses that are engaging and entertaining for them.GameDev tv offers comprehensive courses on Unity, Blender, Unreal, coding in C#, C++ and more.  Looking to learn about a topic that we don't cover? Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).
    Hi there, I'm Kaan and I'm an independent game developer. I have been making games for over 5 years. I studied at Japan Electronics College in Tokyo learning all about computer science.I taught thousands of beginners game development and programming principles. I know exactly how you feel and what you are looking for and I try to make it so that my courses are the perfect fit for you. I remember my own struggles during my learning journey and I try to use those memories as reference points for my lectures.Making games is my PASSION. I'm in love with the whole process of creating a game, from idea to the end product.I decided to become a Udemy instructor in order to share my knowledge with people like you. I believe that the best people on this planet are the ones that share their knowledge with others. I know that I wouldn't have learned so much without the help of others. And now I'm here for you! I hope to see you in one of my classes!Kaan
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 89
    • duration 11:31:18
    • Release Date 2024/03/10

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