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Make a Unity® Platform Game & Low Poly Characters in Blender

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John Bura,Mammoth Interactive

31:26:22

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  • 1 - Gameplay from the Marlo Game.html
  • 2 - Introduction.mp4
    02:57
  • 3 - Unity Editor.mp4
    13:58
  • 4 - Hello world.mp4
    09:12
  • 5 - Variables.mp4
    07:25
  • 6 - Methods.mp4
    06:02
  • 7 - Loops.mp4
    08:20
  • 8 - Movement.mp4
    12:11
  • 9 - Movement.mp4
    09:40
  • 10 - Acceleration.mp4
    04:56
  • 11 - Camera follow.mp4
    06:30
  • 12 - Jumping.mp4
    05:44
  • 13 - Jump higher.mp4
    03:09
  • 14 - Jumping Area.mp4
    04:21
  • 15 - Multiple Jumps.mp4
    04:44
  • 16 - Wall Jumping.mp4
    13:54
  • 17 - Materials.mp4
    03:35
  • 18 - Sticking to the wall.mp4
    02:56
  • 19 - Coins.mp4
    13:29
  • 20 - Score.mp4
    06:30
  • 21 - User interface.mp4
    08:17
  • 22 - Bricks.mp4
    09:09
  • 23 - Coin brick.mp4
    10:35
  • 24 - Pause block.mp4
    07:52
  • 25 - Arrow design.mp4
    05:00
  • 26 - Prefabbing the speed area.mp4
    09:56
  • 27 - Speed area collision.mp4
    04:19
  • 28 - Changing the players movement speed.mp4
    04:29
  • 29 - Property attributes.mp4
    03:19
  • 30 - Long jump block.mp4
    07:02
  • 31 - Simple enemy.mp4
    10:56
  • 32 - Killing the player.mp4
    09:13
  • 33 - Restarting the game.mp4
    03:12
  • 34 - Killing enemies.mp4
    12:32
  • 35 - Designing the shell enemy.mp4
    09:12
  • 36 - Shell.mp4
    09:38
  • 37 - Shell movement.mp4
    09:37
  • 38 - Designing the plant enemy.mp4
    07:17
  • 39 - Plant movement.mp4
    06:48
  • 40 - Adjusting shell collision.mp4
    01:36
  • 41 - Designing a powerup.mp4
    14:10
  • 42 - Powerup collection effect.mp4
    09:17
  • 43 - Invincibility.mp4
    09:00
  • 44 - Blinking effect.mp4
    07:17
  • 45 - Different player models.mp4
    05:41
  • 46 - Finish line.mp4
    17:12
  • 47 - Background elements.mp4
    08:59
  • 48 - Building the parallax logic.mp4
    03:58
  • 49 - Mountain parallax.mp4
    08:23
  • 50 - Cloud layer.mp4
    06:49
  • 51 - Moving backgrounds.mp4
    04:40
  • 52 - We adjust the jumping area in the following lecture.html
  • 53 - Jumping area adjustment.mp4
    00:38
  • 54 - Main menu.mp4
    12:14
  • 55 - UI Anchors.mp4
    05:18
  • 56 - Game instructions.mp4
    07:28
  • 57 - Smoothing box collisions.mp4
    04:45
  • 58 - Changing the gravity.mp4
    07:48
  • 59 - Wall jumping speed.mp4
    01:27
  • 60 - Brick jumping.mp4
    07:08
  • 61 - Shell collisions.mp4
    07:50
  • 62 - Destroying the shell.mp4
    03:33
  • 63 - Enemy jumping speed.mp4
    04:00
  • 64 - Shell physics.mp4
    07:19
  • 65 - Shell gravity.mp4
    08:15
  • 66 - Horizontal shell adjustment.mp4
    01:29
  • 67 - Horizontal shell adjustment continued.mp4
    00:54
  • 68 - Singleton.mp4
    07:44
  • 69 - Saving current level.mp4
    06:06
  • 70 - Level progression.mp4
    08:56
  • 71 - Object consistency.mp4
    06:51
  • 72 - Level 11.mp4
    13:08
  • 73 - Level 12.mp4
    11:06
  • 74 - Level 13.mp4
    11:32
  • 75 - Maximum level.mp4
    04:02
  • 76 - Introduction and Setting Changes.mp4
    03:10
  • 77 - Camera Controls.mp4
    01:37
  • 78 - Emulated Numbpad Camera.mp4
    02:01
  • 79 - Basic Object Manipulation.mp4
    04:16
  • 80 - Frequently Used Tools.mp4
    10:57
  • 81 - Mirror Modifier.mp4
    03:48
  • 82 - Cube Block Unwrapping.mp4
    04:47
  • 83 - Texture Brick Block.mp4
    05:45
  • 84 - Textures Coin Block.mp4
    06:15
  • 85 - Textures Direction Blocks.mp4
    07:07
  • 86 - Grass Block.mp4
    18:15
  • 87 - Coin.mp4
    09:23
  • 88 - Pipe.mp4
    06:06
  • 89 - Flag.mp4
    05:23
  • 90 - Mushroom.mp4
    07:29
  • 91 - Plant Enemy001.mp4
    06:40
  • 92 - Plant Enemy002.mp4
    17:25
  • 93 - Shroom Enemy Model.mp4
    08:49
  • 94 - Shroom Enemy Unwrap 001.mp4
    11:42
  • 95 - Shroom Enemy Texture.mp4
    06:12
  • 96 - Shroom Enemy Display.mp4
    08:02
  • 97 - Shell Enemy Hat.mp4
    06:12
  • 98 - Shell Enemy Hat Unwrap.mp4
    04:31
  • 99 - Shell Enemy Body.mp4
    12:06
  • 100 - Shell Enemy Body Unwrap.mp4
    11:45
  • 101 - Shell Enemy Texture.mp4
    20:56
  • 102 - Background Parallax Images.mp4
    26:42
  • 103 - Background Parallax Images Upgrade.mp4
    19:37
  • 104 - Marlo Basic Model 001.mp4
    11:03
  • 105 - Marlo Basic Model 002.mp4
    08:13
  • 106 - Marlo UV Unwrapping.mp4
    14:55
  • 107 - Marlo Texture.mp4
    17:53
  • 108 - Marlo Rigging.mp4
    11:43
  • 109 - Importing the art.mp4
    04:05
  • 110 - Coins.mp4
    04:59
  • 111 - Finish line.mp4
    02:52
  • 112 - Grass block.mp4
    18:17
  • 113 - Plant enemies.mp4
    04:10
  • 114 - Walls.mp4
    05:08
  • 115 - Enemies.mp4
    06:43
  • 116 - Patrolling rotation.mp4
    04:30
  • 117 - Long jump and speed areas.mp4
    11:12
  • 118 - Brick and pause block.mp4
    06:48
  • 119 - Coin bricks.mp4
    01:37
  • 120 - Background.mp4
    10:23
  • 121 - Integrating the character.mp4
    16:36
  • 122 - Adding model to player.mp4
    04:23
  • 123 - Jumping and running.mp4
    07:39
  • 124 - Movement stutter.mp4
    02:41
  • 125 - Wall jumping.mp4
    08:05
  • 126 - Power up.mp4
    04:25
  • 127 - Swapping background art.mp4
    06:54
  • 128 - Background adjustments.mp4
    05:42
  • 129 - Transparency order.mp4
    01:54
  • 130 - Challenge time.mp4
    03:41
  • 131 - 2000 value Source Files.html
  • 131 - ExtraMarloFilesV2.zip
  • 131 - MarloArtAssets.zip
  • 131 - MarloUnitySourceProject.zip
  • 132 - 3279 value FREE BOOK.html
  • 132 - BuildaSuperMarloRunnerGameinUnitybyMammothInteractive.pdf
  • 133 - Low Poly Character Models.mp4
    28:48
  • 134 - Low Poly Character Continued.mp4
    37:52
  • 135 - Character Base Build.mp4
    41:53
  • 136 - Military Character Clothes.mp4
    30:47
  • 137 - Military Character Basic Rig.mp4
    37:21
  • 138 - Spartan Character Base Build.mp4
    46:56
  • 139 - Spartan Character Clothes.mp4
    43:04
  • 140 - Spartan Character Cloth Effects.mp4
    23:18
  • 141 - Female Body Build.mp4
    58:56
  • 142 - Female Spartan Clothes.mp4
    35:22
  • 143 - Spartan Pose.mp4
    38:50
  • 144 - Spartan Clothes Fix.mp4
    25:00
  • 145 - Female Spartan Bones.mp4
    44:03
  • 146 - Female Spartan Bones Continued.mp4
    23:51
  • 147 - Crusader Body Part 1.mp4
    42:49
  • 148 - Crusader Body Part 2.mp4
    33:23
  • 149 - Crusader Body Part 3.mp4
    50:52
  • 150 - Samurai Body Part 1.mp4
    51:05
  • 151 - Samurai Body Part 2.mp4
    55:27
  • 152 - Samurai Body Part 3.mp4
    56:46
  • 153 - Samurai Body Part 4.mp4
    42:02
  • 154 - Samurai Soldier Conehat.mp4
    23:52
  • 155 - Samurai Soldier Top Knot.mp4
    16:07
  • 156 - CharacterModelfiles.zip
  • 156 - Source Files.html
  • 157 - Please leave us a rating.html
  • 158 - Bonus Lecture 64 value Updated Free Access to 6 Webinars.html
  • Description


    Includes FREE book and access to 6 webinars! Beginner's guide to making a complete game in Unity® & 3D models in Blender

    What You'll Learn?


    • Code in Unity®.
    • Know the foundations of 3D model-making in Blender.
    • Unwrap UV's and perform simple texturing of 3D art assets.
    • Build a simple game that is easy to expand on.
    • Navigate Blender.
    • Create 5 3D models of different types of characters.
    • Put the art you make in this course into your portfolio.

    Who is this for?


  • Even if you have never coded before, you can use these lessons to get a headstart in the game-making realm! This course is targeted towards beginners to immediate.
  • Beginners who want to learn 3D modelling.
  • Beginners who want to learn how to use Blender.
  • Game developers who need art assets for a game.
  • What You Need to Know?


  • To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling), Photoshop or a free program like Gimp (for 2D art/texturing), and Unity® (for coding).
  • The tutorials were recorded on a Mac, but Blender, Photoshop, and Unity® can be used with a PC.
  • Please download and install Unity® and Blender before purchasing this course.
  • More details


    Description

    Learn to make games and 3D art! In this course, you build a 2D platform game from scratch and learn how to make 5 different game characters. ⭐ ⭐ ⭐ ⭐ ⭐ 

    Sign up now to learn a skill no one can take away from you

    This course does not assume any prior knowledge and is perfect for beginners. In fact, we begin with an introduction to Unity® for those who have never used it before. 

    Our course is unique because you will learn how to make your own 3D art, models, and textures in Blender. We will show you how to integrate the art into Unity®.

    Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this content in similar courses because it is introductory material. You can find some material in this course in the following related courses:

    • Make a Unity Platform Game & Low Poly Characters in Blender

    • Make a Fully Featured Game: Code in C#, Make Low Poly Models 

    • Make Games and Web Apps: Unity, React and Redux Masterclass

    • Build and model a Super MARLO runner clone in Unity

    • Build 43 Models & a 3D Runner Game in Unity® with C# Code 

    • Ultimate Guide to Blender & Unity: Game Design & Development

    • Create Low Poly Game Characters in Blender3D

    • Everything You Need To Make Your Own Games

    We take you through all the steps to designing a game from start to finish. This course covers topics including:

    • Movement

    • Blocks

    • Speed blocks and enemies

    • Power-ups and finish lines

    • Background and interface

    • Fine-tuning

    • Level design

    Enroll now to join the Mammoth community

    Who this course is for:

    • Even if you have never coded before, you can use these lessons to get a headstart in the game-making realm! This course is targeted towards beginners to immediate.
    • Beginners who want to learn 3D modelling.
    • Beginners who want to learn how to use Blender.
    • Game developers who need art assets for a game.

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    John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.
    Mammoth Interactive
    Mammoth Interactive
    Instructor's Courses
    Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more.Over 11 years, Mammoth Interactive has built a global student community with 1.1 million courses sold. Mammoth Interactive has released over 250 courses and 2,500 hours of video content.Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you."I absolutely love this course. This is such a comprehensive course that was well worth the money I spent and a lot more. Will definitely be looking at more Mammoth Interactive courses when I finish this." – Student Matt W."Very good at explaining the basics then building to more complex features." – Student Kevin L.Try a course today.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 151
    • duration 31:26:22
    • English subtitles has
    • Release Date 2022/11/16