Make a 2D Action Platformer in Unreal Engine 5
Cobra Code
12:56:51
Description
Learn how to make a 2D Action Platformer similar to Mega Man with Paper 2D in Unreal Engine 5!
What You'll Learn?
- How to make an Action Platformer similar to the Mega Man Series
- Unreal Engine Blueprints, starting from the basics up to advanced usage
- Character abilities such as Wall Jumping, Sliding and more
- Different types of 2D projectiles and shooting
- Create 4 different types of Enemies and their AI
- How to create 2D levels with tile sets and tile maps
- Best Practices for 2D and 2D/3D hybrid games in Unreal Engine
- How to make a dynamic camera system
Who is this for?
What You Need to Know?
More details
DescriptionWelcome to the Make a 2D Action Platformer in Unreal Engine 5 Course.
This course will teach you everything you need to know about Unreal Engine and Blueprint Visual Scripting to become able to make your own games!
Through teaching Unreal Engine on YouTube and also in person at a Japanese Game Dev school for the past couple of years I've gained an understanding of what students are really looking for and designed this course to teach you the process of making games with Unreal Engine.
By making a 2DÂ Action Platformer like Mega Man you'll first learn how to import 2DÂ Sprite Sheets and how to use them to create a character that feels fun to control!
We'll use the Enhanced Input System to bind actions such as moving, jumping and shooting to the keyboard and then update the character animations accordingly by using the PaperZD Animation Graph.
After that we'll implement the projectiles and shooting system for the player and also create a health and damage system that will be shared between the player and enemies and is created in a modular fashion.
We'll also add more and more abilities to the player such as a charge shot, Wall Jump and Ground Slide.
Not only will you learn how to implement these abilities using best practices, but you'll also learn the way of thinking and problem solving that is necessary to create similar abilities for your own games!
We'll also create 4 different enemy types that all have different AIÂ behavior.
We'll handle things such as turning around when walking into a wall or before falling off a ledge, detecting if the player is close and chasing them and much more.
Lastly we'll look at how to build 2DÂ stages using Tile Sets and Tile Maps and then put everything together we've learned so far to create a complete action platformer level!
Who this course is for:
- Beginner and Intermediate Unreal Engine developers
- Game Designers that want to make Action Platformers
Welcome to the Make a 2D Action Platformer in Unreal Engine 5 Course.
This course will teach you everything you need to know about Unreal Engine and Blueprint Visual Scripting to become able to make your own games!
Through teaching Unreal Engine on YouTube and also in person at a Japanese Game Dev school for the past couple of years I've gained an understanding of what students are really looking for and designed this course to teach you the process of making games with Unreal Engine.
By making a 2DÂ Action Platformer like Mega Man you'll first learn how to import 2DÂ Sprite Sheets and how to use them to create a character that feels fun to control!
We'll use the Enhanced Input System to bind actions such as moving, jumping and shooting to the keyboard and then update the character animations accordingly by using the PaperZD Animation Graph.
After that we'll implement the projectiles and shooting system for the player and also create a health and damage system that will be shared between the player and enemies and is created in a modular fashion.
We'll also add more and more abilities to the player such as a charge shot, Wall Jump and Ground Slide.
Not only will you learn how to implement these abilities using best practices, but you'll also learn the way of thinking and problem solving that is necessary to create similar abilities for your own games!
We'll also create 4 different enemy types that all have different AIÂ behavior.
We'll handle things such as turning around when walking into a wall or before falling off a ledge, detecting if the player is close and chasing them and much more.
Lastly we'll look at how to build 2DÂ stages using Tile Sets and Tile Maps and then put everything together we've learned so far to create a complete action platformer level!
Who this course is for:
- Beginner and Intermediate Unreal Engine developers
- Game Designers that want to make Action Platformers
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Instructor's Courses
Udemy
View courses Udemy- language english
- Training sessions 67
- duration 12:56:51
- Release Date 2024/03/04