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Little Adventurer: Learn to make a 3D action game with Unity

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Single-minded Ryan

4:43:31

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  • 1. Learn to create a 3D action game with high-quality game asset.mp4
    01:25
  • 2. Installing Unity Hub and Unity (version 2021).mp4
    01:30
  • 3. Installing Visual Studio Code & .Net SDKCode.mp4
    01:41
  • 4.1 Difference of UI between Unity 2021.1 and 2022(also 2021.3).pdf
  • 4. Creating Our New Unity project.mp4
    02:07
  • 5. Setting up Visual Studio Code.mp4
    01:14
  • 6.1 projectlittleadventurer_assets_1.0.zip
  • 6. Game Asset.html
  • 7. Importing Game Asset Package.mp4
    01:46
  • 8. Installing Unity Packages & Setting up The Render Pipeline.mp4
    02:38
  • 1. Setting up the Game Scene.mp4
    02:56
  • 1. Setting Up The Player Gameobject.mp4
    01:52
  • 2. Setting The Virtual Camera.mp4
    01:25
  • 1. Adding Character Controller Component.mp4
    00:42
  • 2. Creating The Scripts.mp4
    01:00
  • 3. Writing Player Input Script.mp4
    02:11
  • 4. Basic Movement 01.mp4
    04:38
  • 5. Basic Movement 02.mp4
    04:02
  • 1. Creating The Animator Controller.mp4
    02:31
  • 2. Attaching The Swords To The Player.mp4
    02:01
  • 3. Running Animation & Script.mp4
    03:23
  • 4. Falling Animation & Script.mp4
    02:59
  • 1. Setting Up Footstep VFX.mp4
    01:42
  • 2. Writing PlayerVFXManager Script.mp4
    01:18
  • 3. Writing Player_Run behaviors Script.mp4
    02:30
  • 1. Creating The Enemy GameObject.mp4
    01:33
  • 2. Creating Animator Override Controller.mp4
    01:33
  • 1. Baking NavMesh.mp4
    00:47
  • 2. Adding Nav Mesh Agent Component.mp4
    01:22
  • 3. Writing Enemy Movement Code.mp4
    05:47
  • 1. Enemy Movement VFX.mp4
    04:18
  • 1. Introduction To A Simple State pattern.mp4
    01:55
  • 2. Updating Player Input script.mp4
    01:12
  • 3. Creating State Enum and SwitchToState().mp4
    02:07
  • 4. Updating Character Script.mp4
    02:47
  • 1. Creating Attack Animation.mp4
    05:36
  • 2. Creating Sword Blade VFX.mp4
    01:54
  • 3. Writing Player Sliding Code.mp4
    03:19
  • 1. Setting Up Enemy Attack Animation.mp4
    04:47
  • 2. Setting Up Enemy Attack VFX.mp4
    02:33
  • 1. Health Script.mp4
    02:31
  • 2. Setting Up Damage Caster Collider.mp4
    00:54
  • 3. Updating Character Script.mp4
    02:16
  • 4. Damage Caster Script.mp4
    03:53
  • 5. Adding Animation Events & Updating Character Controller Script.mp4
    04:59
  • 1. Player Blade Slash VFX.mp4
    08:14
  • 2. Enemy BeingHit VFX.mp4
    05:22
  • 3. Enemy Splash VFX.mp4
    04:14
  • 4. Enemy & Player Blink VFX.mp4
    05:07
  • 1. Enemy Death Script & Animation.mp4
    04:04
  • 2. Enemy Death Material Dissolve Effect.mp4
    05:00
  • 3. Creating A Simple Item (Heal Orb).mp4
    01:04
  • 4. Drop The Item Script.mp4
    01:40
  • 1. Setting Up Enemy DamageCaster & Player Health.mp4
    02:52
  • 2. Player Weapons Drop.mp4
    03:14
  • 3. BeingHit State.mp4
    03:59
  • 4. Hit Impact On The Player.mp4
    02:42
  • 5. Player Becomes Invincible After Being Hit.mp4
    01:54
  • 1. Setting Up the Heal Orb.mp4
    05:26
  • 2. Collect Health Orb VFX.mp4
    02:14
  • 1. Setting Up The Player Animator.mp4
    03:52
  • 2. Player Blade Slash VFX.mp4
    01:53
  • 3. Player Combo Script.mp4
    03:50
  • 1. Setting Up The Dash Animation.mp4
    01:42
  • 2. Updating PlayerInput Script.mp4
    01:02
  • 3. Dash(Slide) Script.mp4
    03:57
  • 1. Setting Up The Enemy02 GameObject.mp4
    01:21
  • 2. Setting Up The Animator.mp4
    03:12
  • 3. Setting Up The Damage Orb.mp4
    01:39
  • 4. Damage Orb Script.mp4
    05:06
  • 5. Shoot The Damage Orb Script.mp4
    03:14
  • 6. Tweaking Enemy02s Shooting Script.mp4
    02:25
  • 1. Setting Up The Spawner Group.mp4
    01:29
  • 2. SpawnPoint & Spawner Script.mp4
    03:26
  • 3. Finishing The Spawner Group.mp4
    01:46
  • 4. Adding SpawnState to Enemies.mp4
    04:03
  • 5. Spawn Material VFX.mp4
    03:12
  • 1. Setting Up The Gate.mp4
    01:34
  • 2. The Gate Script.mp4
    03:12
  • 3. Unlock Gate From Spawner.mp4
    05:32
  • 1. GameManager Script.mp4
    03:42
  • 2. Designing The Level.mp4
    07:11
  • 3. Tweaking The SpawnPoint & Spawner Scripts.mp4
    02:56
  • 1. Setting Up Coin.mp4
    00:29
  • 2. Coin Rotator Script.mp4
    01:32
  • 3. Finishing Coin.mp4
    01:49
  • 4. Adding More Coins and Gates.mp4
    03:33
  • 1. Setting Up The Game UI.mp4
    02:43
  • 2. Creating GameUI_Manager & Updating The Health Bar & Coin Text.mp4
    04:16
  • 3. Creating A State Machine For Game UI.mp4
    03:55
  • 4. Toggle Pause UI.mp4
    01:46
  • 5. Adding An EventSystem.mp4
    00:59
  • 6. Resume Button & Restart Button.mp4
    06:45
  • 7. Creating The MainMenu Scene & MainMenu Button.mp4
    01:49
  • 8. GameOver UI & Game Is Finished UI.mp4
    03:03
  • 9. Setting Up The Mainmenu UI.mp4
    01:36
  • 10. MainmenuManager Script.mp4
    02:43
  • 1. Fine-tune the game 01 Push The Enemy Back A Little Bit When Damaging Them.mp4
    01:39
  • 2. Fine-tune the game 02 Behind The Wall Material Dither Effect.mp4
    03:31
  • 3. Fine-tune the game 03 Rotate The Player To The Cursor When Attack.mp4
    06:54
  • 1. Building And Playing Our Game.mp4
    02:33
  • 1.1 finishedproject.zip
  • 1. Completed Project Files.html
  • Description


    Make your first Unity 3D game with good-looking game asset!

    What You'll Learn?


    • How to create a complete 3D action game from scratch with high-quality game assets
    • Install, and setup Unity & Visual Studio Code
    • Code basic character movement, attack, shoot and dodge abilities
    • Create a simple combo system
    • Control animations with animator controller, override animator controller, and animation event
    • Control VFX via script
    • Create AI with NavMesh system to control enemy behaviors
    • Use a basic state pattern to control the character's status
    • Create basic health & damage system
    • Create basic health & damage system
    • Create pickups & bullets
    • Game logic control & enemy spawn
    • How to use Gizmo to debug
    • Basic level design
    • Create main menu and game menu with Unity UI system

    Who is this for?


  • Anyone who wants to make their own 3D action game with good looking
  • Beginners with some basic C# and Unity experience
  • Anyone who wants to get into game development careers
  • More details


    Description

    Before I became a programmer, I had been working as a digital artist for a really long time, how games look really matters to me. So when I started creating this tutorial, I really wanted to make the whole experience enjoyable, not only mentally, but also visually. I want you to see a product-level video game building up in your hands while you go through this tutorial, and I believe that will make the how learning experience more immersive.

    This course comes with a production-level game asset package, including high-quality models with 4K textures, animations, environment models, a pre-constructed level prefab, and VFX prefabs.

    In this course, we will build a basic 3D action game from scratch with high-quality game assets. I will provide you with all the character models, animations, environment, VFX, and Post-Process settings (sound & music not included so far) to make you feel like you are building a professional game from the beginning.


    I will try to focus on every detail, but at the same time, it's better that you have some basic experience in Unity & C#, such as how to navigate the scene, move and rotate GameObjects, and understand how variables and functions work.


    At the end of this course, you will be able to create game elements such as:

    • Install, and setup Unity & Visual Studio Code

    • Code basic character movement, attack, shoot and dodge abilities

    • Create a simple combo system

    • Control animations with animator controller, override animator controller, and animation event

    • Control VFX via script

    • Create AI with NavMesh system to control enemy behaviors

    • Use a basic state pattern to control the character's status

    • Create basic health & damage system

    • Create pickups & bullets

    • Game logic control & enemy spawn

    • Basic level design

    • How to use gizmo to debug

    • Create main menu and game menu with Unity UI system

    Please NOTE that this course DOES NOT contain any sound and music assets so far.


    By the end of this course, you will have a 3D action game that you can show off to your friends and experiment with your unique ideas.

    Please enroll today, I'm looking forward to seeing you in the course.



    Who this course is for:

    • Anyone who wants to make their own 3D action game with good looking
    • Beginners with some basic C# and Unity experience
    • Anyone who wants to get into game development careers

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    Single-minded Ryan
    Single-minded Ryan
    Instructor's Courses
    Hi, I'm Single-minded Ryan, a self-self-taught game developer. Before I became a programmer, I had been working as a digital artist for a really long time, so how games look really matters to me. Also, along the way I learned Unity and programming, I went through a lot of the struggles that people often face when first entering this exciting new world.I will try my best to provide beginner-friendly tutorials with high-quality assets, so you can enjoy the experience by seeing production-level games build up in your hands from the beginning.I can wait to help you learn all of the amazing things about game development, hope you will enjoy the journey with me!See you soon.Ryan.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 98
    • duration 4:43:31
    • Release Date 2023/01/31

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