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Lighting The Cg Portrait

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Christopher Barischoff

2:08:33

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  • 02-Setup.mp4
    03:19
  • 03- 3 Point Light.mp4
    06:40
  • 04- Camera Angles.mp4
    05:30
  • 05- Intro to Common Studio Light Setups.mp4
    02:48
  • 06- Rembrandt Lighting.mp4
    14:15
  • 07- Loop Lighting.mp4
    05:22
  • 08- Split Lighting.mp4
    05:47
  • 09- Broad Lighting.mp4
    04:39
  • 10- Butterfly Lighting.mp4
    05:32
  • 11- Light Quality.mp4
    23:36
  • 12- Building Your Lighting.mp4
    11:27
  • 13- Render Engine Features and Settings.mp4
    11:53
  • 14- Advanced Camera Settings.mp4
    10:14
  • 15 - Final Adjustments.mp4
    17:31
  • Exercise Files.zip
  • Description


    Great lighting is what makes the difference between an amateur portrait render and a professional one. In this workshop, CG Supervisor Christopher Barischoff steps through what makes a photography studio styled lighting setup successful for characters and portraits. He covers classic photographic and cinematic lighting and expands on its implementation in 3D Graphics. Utilizing the Emma model provided by Satoshi Takazawa Lighting the CG Portrait takes a renderer-agnostic approach to the fundamentals of lighting using VRay Next, covering both the artistic and technical aspects of creating beautiful and compelling light setups.

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    Focused display
    Christopher Barischoff
    Christopher Barischoff
    Instructor's Courses

    CG Supervisor at Netflix Animation Studios

    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 14
    • duration 2:08:33
    • Release Date 2023/06/21

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