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Learning 2D Animation Principles

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Dermot O' Connor

2:25:27

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  • 01. Welcome.mp4
    00:51
  • 02. Using the exercise files.mp4
    00:51
  • 01. Understanding appeal and design.mp4
    04:03
  • 02. Comparing body types.mp4
    06:27
  • 03. Understanding silhouette.mp4
    01:52
  • 04. Creating gesture drawings.mp4
    02:50
  • 05. Tying down the drawing.mp4
    02:57
  • 01. Comparing storyboard styles.mp4
    05:08
  • 02. Understanding shot composition.mp4
    04:36
  • 03. Demonstrating lighting.mp4
    04:08
  • 04. Understanding the 180-degree line.mp4
    04:18
  • 01. Understanding X-sheets (dope sheets).mp4
    03:25
  • 02. Comparing frame rates.mp4
    04:39
  • 03. Creating sweatbox notes and preparation.mp4
    05:04
  • 01. Understanding arcs.mp4
    07:38
  • 02. Squash, stretch, and volume.mp4
    04:59
  • 03. Comparing timing and spacing.mp4
    06:05
  • 01. Using anticipation, overshoot, and settle.mp4
    04:02
  • 02. Breaking and loosening joints.mp4
    02:44
  • 03. Leading action.mp4
    03:19
  • 01. Understanding primary and secondary action.mp4
    04:14
  • 02. Using overlap and follow-through.mp4
    06:00
  • 03. Applying lines of action, reversals, and S-curves.mp4
    04:34
  • 04. Moving holds and idles.mp4
    05:03
  • 01. Understanding walk and run cycles.mp4
    05:24
  • 02. Creating eccentric walks.mp4
    06:50
  • 03. Animal locomotion.mp4
    03:38
  • 01. Finding dialogue accents.mp4
    02:42
  • 02. Creating dialogue through body movement.mp4
    02:46
  • 03. Creating stock mouth shapes.mp4
    05:04
  • 04. Using complementary shapes.mp4
    03:59
  • 01. Creating thumbnails.mp4
    04:31
  • 02. Comparing straight-ahead and pose-to-pose animation.mp4
    04:37
  • 03. Adding breakdowns for looseness.mp4
    04:00
  • 01. Next steps.mp4
    02:09
  • Description


    Bring a cast of characters to life. By following the basics principles of animation, you can build characters that interact naturally with their environments, convey realistic emotion, and talk and walk convincingly. In this course, Dermot O' Connor shows how to design a solid character and stage and storyboard your animation before you begin. He'll examine principles like anticipation and squash and stretch, which provide characters with a sense of weight and flexibility, and show you how to animate walk cycles and dialogue. Finally, learn how to thumbnail scenes from start to finish, so you can sketch out the action before you commit to fully rendering it.

    These lessons are designed with Flash in mind, but work just as well with any other 2D animation program.

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    Dermot O' Connor
    Dermot O' Connor
    Instructor's Courses
    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 35
    • duration 2:25:27
    • English subtitles has
    • Release Date 2024/02/10

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