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Learn to make 2D Platformer game for PC/Android/IOS

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Alex Dev

17:36:02

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  • 1. How to install Unity.mp4
    04:36
  • 2. Get assets and learn basic tools.mp4
    08:03
  • 3. Sorting layers.mp4
    07:09
  • 4. Pixel per unity ( with challenge ).mp4
    00:50
  • 5. Colliders and 2D Physics.mp4
    05:07
  • 1. First script.mp4
    06:52
  • 2. Move the character.mp4
    06:08
  • 3. Make character Jump.mp4
    03:48
  • 4. Basic input.mp4
    06:55
  • 5. Execution order.mp4
    06:16
  • 6. Collision detection.mp4
    06:08
  • 7. Double jump.mp4
    04:00
  • 8. Animate run and idle.mp4
    10:15
  • 9. Animator controller - what is it.mp4
    02:47
  • 10. Jump and fall animation.mp4
    09:08
  • 11. Flip character.mp4
    07:11
  • 12. Wall detection - ( with challenge ).mp4
    05:00
  • 13. Wall slide.mp4
    05:59
  • 14. Wall slide animation - ( with challenge ).mp4
    05:33
  • 15. Wall jump.mp4
    11:58
  • 16. Minor bug fix - ( with challenge ).mp4
    02:21
  • 1. Tile palette.mp4
    08:21
  • 2. Tile map collider.mp4
    04:29
  • 3. Making first level.mp4
    06:59
  • 4. Auto tilling system.mp4
    09:49
  • 1. First trap.mp4
    05:35
  • 2. Fire trap - part 1.mp4
    10:14
  • 3. Fire trap - part 2.mp4
    06:42
  • 4. Fire trap with switcher ( Invoke and InvokeRepeting).mp4
    08:22
  • 5. Fire trap with switcher ( Time.DeltaTime ).mp4
    14:00
  • 6. Saw trap ( MoveTowards and Distance ).mp4
    16:48
  • 7. Saw trap with extended travel points.mp4
    09:14
  • 8. Swing trap ( 2D joints ).mp4
    08:17
  • 1. Double jump bug fix ( challenge ).mp4
    02:53
  • 2. Adjust double jump ( challenge ).mp4
    02:44
  • 3. Buffer jump.mp4
    06:03
  • 4. Cayote jump.mp4
    05:55
  • 5. Linear drag.mp4
    02:01
  • 6. Knockback mechanic.mp4
    15:53
  • 7. Damage enemies with a head jump.mp4
    13:18
  • 8. Knockback clean code - Challenge.mp4
    04:26
  • 1. First enemy - Mushroom.mp4
    20:00
  • 2. Animate mushroom - Challenge.mp4
    04:44
  • 3. Destroy enemies with animation event.mp4
    03:17
  • 4. Colliders layers.mp4
    05:33
  • 5. Rhino enemy.mp4
    33:21
  • 6. Radish enemy.mp4
    34:11
  • 7. Stop enemies movement on hit - challenge.mp4
    02:26
  • 8. Colliding enemies - challenge.mp4
    02:34
  • 9. Blue bird enemy.mp4
    17:59
  • 10. Blue bird additional info ( optional ).mp4
    08:20
  • 11. Ghost enemy.mp4
    28:50
  • 12. Plant enemy.mp4
    12:42
  • 13. Enemys bullet.mp4
    15:38
  • 14. Enemy bat.mp4
    29:01
  • 15. Enemy bee.mp4
    33:58
  • 16. Rhino bug fix - challenge.mp4
    02:49
  • 17. Enemy trunk - challenge.mp4
    26:16
  • 1. Cinemachine review.mp4
    08:36
  • 2. Pixel perfect extension.mp4
    02:37
  • 3. Room camera transitions.mp4
    12:29
  • 4. Screen shake.mp4
    06:06
  • 1. Player manager.mp4
    08:13
  • 2. Null check reference fix.mp4
    06:45
  • 3. Start point.mp4
    09:06
  • 4. Checkpoint.mp4
    05:40
  • 5. End point.mp4
    04:29
  • 1. One way platform.mp4
    07:47
  • 2. Moving platform Lift.mp4
    07:22
  • 3. trampoline.mp4
    08:38
  • 4. Dead zone.mp4
    01:59
  • 1. Fruits.mp4
    06:08
  • 2. Skins for fruits.mp4
    15:36
  • 3. Fruit manager.mp4
    15:59
  • 1. How to load a scene.mp4
    03:31
  • 2. How to use UI buttons.mp4
    04:34
  • 3. Layout for level selection.mp4
    07:56
  • 4. Level manager system.mp4
    12:56
  • 5. Animate background for main menu.mp4
    09:36
  • 6. Main menu layout.mp4
    06:23
  • 7. Settings layout.mp4
    09:14
  • 8. UI switching system.mp4
    03:40
  • 9. Skin Selection UI.mp4
    20:58
  • 10. Level selection UI.mp4
    07:16
  • 11. Difficulty selection UI.mp4
    10:09
  • 1. Learn to pass object beetwen scenes.mp4
    02:48
  • 2. Create game manager.mp4
    02:58
  • 1. Save system.mp4
    02:48
  • 2. Save difficulty.mp4
    04:39
  • 3. Save fruits.mp4
    09:17
  • 4. Save levels.mp4
    16:02
  • 5. Save skins.mp4
    07:54
  • 1. In game UI.mp4
    21:27
  • 2. Update level buttons - Challange.mp4
    06:05
  • 3. Hide Continue button - Challange.mp4
    03:15
  • 1. A bit of clean up.mp4
    04:14
  • 2. Player respawn improvement.mp4
    07:50
  • 3. Player death improvement.mp4
    12:28
  • 4. Player drop fruits.mp4
    13:20
  • 5. Player improvement.mp4
    06:35
  • 6. Player dust fx.mp4
    11:41
  • 7. Add players skins.mp4
    11:21
  • 1. Audio manager.mp4
    13:45
  • 2. Improve sound effects.mp4
    02:54
  • 3. Improve background music.mp4
    05:48
  • 4. Volume settings.mp4
    09:39
  • 5. Find your audio.mp4
    03:18
  • 1. Enemys death improvement.mp4
    06:17
  • 2. Make enemy drop fruits.mp4
    11:10
  • 3. Fruits improvement.mp4
    04:52
  • 1. Mobile controlls.mp4
    19:52
  • 2. Make test build.mp4
    08:27
  • 3. Adjust screen size.mp4
    07:32
  • 1. Minor bug fix.mp4
    06:10
  • 2. How to create level - Instructions.mp4
    03:35
  • 1. Build and publish.mp4
    14:32
  • Description


    Making games is easy! I Learn C# using Unity and create your very own platformer for PC and Mobile

    What You'll Learn?


    • You will create your very own 2D Platformer
    • You will learn how to code in C# and how to use Unity
    • You will learn basics of game development
    • You will learn how object oriented programming works in practice.
    • You will learn how to make games for PC, Android and IOS
    • You will learn how to work with 2D physics
    • You will learn how to create 2D artificial intelligence

    Who is this for?


  • For beginners in programming
  • For passionate learners who is eager to make their very own first game
  • For those who knows how to make games but want's to learn new and powerful features
  • For those who wants to expand their skills in game development
  • What You Need to Know?


  • No programming experience. You will learn everything need to know
  • Any computer and internet
  • More details


    Description

    Learn how to create 2D platformer game for PC and Mobile using Unity, an industry-standard program used by many large gaming studios and indie developers across the world.

    In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses.


    This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.
    I will not only show you how to do things, but also explain what I'm doing and why I'm doing that.
    I will introduce how game design works on practice sharing with you some tips and tricks how should you plan your game and implement this knowledge on practice.


    Throughout the course I left bunch of challenges so you can test yourself an knowledge you gain.

    Everything in the course made in a way that you can change it according to the needs of your future game.  With the system we going to design together you'll have endless possibilities .


    About the game itself:

    It's a simple pretty platformer with tons of mechanics that you can setup as easy relaxing game or challenging quick paced platformer


    At the end of this course you will have developed the ability to create such game elements as:

    • A player controller with full set of abbilites including wall jumps and wall slides

    • A knockback, invincibility and death of the player

    • Different kind of traps that can effect player

    • Animations of the player, enemies, items and UI

    • Collectibles such as coins & gems

    • Easy managable camera with transitions and shake

    • Animation of static pictures

    • Make simple and expandable UI

    • Endlessly expandable level manager

    • Auto-tilling system

    • System of prefabs for easy level design

    • Full user Interface with interactive menus

    • Skin shop

    • UI settings

    • Saving system , save settings and game progress

    • Artificial intelegence in 2D space

    • And more...!

    Who this course is for:

    • For beginners in programming
    • For passionate learners who is eager to make their very own first game
    • For those who knows how to make games but want's to learn new and powerful features
    • For those who wants to expand their skills in game development

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    Hello guys ,I'm glad you here ! I'm Alex and I'm a self-thought game developer. So I know everything about learning from courses and problems you might face because I've been there. Now I want to help others to learn game dev and programming. I have bachelor degree in computer science and I work as a teacher over 3 years now.It's never late to learn and if you want to learn nothing can stop you. So you should start right now!
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 116
    • duration 17:36:02
    • Release Date 2023/09/12