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Learn To Create First Person Shooter FPS With Unity & C#

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Muhammad Ali Sher

1:15:07

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  • 1. Introduction.mp4
    04:44
  • 1. Adding Environments Maps.mp4
    12:17
  • 1. Add Game Assets.mp4
    02:54
  • 1. Setting up Player.mp4
    09:15
  • 2. Player Movement.mp4
    07:56
  • 3. Gravity & Velocity.mp4
    10:46
  • 4. Player Jump.mp4
    03:16
  • 5. Adding Footstep Sound.mp4
    08:59
  • 1. Camera Controller Part 1.mp4
    05:17
  • 2. Camera Controller Part 2.mp4
    07:40
  • 3. Moving Player In Camera Direction.mp4
    02:03
  • Description


    Create your own FPS Zombies Apocalypse & Zombie Survival Game with Multiple Game Modes & Maps | Advanced Mechanics

    What You'll Learn?


    • Advanced First Person FPS Movement
    • Advanced First Person FPS Controller
    • TPS Sniper Game Controller
    • TPS RPG Game Controller
    • TPS Heavy Machine Gun Game Controller
    • Advanced Health System
    • Advanced Weapon System
    • Advanced Weapon Bullets Counter System
    • Advanced Save & Load Game System
    • Game Settings System
    • Mouse Sensitivity System
    • Game Volume & Sound System
    • Add Multiple Maps to a Game
    • Different Game Modes
    • Normal & Hardcore Game Mode System
    • Advanced Unity Zombie AI
    • and much more

    Who is this for?


  • anyone who wants to become a professional game developer
  • anyone who wants to learn & build Third Person Shooter Games
  • What You Need to Know?


  • you must have some basic programming knowledge
  • you must have some basic Unity knowledge
  • More details


    Description

    In this course you will learn and create step by step a professional Zombies Apocalypse & Zombie Survival Game with Multiple Game Modes & Maps with advanced game mechanics.


    Create and grow real-time 3D games, apps, and experiences for entertainment, film, automotive, architecture, and more. Get started with Unity today.

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms.


    As the developer, you can help create the concept for games, pitch ideas and implement them into your programming. The work of a developer allows you to participate in creating the vision for the product on which you're working. At the end of the workday, you can see what you've accomplished as the game comes together.


    If you enjoy playing video games, this career can offer you an opportunity to earn from your passion. You can specialise in developing games you love, leading to higher job satisfaction. Creating products you have an emotional connection with can also enhance productivity.


    Overall, users found Unity to be slightly easier to use, thanks to its native C# coding language which should be relatively familiar for all developers and its overall workspace layout. It's an easier platform to “dive in” and start creating on over Unreal Engine, which has a slightly steeper learning curve.

    Who this course is for:

    • anyone who wants to become a professional game developer
    • anyone who wants to learn & build Third Person Shooter Games

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    Muhammad Ali Sher
    Muhammad Ali Sher
    Instructor's Courses
    My name is Muhammad Ali Sher and I am a Professional Game Developer. I have 4+ years experience in game development using Unity Game Engine and Unreal Game Engine. I will make professional game courses for all of you. And i am sure that you will love my courses. See you guys in my course.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 11
    • duration 1:15:07
    • Release Date 2023/11/15