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Learn To Create a Turn-Based Strategy Game With Unity & C#

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James Doyle

12:51:37

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  • 1. Introduction.mp4
    00:31
  • 2.1 turn-based strategy assets - james doyle.zip
  • 2. Project Assets.html
  • 1.1 turn-based strategy assets - james doyle.zip
  • 1. Setting Up The Project.mp4
    03:30
  • 2. The Unity UI.mp4
    07:14
  • 3. Setting Up Our Scene.mp4
    09:40
  • 1. Setting Up The Player.mp4
    07:54
  • 2. Creating A Script & Moving.mp4
    15:55
  • 3. Moving To A Specific Point.mp4
    06:08
  • 4. Clicking To Move.mp4
    10:30
  • 5. Creating More Players.mp4
    05:58
  • 6. Setting An Active Player.mp4
    07:56
  • 1. Creating The Movement Grid.mp4
    11:45
  • 2. Tidying Up The Grid.mp4
    05:11
  • 3. Detecting The Ground.mp4
    08:59
  • 4. Avoiding Obstacles.mp4
    07:15
  • 5. Hiding The Grid.mp4
    09:51
  • 1. Setting Up The Camera System.mp4
    05:46
  • 2. Following The Player.mp4
    09:07
  • 3. Moving The Camera Manually.mp4
    16:51
  • 4. Snapping Back To The Player.mp4
    03:37
  • 5. Rotating The Camera.mp4
    16:01
  • 1. Setting Up AI Navigation Mesh.mp4
    05:19
  • 2. Moving With AI Navigation.mp4
    11:31
  • 3. Making Enemies.mp4
    07:48
  • 1. Setting Up A Turn Order.mp4
    07:20
  • 2. Switching Characters After Action.mp4
    07:24
  • 3. Making It More Random.mp4
    14:57
  • 4. Skipping Enemy Turns.mp4
    10:34
  • 5. Using Turn Points.mp4
    06:13
  • 6. Limiting Move Range.mp4
    15:40
  • 1. Setting Up The Player Menu.mp4
    12:13
  • 2. Making The Menu Appear.mp4
    06:42
  • 3. Making Move Input Work.mp4
    05:24
  • 4. Adding Walking & Running Options.mp4
    05:48
  • 5. Changing Action Costs.mp4
    03:54
  • 6. Showing Turn Points.mp4
    10:44
  • 7. Cancelling Movement.mp4
    04:50
  • 8. Fixing Accidental Movement.mp4
    05:26
  • 9. Skipping Your Turn.mp4
    02:37
  • 1. Setting Up The Melee Menu.mp4
    04:20
  • 2. Checking For Melee.mp4
    08:14
  • 3. Carrying Out Melee.mp4
    03:30
  • 4. Waiting After Melee.mp4
    03:58
  • 5. Switching Targets.mp4
    10:02
  • 6. Showing The Attack Target.mp4
    08:17
  • 7. Improving The Indicator.mp4
    07:32
  • 8. How To Fix Bugs (A Camera Problem).mp4
    08:25
  • 9. Show An Error Message.mp4
    08:27
  • 1. Creating A Health System.mp4
    04:33
  • 2. Defeating Enemies.mp4
    07:39
  • 3. Setting Up Health UI.mp4
    08:23
  • 4. Updating Health UI.mp4
    10:20
  • 5. Billboarding UI.mp4
    05:42
  • 1. CHALLENGE - Setting Up Shooting Menu.mp4
    05:32
  • 2. Getting Targets.mp4
    10:11
  • 3. Making The Player Shoot.mp4
    16:12
  • 4. Hitting A Target.mp4
    06:43
  • 5. Making The Player Miss.mp4
    11:22
  • 1. Showing Bullet Trails.mp4
    14:11
  • 2. Creating Impact Effects.mp4
    07:09
  • 3. Showing Impact Effects.mp4
    04:47
  • 1. Shooting High & Low.mp4
    04:55
  • 2. Setting Up Shot Chance Display.mp4
    03:34
  • 3. Controlling The Shot Chance.mp4
    07:15
  • 4. Calculating Shot Chance.mp4
    18:43
  • 1. Rotating The Character.mp4
    07:02
  • 2. Changing The Camera Angle.mp4
    14:37
  • 3. Defending.mp4
    11:47
  • 1. Adding An AI Brain.mp4
    07:59
  • 2. Choosing To Melee.mp4
    06:49
  • 3. Shooting While In Range.mp4
    14:12
  • 4. Choosing Not To Shoot.mp4
    05:40
  • 5. Moving Towards A Player.mp4
    15:42
  • 6. Running Towards A Player.mp4
    05:25
  • 7. Moving To A Random Point.mp4
    06:57
  • 8. Choosing To Defend Or Skip.mp4
    12:58
  • 1. Spawning At Random Points.mp4
    10:42
  • 1. Adding Character Animations.mp4
    13:01
  • 2. Switching Between Animations.mp4
    08:59
  • 3. Making Animations Work.mp4
    06:19
  • 1. Adding Audio.mp4
    18:41
  • 2. Ending The Battle.mp4
    11:48
  • 3. Leaving The Battle.mp4
    14:17
  • 4. Adding The Main Menu.mp4
    11:19
  • 5. Setting up Objects For Multiple Levels.mp4
    15:08
  • 6. Creating A Level Select.mp4
    13:57
  • 1. Building The Game.mp4
    13:57
  • 2. Next Steps.mp4
    00:22
  • 1.1 Udemy Turn Based Strategy - Final Project Files.zip
  • 1. Complete Project Files.html
  • Description


    Game development made easy. Learn C# using Unity and create your own strategy action game!

    What You'll Learn?


    • Learn C#, a modern versatile programming language
    • Understand the capabilities of 3D development in Unity
    • Develop strong and transferrable problem solving skills
    • Gain an understanding of the game development process
    • Learn how object oriented programming works in practice

    Who is this for?


  • Anyone who wants to make their own turn-based strategy games
  • People who want to create and publish their own games
  • Complete beginners with an interest in learning game development
  • Developers who want to re-skill across to game development
  • People interested in working in the game design industry
  • Competent and confident with using a computer
  • More details


    Description

    Learn how to create and program your very own turn-based strategy game using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.

    In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

    This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.

    At the end of this course you will have developed the ability to understand such game elements as:

    • A Turn-Based System

    • Moving Characters on a Grid

    • Meleeing, Shooting & Defending Action Types

    • A Full Health System

    • AI Decision-making & Navigation

    • A Full Camera Movement & Rotation System

    • Spawning In Randomised Positions

    • Animation & Audio Systems

    • Battle Select System

    • and much more...

    The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!


    Start learning today and let me help you become a game developer!


    Who this course is for:

    • Anyone who wants to make their own turn-based strategy games
    • People who want to create and publish their own games
    • Complete beginners with an interest in learning game development
    • Developers who want to re-skill across to game development
    • People interested in working in the game design industry
    • Competent and confident with using a computer

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    Hi, I'm James. I have helped thousands of people learn how to develop their own games in Unity, and whether you're a first-time developer, or need to refresh your skills, I can help you learn to make the games you want to make.With a bachelors degree in Computer Science and a background working in independent game development, I have been helping others to create their own games and release them on multiple platforms.I believe in helping you learn by teaching code in context, so rather than having to memorize a bunch of stuff you've never seen before, you learn how each coding concept can be applied to real working problems in your games.I can't wait to help you learn all about making your own games and how to make them a success.So why not start learning to make games with me now?See you soon!James
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 87
    • duration 12:51:37
    • Release Date 2022/12/06