Learn To Create a Complete Save System in Unity & C#
James Doyle
3:14:36
Description
Game development made easy. Learn to create an versatile & easy-to-use Save System for your games!
What You'll Learn?
- Learn C#, a modern versatile programming language
- Understand the capabilities of development in Unity
- Develop strong and transferrable problem solving skills
- Gain an understanding of the game development process
- Learn how object oriented programming works in practice
Who is this for?
More details
DescriptionLearn how to create and program your very own saving systems using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.
In this course you wonât just be learning programming concepts, but tying these concepts to real game development uses. We will cover different examples &Â methods of saving data in your game, while also providing practical examples of putting these systems into use. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.
This course has been designed to be easily understandable to everyone, so whether youâre a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.
At the end of this course you will have developed the ability to understand such game elements as:
Benefits and drawbacks of the Player Prefs saving system
Saving Data with XML Serialization
Saving Data through BinaryFormatter
Building &Â Implementing Custom Save Data
Managing Save Files
Integrating save systems into different game types
Obscuring Save Data from Players
and more...
The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!
Start learning today and let me help you become a game developer!
Who this course is for:
- Anyone who wants to learn about saving in their games
- People who want to create and publish their own games
- Complete beginners with an interest in learning game development
- Developers who want to re-skill across to game development
- People interested in working in the game design industry
- Competent and confident with using a computer
Learn how to create and program your very own saving systems using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.
In this course you wonât just be learning programming concepts, but tying these concepts to real game development uses. We will cover different examples &Â methods of saving data in your game, while also providing practical examples of putting these systems into use. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.
This course has been designed to be easily understandable to everyone, so whether youâre a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.
At the end of this course you will have developed the ability to understand such game elements as:
Benefits and drawbacks of the Player Prefs saving system
Saving Data with XML Serialization
Saving Data through BinaryFormatter
Building &Â Implementing Custom Save Data
Managing Save Files
Integrating save systems into different game types
Obscuring Save Data from Players
and more...
The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!
Start learning today and let me help you become a game developer!
Who this course is for:
- Anyone who wants to learn about saving in their games
- People who want to create and publish their own games
- Complete beginners with an interest in learning game development
- Developers who want to re-skill across to game development
- People interested in working in the game design industry
- Competent and confident with using a computer
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James Doyle
Instructor's Courses
Udemy
View courses Udemy- language english
- Training sessions 33
- duration 3:14:36
- Release Date 2023/02/14