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Learn to Code With The Complete Unity 2D Masterclass

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Joshua Krassenstein

12:15:05

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  • 1. Introduction to Unity.mp4
    00:23
  • 2. Opening a 2D Project.mp4
    05:45
  • 3. Setting Up the Project Properties.mp4
    07:31
  • 4. Explaining Unitys Windows.mp4
    06:30
  • 5. The Asset Store.mp4
    03:39
  • 6. The Package Manager.mp4
    04:20
  • 7. Setting Up Folder Organization.mp4
    04:19
  • 8. Editor Window Layouts.mp4
    03:33
  • 1. Introduction to The Unity Editor.mp4
    00:19
  • 2. The Basic Toolbar.mp4
    09:34
  • 3. Creating GameObjects.mp4
    09:51
  • 4. Converting GameObjects to Prefabs.mp4
    04:49
  • 5. Attaching Scripts to GameObjects.mp4
    08:10
  • 6. Creating Builds for PC.mp4
    06:37
  • 7. Tips and Tricks.mp4
    03:35
  • 1. Introduction to Unity Scripting.mp4
    00:26
  • 2. Creating Your First C# Script.mp4
    03:54
  • 3. Explaining The Common Script Methods.mp4
    09:56
  • 4. Setting Variables From Within The Unity Inspector.mp4
    07:37
  • 5. Using the Singleton Pattern for Easy Accessibility.mp4
    06:57
  • 6. An Intro to Scriptable Objects.mp4
    08:54
  • 1. Introduction to Your First Unity Game.mp4
    00:22
  • 2. Number Math Game Project Setup.mp4
    04:50
  • 3. Equation Manager.mp4
    04:06
  • 4. Create UI for Math Problems.mp4
    11:22
  • 5. UI Manager.mp4
    07:03
  • 6. Removing A Number and Adding User Input.mp4
    06:25
  • 7. Checking for the Correct Answer.mp4
    04:13
  • 8. Adding a Visible Score.mp4
    06:11
  • 9. Adding a Timer Countdown.mp4
    06:17
  • 10. Highscore System.mp4
    09:59
  • 11. Displaying the Highscores.mp4
    11:24
  • 12. Play Again and Quit Buttons.mp4
    05:25
  • 13. Add the Starting Countdown.mp4
    06:54
  • 14. Final Polish and Effects.mp4
    08:57
  • 1. Introduction to the Block Breaker Game.mp4
    00:23
  • 2.1 Unity2DMasterClass_BrickBreakerTutorialAssets.zip
  • 2. Project Setup and Saving the Scene On Play.mp4
    10:08
  • 3. Creating the GameObjects.mp4
    09:50
  • 4. The Ball Script.mp4
    06:23
  • 5. Configuring Ball Collisions.mp4
    06:47
  • 6. The Brick Script.mp4
    06:14
  • 7. The Paddle Script.mp4
    04:21
  • 8. Spawning the Ball on the Paddle.mp4
    06:01
  • 9. Adding a Ball Trail.mp4
    03:16
  • 10. Your First Particle System.mp4
    06:39
  • 11. The Brick Manager.mp4
    11:43
  • 12. Losing Lives.mp4
    05:15
  • 13. The Game Manager.mp4
    08:55
  • 14. Creating the In Game UI.mp4
    04:03
  • 15. The UI Manager.mp4
    06:05
  • 16. Adding a Pause Menu.mp4
    10:15
  • 17. Creating Reusable Menu Buttons.mp4
    04:55
  • 18. Set Up GameOver.mp4
    06:05
  • 19. Adding the Main Menu and Script.mp4
    06:56
  • 20. Sounds and an Audio Manager.mp4
    09:20
  • 21. Export and Playtesting.mp4
    05:08
  • 1. Introduction for the Physics Catapult Game.mp4
    00:25
  • 2.1 unity2dmasterclass_angrycatapult_assets.zip
  • 2. Setting Up The Catapult Project.mp4
    14:08
  • 3. Adding SaveOnPlay and EditorDecorator Scripts.mp4
    20:28
  • 4. Finishing the TransformReset Script.mp4
    12:54
  • 5. The Catapult Prefab.mp4
    07:14
  • 6. The Cannonball Prefab.mp4
    03:30
  • 7. Adding Enemies as a Prefab.mp4
    05:14
  • 8. The Ball Manager.mp4
    05:14
  • 9. The Catapult Script.mp4
    08:59
  • 10. The Cannonball Script.mp4
    03:49
  • 11. Adding Force to the Cannonball.mp4
    03:52
  • 12. Resetting the Cannonball.mp4
    05:22
  • 13. Changing the Launch Trajectory.mp4
    05:59
  • 14. Intro to Tilemap Systems.mp4
    06:07
  • 15. Importing and Creating a Ground Rule Tile.mp4
    14:24
  • 16. Creating the Plank Prefabs.mp4
    06:41
  • 17. The Level Manager.mp4
    04:39
  • 18. The Plank Script.mp4
    08:04
  • 19. The Camera Movement System.mp4
    08:51
  • 20. The Score Manager.mp4
    07:53
  • 21. Creating the Enemy.mp4
    10:21
  • 22. Enemy Animation System.mp4
    15:46
  • 23. Enemy Animation Events.mp4
    03:33
  • 24. Beginning Level Camera Movement.mp4
    04:19
  • 25. The Dust Manager.mp4
    04:32
  • 26. Creating a Dust Prefab.mp4
    09:00
  • 27. In-Game UI Design.mp4
    08:32
  • 28. The UI Manager.mp4
    15:30
  • 29. The Pause Screen.mp4
    13:20
  • 30. Scripting the Pause Menu.mp4
    07:01
  • 31. The Game Manager.mp4
    06:03
  • 32. Victory and Defeat Screens.mp4
    15:04
  • 33. Camera Effects - Fade In Fade Out.mp4
    06:37
  • 34. Creating the Games Levels.mp4
    16:28
  • 35. The Main Menu.mp4
    09:05
  • 36. Adding Parallax to the Main Menu.mp4
    02:44
  • 37. Level Select Screen.mp4
    07:31
  • 38. Options Screen.mp4
    05:34
  • 39. The Main Menu Script.mp4
    14:11
  • 40. Scripting the Options Menu.mp4
    06:56
  • 41. Switching Between Level Select and Each Level.mp4
    13:56
  • 42. Object Physics Materials.mp4
    03:36
  • 43. Saving and Loading Scores.mp4
    05:08
  • 44. The Audio Manager System.mp4
    24:17
  • 45. Exporting Game for Standalone Releases.mp4
    03:25
  • Description


    Learn the skills and techniques needed to create your own 2D games with Unity.

    What You'll Learn?


    • Understand the Unity game engine and its core features, such as the editor interface, game objects, components, and scripting.
    • Create 2D games using Unity, including characters, environments, animations, physics, and UI elements.
    • Implement gameplay mechanics and logic using C# programming, including player movement, singleton pattern, and level design.
    • Publish and deploy completed 2D games to standalone platforms such as PC, Mac, and Linux.

    Who is this for?


  • Beginner and intermediate Unity developers who want to strengthen their knowledge in the 2D realm.
  • More details


    Description

    Welcome to "The Complete Unity 2D Masterclass"! This course is designed to teach you everything you need to know to create your own 2D games using Unity, a popular game engine used by thousands of developers around the world.

    Whether you're a beginner or an intermediate game developer, this course has something for you. You'll start by learning the fundamentals of the Unity editor, including how to set up a new project, navigate the interface, and work with game objects and components.

    Next, you'll dive into C# programming, learning how to create variables, functions, and control structures. You'll use these skills to implement gameplay mechanics and logic, such as player movement, enemy AI, and level design.

    As you progress through the course, you'll learn how to create and animate characters, design levels, and add UI elements such as menus and scores. You'll also learn how to use Unity's built-in physics engine to create realistic and engaging gameplay.

    By the end of this course, you'll have a solid understanding of Unity and the skills needed to create your own 2D games. You'll be able to design and build complete 2D games from start to finish, and you'll know how to publish and deploy your games to platforms such as PC, mobile, and web.

    This course is suitable for anyone with a basic understanding of programming and a willingness to learn. The instructor is a experienced game developer with over 6 years of industry experience, and he is ready and willing to help anyone who has questions or needs support. So, if you're ready to start your journey in game development, join me in this course and let's create some amazing games together!

    Who this course is for:

    • Beginner and intermediate Unity developers who want to strengthen their knowledge in the 2D realm.

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    Joshua Krassenstein
    Joshua Krassenstein
    Instructor's Courses
    Hi, my name is Josh and I'm a game developer with over 6 years of experience in the industry. I have worked on a variety of game projects, including 2D platformers, puzzle games, and action-adventure games.I am a father of two kids, and in my free time, I love to spend time with my family and play games with them. I also enjoy streaming my game development process on Twitch.I am passionate about helping others learn and get into game development and design. I believe that anyone with the desire to create games can do so with the right guidance and resources. That's why I have decided to create courses on Udemy, to share my knowledge and experience with aspiring game developers.I am always ready and willing to help anyone who has questions or needs support. If you're ready to start your journey in game development, join me in this course and let's create some amazing games together!
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 101
    • duration 12:15:05
    • Release Date 2023/02/14

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