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Learn the Fun-damentals of Game Design by Making a Board Game in 1 Day!

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Matteo Menapace

55:15

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  • 01 Introduction.mp4
    03:03
  • 02 You are already a game designer!.mp4
    02:29
  • 03 Hacking ! Lets hack rock-paper-scissors.mp4
    05:56
  • 04 What did you hack.mp4
    02:18
  • 05 Mechanics, Dynamics and Aesthetics.mp4
    07:53
  • 06 Start by picking a boardgame!.mp4
    02:00
  • 07 Lets unpick that game!.mp4
    01:28
  • 08 Hacking the board game Carcassonne.mp4
    06:26
  • 09 The prototype (play)test cycle.mp4
    02:29
  • 10 Lets prototype!.mp4
    02:46
  • 11 Prototyping my Carcassonnes hack.mp4
    04:15
  • 12 Lets playtest with other humans!.mp4
    05:43
  • 13 Playtesting my Carcassonnes hack.mp4
    05:29
  • 14 Whats next Make YOUR ideas playable!.mp4
    03:00
  • Game Analysis Worksheet.pdf.pdf
  • Playtest Feedback.pdf.pdf
  • Rules Worksheet.pdf.pdf
  • Description


    WHO is this class for?

    You are a creative type. You have a lot of ideas, you have stories to tell, or concepts you want people to explore. You design things, but you haven’t designed a game yet (or so you think).

    WHAT will you learn?

    What if a game could be the medium to tell your stories, to express your ideas and make them playable, to let other people explore different perspectives and experience multiple outcomes? And what if making that game didn’t have to take you weeks or months but it could be done you one day? 

    That’s what I want to teach you: how to make your first game, to express your ideas, in as little as one day!

    My name is Matteo and I am a game designer. I focus on cooperative boardgames, in which all players work together to explore big challenges, like tackling the climate crisis. I’ve been making games at the V&A Museum in London, and taught game design at many universities around the UK. But I didn’t study game design, so I’m going to share with you how I learned to make games: by taking existing games and hacking them with my own ideas and my own questions.

    In this class you will learn how to:

    1️⃣ Re-awaken your inner game designer by generating lots of game ideas.

    2️⃣ Unpick (aka analyse) games and get inspired to make your own.

    3️⃣ Turn an old game into your new one, using stuff you already have at home!

    You will get:

    Step-by-step guidance

    ✅ Printable worksheets for each step

    ✅ Fun hacktivities (yes, that’s not a typo)

    ⚠️ But I’m not going to teach you how to code, or how to use a game-making app. I’m going to teach you how to think like a game designer and how to make your ideas playable

    ⏳ In less than a day you will go from zero to a playable prototype of your own board game, ready to be played with your family, friends or colleagues!

    WHY take this class?

    If you’re interested in designing anything for humans, then the game design skills you’ll learn and practice are both fun and purposeful. Analysing interactive systems, quickly coming up with lots of ideas, then prototyping your ideas and testing your prototypes: these are skills you can apply to any design field, in particular UX design.

    And if you’re itching to express your ideas and tell your stories, think about how powerful games can be. They let us step out of our daily lives, and immerse ourselves in different worlds, with their own rules and their own roles. Unlike other media, as players we constantly make active choices: we shape the story, instead of just consuming it

    Games can make us think, help us engage with complex questions, and problem-solve in a safe space. They can be about distant or fantasy worlds, but they can be about our own world. And we can make games about how we want to transform it. So my challenge for you is: think about something that frustrates you, something you’d like to change. And ask yourself: how could I make a game about that?

    What You'll Learn?


      • Technology
      • Prototyping
      • Game Design
      • Board Game Design
      • Game Testing
      • UX Design
      • Ideation

    More details


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    Matteo Menapace
    Matteo Menapace
    Instructor's Courses

    I make cooperative games and teach people how to use games to tackle real-world challenges.

    Currently working with Matt Leacock to design Daybreak, a board game about tackling climate breakdown globally and cooperatively.

    Skillshare is an online learning community based in the United States for people who want to learn from educational videos. The courses, which are not accredited, are only available through paid subscription.
    • language english
    • Training sessions 14
    • duration 55:15
    • English subtitles has
    • Release Date 2024/02/24