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Learn Python Data Analysis with Pandas and Make a Unity Game

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John Bura,Mammoth Interactive

39:10:17

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  • 2 - Download Python Free.html
  • 3 - What Well Learn About Python.mp4
    02:07
  • 4 - Variables.mp4
    23:46
  • 5 - Functions.mp4
    28:22
  • 6 - If Statements.mp4
    32:13
  • 7 - Introduction to Lists.mp4
    30:57
  • 8 - Introduction to For Loops with Examples.mp4
    38:56
  • 9 - Getting Familiar with While Loops.mp4
    30:18
  • 10 - Breaking and Continuing In Loops.mp4
    30:48
  • 11 - Making Shapes with Loops.mp4
    16:21
  • 12 - Nested Loops and Printing a TicTacToe Field.mp4
    37:42
  • 13 - Understanding Sets and Dictionaries.mp4
    25:51
  • 14 - Example Inventory List.mp4
    27:09
  • 15 - Introduction and Implementation of Input and Output.mp4
    38:39
  • 16 - Introduction to and Integrating File Input and Output.mp4
    43:21
  • 17 - Example TicTacToe Game.mp4
    38:03
  • 18 - Example TicTacToe Game Continued.mp4
    30:43
  • 19 - Example Writing Participant Data to File.mp4
    33:54
  • 20 - Example Reading Participant Data from File.mp4
    27:32
  • 21 - Statistics with Participant Data from File.mp4
    27:15
  • 22 - Introduction to Classes.mp4
    42:37
  • 23 - Inheritance and Classes.mp4
    42:39
  • 24 - Classes Example Pets.mp4
    24:00
  • 25 - Classes Example Dogs.mp4
    17:13
  • 26 - Classes Example Cats.mp4
    22:57
  • 27 - Adding Humans to the Pets Example.mp4
    16:27
  • 28 - Introduction to Importing and the Random Library.mp4
    16:08
  • 29 - Another Way to Import and Use Lists with Random.mp4
    16:45
  • 30 - How to Use the Time Library.mp4
    12:37
  • 31 - Introduction to the Math Library.mp4
    12:41
  • 32 - Example Creating a UserGuessing Game with Random.mp4
    13:08
  • 33 - Making our Computer Guess a Random Number.mp4
    22:45
  • 34 - Creating and Shuffling the Deck.mp4
    14:42
  • 35 - Creating the Player Class.mp4
    38:34
  • 36 - Expanding the Player Class.mp4
    14:42
  • 37 - Implementing a Bet and Win.mp4
    18:22
  • 38 - Implementing Player Moves.mp4
    24:17
  • 39 - Running the Game Final.mp4
    37:43
  • 40 - Getting Started with Error Handling.mp4
    23:30
  • 41 - Installing Pandas.html
  • 42 - Setting up Pandas.mp4
    02:49
  • 43 - Creating a DataFrame.mp4
    24:12
  • 44 - Sorting and Series.mp4
    21:13
  • 45 - Expanding a Dataframe.mp4
    18:45
  • 46 - Getting Values and dealing with NaN Values.mp4
    23:40
  • 47 - Dropping Rows and Columns.mp4
    25:43
  • 48 - Reading from CSV.mp4
    21:18
  • 49 - Writing to CSV.mp4
    22:11
  • 50 - Starting with an analysis.mp4
    22:43
  • 51 - Locating data by labels.mp4
    22:43
  • 52 - Statistical description of data.mp4
    21:13
  • 53 - Histogram plots in pandas.mp4
    23:27
  • 54 - Starting an analysis of all our data.mp4
    22:42
  • 55 - Continuing an analysis of all our data.mp4
    18:23
  • 56 - Introduction.mp4
    03:13
  • 57 - Unityr Editor.mp4
    13:21
  • 58 - Moving a Cube.mp4
    12:03
  • 59 - Materials.mp4
    08:55
  • 60 - Lights.mp4
    06:15
  • 61 - Particle System.mp4
    06:20
  • 62 - Applying Physics.mp4
    04:58
  • 63 - Assets Store.mp4
    03:11
  • 64 - Introduction.mp4
    02:09
  • 65 - Variables.mp4
    16:59
  • 66 - Methods.mp4
    16:19
  • 67 - if Blocks.mp4
    07:40
  • 68 - Loops.mp4
    12:45
  • 69 - Introduction.mp4
    01:58
  • 70 - Key Presses.mp4
    13:35
  • 71 - Moving a Player.mp4
    11:03
  • 72 - Jumping.mp4
    10:58
  • 73 - Moving Foward.mp4
    07:18
  • 74 - Cycling Camera.mp4
    14:07
  • 75 - Introduction.mp4
    01:49
  • 76 - Introduction to Prefabs.mp4
    16:51
  • 77 - FAQ on Instantiating Objects.html
  • 78 - Random Angles.mp4
    09:15
  • 79 - FAQ on Destroying Objects.html
  • 80 - Explosion Effect.mp4
    13:12
  • 81 - Adding Explosion Effects.mp4
    10:07
  • 82 - Organizing the Project.mp4
    07:36
  • 83 - Preparing the Player.mp4
    16:14
  • 84 - Walking and Jumping.mp4
    20:41
  • 85 - Raycasting.mp4
    07:32
  • 86 - Raycast Precision.mp4
    08:30
  • 87 - Camera follow.mp4
    18:04
  • 88 - Coins.mp4
    17:29
  • 89 - User Interface.mp4
    10:15
  • 90 - Events.mp4
    12:11
  • 91 - Simple Enemy.mp4
    14:42
  • 92 - Enemy Walking Paths.mp4
    13:41
  • 93 - Jumping Over Enemies.mp4
    12:53
  • 94 - Shell Enemy.mp4
    27:43
  • 95 - Shell Bouncing.mp4
    09:58
  • 96 - Pipe Enemy.mp4
    17:48
  • 97 - Blocks.mp4
    24:57
  • 98 - Powerups.mp4
    08:29
  • 99 - Powerup Feedback.mp4
    11:26
  • 100 - Win and Lose the Game.mp4
    14:40
  • 101 - Build a New file.mp4
    05:15
  • 102 - Navigational Controls.mp4
    02:36
  • 103 - Basic Tools Rundown.mp4
    04:37
  • 104 - Basic Tools Usage.mp4
    18:24
  • 105 - Basic Secondary Tools.mp4
    11:46
  • 106 - Basic Layers.mp4
    06:49
  • 107 - Painting Sample.mp4
    04:29
  • 108 - Adjustment Layers Part 1.mp4
    06:07
  • 109 - Adjustment Layers Part 2.mp4
    09:08
  • 110 - Adjustment Layers Part 3.mp4
    10:21
  • 111 - Transform Tool.mp4
    06:11
  • 112 - Transform Tool Contd.mp4
    05:48
  • 113 - Colour Range Select.mp4
    04:46
  • 114 - Image Settings.mp4
    05:03
  • 115 - Image Adjustment.mp4
    02:42
  • 116 - Photoshop fun.mp4
    12:22
  • 117 - Photoshop fun Contd.mp4
    10:52
  • 118 - Ruler Usage.mp4
    06:05
  • 119 - Old and New Project Interface.mp4
    02:15
  • 120 - Project SetUp.mp4
    02:38
  • 121 - Brick Block Asset.mp4
    07:53
  • 122 - Coin Block Asset.mp4
    06:44
  • 123 - Pipe Asset.mp4
    08:22
  • 124 - Background Objects.mp4
    19:24
  • 125 - Checkpoint Flag.mp4
    05:27
  • 126 - End House.mp4
    17:34
  • 127 - Castle.mp4
    18:37
  • 128 - Power Blocks.mp4
    06:55
  • 129 - Foundation Block.mp4
    11:23
  • 130 - Shell Enemy.mp4
    16:51
  • 131 - Shroom Enemy.mp4
    11:02
  • 132 - PowerUp Shroom.mp4
    10:39
  • 133 - Plant Enemy.mp4
    10:39
  • 134 - Marlo.mp4
    21:22
  • 135 - Animation Setup.mp4
    04:19
  • 136 - Shroom Animation.mp4
    14:37
  • 137 - Shell Enemy Animation.mp4
    15:18
  • 138 - Marlo Idle.mp4
    07:44
  • 139 - Marlo Running Animation.mp4
    38:25
  • 140 - Marlo Running Animation Contd.mp4
    36:03
  • 141 - Importing Art.mp4
    03:43
  • 142 - Background Setup.mp4
    15:15
  • 143 - Infinite Background.mp4
    23:51
  • 144 - Game Element.mp4
    07:33
  • 145 - Integrating Blocks.mp4
    10:26
  • 146 - Adjustments.mp4
    09:37
  • 147 - Finish Line.mp4
    06:22
  • 148 - Enemy Animation.mp4
    18:18
  • 149 - Player Animation.mp4
    20:21
  • 150 - Block Collision Adjustment.mp4
    07:10
  • 151 - Physics Adjustment.mp4
    04:56
  • 152 - Audio Integrating Sounds Effects.mp4
    06:41
  • 153 - Challenge Time.mp4
    01:56
  • 154 - 2000 value Art Assets and Source Code.html
  • 154 - SourceandAssets.zip
  • 155 - Please leave us a rating.html
  • 156 - Bonus Lecture Free 200 Webinar.html
  • 1 - Course Trailer.mp4
    00:40
  • Description


    *Includes FREE book and webinar! ​Make dataframes & a Marlo Bros game with C# and art in Photoshop. Learn data science!

    What You'll Learn?


    • Code in the Python 3.5 programming language
    • Make games with Python
    • Create dataframes with pandas
    • Read and write data from and to CSV
    • Recognize analytical approaches to data
    • Build a Classic 2D Marlo Bros game in Unity®
    • Learn game design fundamentals
    • Create game art in Photoshop
    • Code in C#
    • Add sound effects to the game!

    Who is this for?


  • Absolute beginners who want to learn to code for the web and make games in the popular Python programming language.
  • Beginners who want to learn data analysis.
  • People who want to make games.
  • What You Need to Know?


  • Download Anaconda 4.2.0, the free data science platform by Continuum, which contains Python 3.5.2 and pandas 0.19.2.
  • Otherwise, you can download and install Python 3.5.2 and pandas 0.19.2 for free online.
  • Pandas deals with NumPy, so please install that as well.
  • Topics involve intermediate math, so familiarity with university-level math is very helpful.
  • Download and install Unity® 2017.2.0f3 and Adobe Photoshop CC 2017.
  • This course was recorded on a Mac, but you can use a PC.
  • More details


    Description

    This course was funded by a #1 project on Kickstarter.

    Part 1 

    You will learn how to use Python - a popular coding language used for websites like YouTube and Instagram. You will learn the basics of programming, data structures, loops and MORE! 

    We will apply our knowledge to build a fully functional tic-tac-toe game. We will make an additional Blackjack game! You will learn how to solve errors that can occur when you work as a programmer.

    Part 2

    You will take your Python knowledge and apply it to the pandas framework. 

    We will delve deep into using pandas, an open source library with high-performance and easy-to-use data structures and data analysis tools written for Python.

    Part 3

    You will learn to make a 2D platform runner game. You'll design and implement power-ups, enemies, game characters and backgrounds. We interweave theory with practical examples so that you learn by doing.

    Glauco Pires from Mammoth Interactive will teach you how to build a Super MARLO Runner game with Unity®. We will teach you the fundamentals of designing, coding, and fine-tuning a game.

    First you will design the game and its functionality in Unity®. You will learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on!

    Part 4

    Kevin Liao will teach you everything you need to know about Photoshop to make game art. We will integrate the art we make, along with sound, into our Marlo game!

    Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! 

    Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

    Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this content in similar courses because it is introductory material. You can find some material in this course in the following related courses:

    • Data Science & Analysis: Make DataFrames in Pandas & Python
    • The Complete Unity and Artificial Intelligence Masterclass
    • Complete Unity® From Scratch: Make A Classic Marlo Bros Game

    Bonus

    Also included is the webinar How To Master Anything by Mammoth Interactive founder John Bura. Being able to master a skill quickly is an essential in modern industries because the world changes so rapidly. 

    In this webinar, you will learn what you need to become a professional in your field. John will tell you the secrets on how to get good at anything fast. 

    Learn what you can do to make yourself stand out in your career!

    Reviews

    “An easily understood course, with detailed instruction and good explanation of the concepts involved in making this clone game. A very well done tutorial, especially fro someone like me is just now learning how to write code.” ☆☆☆☆☆ 

    "I really like the approach the presenter takes – not just the technical details, but also the very human, personal development information and recommendations he provides.” ☆☆☆☆☆ 

    “The instructor is very good at teaching. He teaches at a great pace and covers anything a beginner would need to understand (every little detail). I am already learning a lot and I just started yesterday." ☆☆☆☆☆ 

    Enroll now to join the Mammoth community

    Who this course is for:

    • Absolute beginners who want to learn to code for the web and make games in the popular Python programming language.
    • Beginners who want to learn data analysis.
    • People who want to make games.

    User Reviews
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    John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.
    Mammoth Interactive
    Mammoth Interactive
    Instructor's Courses
    Mammoth Interactive is a leading online course provider in everything from learning to code to becoming a YouTube star. Mammoth Interactive courses have been featured on Harvard’s edX, Business Insider and more.Over 11 years, Mammoth Interactive has built a global student community with 1.1 million courses sold. Mammoth Interactive has released over 250 courses and 2,500 hours of video content.Founder and CEO John Bura has been programming since 1997 and teaching since 2002. John has created top-selling applications for iOS, Xbox and more. John also runs SaaS company Devonian Apps, building efficiency-minded software for technology workers like you."I absolutely love this course. This is such a comprehensive course that was well worth the money I spent and a lot more. Will definitely be looking at more Mammoth Interactive courses when I finish this." – Student Matt W."Very good at explaining the basics then building to more complex features." – Student Kevin L.Try a course today.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 149
    • duration 39:10:17
    • Release Date 2022/11/16

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