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Learn low poly modeling in blender for video games!

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John Bura

12:21:09

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  • 1 - Introduction.mp4
    01:22
  • 2 - 02 Course requirements.mp4
    04:05
  • 3 - 03 Blender fundamentals.mp4
    08:22
  • 4 - 04 Making an abstract object.mp4
    07:56
  • 5 - 05 Making background objects.mp4
    05:57
  • 6 - 06 Making a low poly abstract tree.mp4
    06:37
  • 7 - 07 Making a robot.mp4
    10:58
  • 8 - 08 Making a simple paintball gun.mp4
    05:04
  • 9 - 09 Making a simple sword.mp4
    06:01
  • 10 - 01 Modeling a handgun for a game.mp4
    08:06
  • 11 - 02 Modeling a Modern Lamp.mp4
    06:58
  • 12 - 03 Modeling a simple desklamp.mp4
    07:02
  • 13 - 04 Modeling a sniper rifle part 1.mp4
    06:27
  • 14 - 05 Modeling a sniper rifle part 2.mp4
    07:31
  • 15 - 06 Modeling a sniper rifle part 3.mp4
    07:38
  • 16 - 07 Modeling a sniper rifle part 4.mp4
    07:10
  • 17 - 08 Modeling a sniper rifle part 5.mp4
    08:47
  • 18 - 09 Modeling a ancient greek warrior helmet.mp4
    03:52
  • 19 - 10 Modeling a ancient greek warrior helmet part 2.mp4
    05:24
  • 20 - 11 Modeling a ancient greek warrior helmet part 3.mp4
    05:23
  • 21 - 12 Modeling a ancient greek warrior helmet part 4.mp4
    05:25
  • 22 - 13 Making an ancient greek sword.mp4
    05:50
  • 23 - 14 Making an ancient greek sword part 2.mp4
    05:50
  • 24 - 15 Making an ancient greek sword part 3.mp4
    04:21
  • 25 - 16 Making an ancient greek sword part 4.mp4
    07:43
  • 26 - 17 Modeling a hoplite sheild.mp4
    07:24
  • 27 - 18 Modeling a hoplite shield part 2.mp4
    07:37
  • 28 - 19 Modeling a hoplite shield part 3.mp4
    02:36
  • 29 - 02 Modeling a simple spaceship.mp4
    04:52
  • 30 - 03 Modeling another ship.mp4
    06:11
  • 31 - 04 Building another spaceship.mp4
    06:33
  • 32 - 05 Building an irregular spaceship.mp4
    06:00
  • 33 - 06 Making a cylinder spaceship part 1.mp4
    06:19
  • 34 - 07 Making a cylinder spaceship part 2.mp4
    02:42
  • 35 - 08 Making a cargo ship.mp4
    05:36
  • 36 - 09 Making another big ship.mp4
    06:21
  • 37 - 10 Making another cylindrical ship.mp4
    10:25
  • 38 - 11 Making a shuttle craft.mp4
    09:18
  • 39 - 12 Conclusion.mp4
    01:55
  • 40 - 02 Making a simple sword.mp4
    06:35
  • 41 - 03 Using the bevel modifier.mp4
    04:42
  • 42 - 04 Moding a bigger sword.mp4
    07:07
  • 43 - 05 Modeling a roman sword.mp4
    04:54
  • 44 - 06 Making a greek hoplite sword.mp4
    08:27
  • 45 - 07 Making a big sword.mp4
    04:14
  • 46 - 2 Setting up the scene.mp4
    02:19
  • 47 - 3 Setting up a few walls.mp4
    03:44
  • 48 - 4 Adding in the rest of the walls.mp4
    04:34
  • 49 - 5 Adding in more gemoetry.mp4
    04:27
  • 50 - 6 Chaning the geometry.mp4
    02:20
  • 51 - 7 Adding in a loop cut.mp4
    01:29
  • 52 - 8 Taking away some wall.mp4
    01:24
  • 53 - 9 Making a face in blender.mp4
    02:15
  • 54 - 10 Adding in more geometry.mp4
    02:46
  • 55 - 11 Considering different environments.mp4
    02:47
  • 56 - 12 Starting a new project.mp4
    03:23
  • 57 - 13 Moving the faces to create interesting geometry.mp4
    02:44
  • 58 - 14 Subtractive production and boolean modifier.mp4
    02:34
  • 59 - 15 Making the subtraction look better.mp4
    03:46
  • 60 - 16 Adding a roof and more faces.mp4
    03:02
  • 61 - 17 Finishing the roof.mp4
    02:34
  • 62 - 18 Final thoughts on rapid prototyping and blender.mp4
    01:42
  • 63 - 3 Starting off a new project.mp4
    02:29
  • 64 - 4 Centering the cursor.mp4
    01:03
  • 65 - 5 Addin in a curve.mp4
    03:24
  • 66 - 6 Common errors with spin.mp4
    01:42
  • 67 - 7 More fun with the spin command.mp4
    02:08
  • 68 - 8 Using circles for curves.mp4
    02:51
  • 69 - 9 Adding in a wall to the circle.mp4
    03:29
  • 70 - 10 Another way to make a circle.mp4
    01:15
  • 71 - 11 Adding the mesh to another mesh.mp4
    02:12
  • 72 - 12 Making a small room part 1.mp4
    03:35
  • 73 - 13 Making a room part 2.mp4
    02:50
  • 74 - 14 Making a dining room floor plan part 1.mp4
    02:35
  • 75 - 15 Making a dining room part 2.mp4
    01:34
  • 76 - 16 Making a dining room part 3.mp4
    03:36
  • 77 - 17 Conclusion.mp4
    01:04
  • 78 - 3 Adding an array.mp4
    01:51
  • 79 - 4 Learning about the array.mp4
    02:17
  • 80 - 5 Modifying the object in edit mode.mp4
    02:20
  • 81 - 6 More about edit mode and arrays.mp4
    01:38
  • 82 - 7 More about the array.mp4
    03:03
  • 83 - 8 Setting up a small scene.mp4
    03:08
  • 84 - 9 Adding in more geometry.mp4
    01:46
  • 85 - 10 Adding in more geometry.mp4
    03:00
  • 86 - 11 Adding in a building and some pillars.mp4
    03:17
  • 87 - 12 Adding the building.mp4
    02:34
  • 88 - 13 Learning how to stack arrays.mp4
    02:57
  • 89 - 14 Adding in a road.mp4
    02:43
  • 90 - 15 Setting up a gazebo.mp4
    03:24
  • 91 - 16 Setting up an empty for rotation.mp4
    01:32
  • 92 - 3 Making a simple table.mp4
    02:53
  • 93 - 4 Geometry and subsurf.mp4
    03:24
  • 94 - 5 The benifits of saving.mp4
    01:26
  • 95 - 6 Making two models from one file.mp4
    04:53
  • 96 - 7 Making a coffee table.mp4
    05:26
  • 97 - 8 Modifying the coffee table.mp4
    03:51
  • 98 - 9 Modifying the bottom shelf.mp4
    01:55
  • 99 - 10 Adding in angles to a design.mp4
    04:01
  • 100 - 11 Adding in angles and complimenting.mp4
    03:10
  • 101 - 12 Modeling an office table.mp4
    04:49
  • 102 - 13 Prototyping an office table.mp4
    03:01
  • 103 - 14 Making a circular table.mp4
    04:15
  • 104 - 15 Continuing to make the circular table.mp4
    01:24
  • 105 - 16 Different objects in Blender.mp4
    02:00
  • 106 - 17 Final thoughts on round objects.mp4
    02:39
  • 107 - 02 Modling a simple monitor.mp4
    05:34
  • 108 - 03 Making a very simple computer.mp4
    05:40
  • 109 - 04 Making a simple desktop computer.mp4
    06:09
  • 110 - 05 Making a laptop.mp4
    07:14
  • 111 - 06 Adding in keys to the laptop.mp4
    03:43
  • 112 - 07 Making a simple round computer.mp4
    05:01
  • 113 - 08 Modeling a simple router.mp4
    09:25
  • 114 - 09 Making a tablet part 1.mp4
    03:28
  • 115 - 10 Using the boolean modifier to cut out objects.mp4
    01:38
  • 116 - 11 Modeling a printer.mp4
    06:07
  • 117 - 12 Prototyping a small scene.mp4
    11:06
  • 118 - 13 Conclusion and talking about how to get better.mp4
    01:02
  • 119 - 02 Making a simple lamp in blender.mp4
    05:43
  • 120 - 03 Talking about complexity and different platforms.mp4
    04:17
  • 121 - 04 Making another desklamp.mp4
    04:58
  • 122 - 05 Making a themed lamp.mp4
    04:35
  • 123 - 06 Making a square lamp.mp4
    03:10
  • 124 - 07 Theming a square lamp.mp4
    05:29
  • 125 - 08 Learning how to join vertices.mp4
    05:30
  • 126 - 09 Making a simple scifi lamp.mp4
    05:31
  • 127 - 10 Making a scifi light.mp4
    06:18
  • 128 - 11 A sphericle lamp.mp4
    03:41
  • 129 - 12 Making a lava lamp.mp4
    04:30
  • 130 - 13 Conclusion.mp4
    01:01
  • 131 - 02 Making a simple floor lamp.mp4
    03:10
  • 132 - 03 Modling another floor lamp.mp4
    05:13
  • 133 - 04 Making a square floor lamp.mp4
    03:58
  • 134 - 05 Making another floor lamp.mp4
    05:10
  • 135 - 06 Making a simple floor lamp.mp4
    03:11
  • 136 - 07 The importance of prototyping.mp4
    05:15
  • 137 - 08 Modeling a modern floor lamp.mp4
    03:11
  • 138 - 09 Making a 3 headed lamp.mp4
    06:01
  • 139 - 10 Using a torus to model a lamp.mp4
    04:35
  • 140 - 11 Making a cool square lamp.mp4
    03:23
  • 141 - 12 Making an experimental lamp.mp4
    03:45
  • 142 - 13 Course conclusion.mp4
    01:03
  • 143 - 02 Making a small plate and talking about subdevision surface modifiers.mp4
    05:18
  • 144 - 03 Talking about level of detail.mp4
    04:52
  • 145 - 04 Making a low polly bowl.mp4
    05:04
  • 146 - 05 Making a glass.mp4
    03:52
  • 147 - 06 Making a square glass.mp4
    03:36
  • 148 - 07 Making a small square plate.mp4
    02:43
  • 149 - 08 Making a deep square plate.mp4
    02:36
  • 150 - 09 Making a martini glass.mp4
    03:41
  • 151 - 10 Making a champagne glass.mp4
    03:14
  • 152 - 11 Making a red wine glass.mp4
    03:36
  • 153 - 12 Making a margareta glass.mp4
    03:30
  • 154 - 13 Making a jug of water.mp4
    04:25
  • 155 - 14 Making one final glass.mp4
    01:18
  • 156 - 15 Course conclusion.mp4
    02:15
  • 157 - 02 Modeling a kitchen sink.mp4
    04:26
  • 158 - 03 Making a square faucet.mp4
    04:17
  • 159 - 04 Making a faucet out of a cyinder.mp4
    05:16
  • 160 - 05 Modeling a kitchen sink with a faucet.mp4
    06:28
  • 161 - 06 making an island.mp4
    07:16
  • 162 - 07 Making a kitchen shelf.mp4
    03:07
  • 163 - 08 Creating a paper tower rack.mp4
    02:42
  • 164 - 02 Modeling a fridge.mp4
    06:19
  • 165 - 03 Making a dishwasher.mp4
    05:17
  • 166 - 04 Modeling another fridge.mp4
    06:38
  • 167 - 05 Modeling a toaster.mp4
    03:57
  • 168 - 06 Making a square coffee maker.mp4
    08:36
  • 169 - 07 Making a cylindrical coffee maker.mp4
    10:14
  • Description


    Build models for your games with this easy to understand course.

    What You'll Learn?


    • Learn to make low poly models in Blender
    • Learn about the power of 3D modeling

    Who is this for?


  • Complete beginners
  • What You Need to Know?


  • You need to have an internet connection
  • Blender - A free 3D modeling program
  • More details


    Description

    This course was funded through a massively successful Kickstarter campaign. Over 6000% funded!

    Learn how to build 3D models from scratch in Blender today!

    One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you a want to.

    This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.

    You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.

    Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

    You will get full lifetime access to this course for a single one off fee. John Bura has created many games, apps and training courses so he is extremely qualified to teach you how to master technology. This is an instructor that does not only teach, he produces apps. This means you get the most relevant information on how to code. Most courses do not show you practical skills and real world examples.

    What makes you a good teacher?

    • I have released over 40 games and apps that have done very well in the app store.
    • I run a company called Mammoth Interactive so I am actively in the field building apps and making money
    • I have been teaching since 2002
    • I personally love learning online and my life is much better because I have learned online rather than a classroom
    • I am one of the top 10 highest grossing Udemy teachers
    • I have been a Udemy instructor since 2011.
    • I make sure people learn how to make money from their creations.
    • I have over 150k students worldwide

    Who is this class for?

    • People who want to improve their technical skills
    • Complete beginners
    • People who want to make money. I show people the tools on how to make money through various methods of passive income
    • People who want to get ahead of the pack by learning online.

    How you will make money by learning new skills

    • Learn practical skills
    • Learn about how leverage your new skills to greater wealth
    • Learn through practical examples

    Why should you learn online?

    There is an online education revolution taking place. You may have heard about it in the news or heard it from a friend. Either-way, education is going to be changed forever. In this short course I talk about how Online Education has

    • Motivated me
    • Helped my career
    • Helped me as a teacher
    • Impacted several lives around the planet

    I promise that this course will be better and more effective than reading books. I show how to master technology through the use of video. This course will give you everything you need to thrive in our technological society.

    Who this course is for:

    • Complete beginners

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    John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 169
    • duration 12:21:09
    • English subtitles has
    • Release Date 2022/11/16