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Learn how to create a 2D Action game with Unity

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Gianny Dantas

17:53:40

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  • 1. Introduction.mp4
    02:10
  • 2. Join our Discord Server.mp4
    01:20
  • 3.1 Discord.txt
  • 3. Discord Server Link.html
  • 4.1 Game Assets.zip
  • 4. Download Assets.html
  • 1. Introduction.mp4
    01:57
  • 2. Create Project.mp4
    04:07
  • 3. Player Movement.mp4
    16:31
  • 4. Player Dash.mp4
    14:26
  • 5. Add Rotation.mp4
    03:23
  • 6. Animations.mp4
    07:18
  • 7. Challenge Complete Animations.mp4
    03:21
  • 8.1 Section 2 Project.zip
  • 8. Section 2 Project.html
  • 1. Introduction-Player Config.mp4
    03:22
  • 2. Player Scriptable Object.mp4
    09:45
  • 3. Player Health.mp4
    12:39
  • 4. Player Energy.mp4
    04:53
  • 5. Player Ui.mp4
    12:26
  • 6. Ui Manager.mp4
    10:38
  • 7.1 Section 3 Project.zip
  • 7. Section 3 Project.html
  • 1.Introduction-Dungeon Creation.mp4
    02:17
  • 2. Structure Dungeon.mp4
    13:28
  • 3. Create Rooms.mp4
    07:47
  • 4. Create 2C Rooms.mp4
    08:54
  • 5. Complete Rooms.mp4
    06:33
  • 6. Create Corridors.mp4
    04:41
  • 7. Build Dungeon.mp4
    14:42
  • 8. Create Doors.mp4
    14:58
  • 9. Add Props.mp4
    07:39
  • 10. Section 4 Project.html
  • 1. Introduction-Gen Dungeons.mp4
    04:10
  • 2. Review Templates.mp4
    03:32
  • 3. Store Templates.mp4
    13:54
  • 4. Get Tiles.mp4
    24:01
  • 5. Load Templates.mp4
    17:16
  • 6. Add Doors.mp4
    21:37
  • 7. Challenge Complete Rooms.mp4
    01:25
  • 8. Close Doors.mp4
    11:16
  • 9. Instantiate Dungeons.mp4
    07:55
  • 10. Load Dungeons.mp4
    09:41
  • 11. Position Player.mp4
    08:35
  • 12. Add Fade.mp4
    10:36
  • 13.1 Section 5 Project.zip
  • 13. Section 5 Project.html
  • 1. Introduction-Weapons.mp4
    03:45
  • 2. Configure Weapons.mp4
    14:16
  • 3. Create Weapons.mp4
    07:15
  • 4. Add Animations.mp4
    16:15
  • 5. Equip and Rotate Weapon.mp4
    19:32
  • 6. Shoot Gun.mp4
    28:30
  • 7. Use Energy.mp4
    09:58
  • 8. Melee Weapon.mp4
    11:40
  • 9. ITakeDamage Interface.mp4
    07:01
  • 10.1 Section 6 Project.zip
  • 10. Section 6 Project.html
  • 1. Introduction-Items Pick-up.mp4
    02:03
  • 2. Create Chest.mp4
    15:10
  • 3. Pickable Items.mp4
    12:49
  • 4. Pick Up Weapons.mp4
    23:22
  • 5. Change Weapons.mp4
    11:30
  • 6. Show Item Name.mp4
    15:38
  • 7. Show Weapon Name.mp4
    09:26
  • 8. Chest Items.mp4
    14:22
  • 9. Game Manager.mp4
    08:15
  • 10. Singleton Pattern.mp4
    08:16
  • 11.1 Section 7 Project.zip
  • 11. Section 7 Project.html
  • 1. Introduction-Main Scene.mp4
    02:14
  • 2. Create Main Scene.mp4
    08:48
  • 3. Create Selectable Players.mp4
    06:54
  • 4. Instantiate Players.mp4
    10:36
  • 5. Player Selection UI.mp4
    14:09
  • 6. Load Player Config.mp4
    09:20
  • 7. Select Player.mp4
    12:03
  • 8. Coin and Upgrade.mp4
    23:33
  • 9. Update Bars.mp4
    14:55
  • 10. Load Dungeon.mp4
    16:45
  • 11. UI Manager.mp4
    03:29
  • 12.1 Section 8 Project.zip
  • 12. Section 8 Project.html
  • 1. Add Cinemachine.mp4
    05:55
  • 2. Follow Player.mp4
    02:36
  • 3.1 Section 9 Project.zip
  • 3. Section 9 Project.html
  • 1. Introduction-Enemies.mp4
    05:07
  • 2. Create Enemy Prefabs.mp4
    08:33
  • 3. Enemy Health.mp4
    09:38
  • 4. Detect Enemy.mp4
    11:40
  • 5. Enemy in Line of Sight.mp4
    21:16
  • 6. Create AI System.mp4
    16:49
  • 7. Random Wander.mp4
    23:50
  • 8. Detect Obstacles.mp4
    09:15
  • 9. Instantiate Enemies.mp4
    17:59
  • 10. Tile Wander.mp4
    10:17
  • 11. Detect Player.mp4
    08:24
  • 12. Decision Player in Sight.mp4
    13:09
  • 13. Refactor Player Weapon.mp4
    05:48
  • 14. Enemy Weapon.mp4
    14:17
  • 15. Attack Player.mp4
    16:09
  • 16. Deal Damage.mp4
    14:49
  • 17. Rotate Weapon.mp4
    06:51
  • 18. Sword Weapon.mp4
    12:31
  • 19.1 Section 10 Project.zip
  • 19. Section 10 Project.html
  • 1. Introduction-Complete Rooms.mp4
    01:52
  • 2. Enemy Killed Event.mp4
    13:37
  • 3. Create Chest in Room.mp4
    16:21
  • 4. Weapon UI.mp4
    10:27
  • 5. Health and Mana Potions.mp4
    08:47
  • 6. Base Bonus.mp4
    17:36
  • 7. Energy and Coin Bonus.mp4
    10:22
  • 8. Damage Text.mp4
    14:40
  • 9. Defeat Player.mp4
    06:54
  • 10.1 Section 11 Project.zip
  • 10. Section 11 Project.html
  • 1. Create Boss.mp4
    07:41
  • 2. Boss Circle Pattern.mp4
    16:15
  • 3. Boss Random Pattern.mp4
    12:36
  • 4. Create Portal.mp4
    13:05
  • 5. Expand your Game.mp4
    03:32
  • 1.1 Complete Project.zip
  • 1. Complete Project.html
  • 1. Courses.html
  • Description


    Learn video game development by creating a cool 2D Action Game like Soul Knight in Unity

    What You'll Learn?


    • Learn C#, a modern versatile programming language.
    • Learn clean code and how to design scalable systems
    • Gain an excellent general knowledge of video game programming.
    • Learn how object oriented programming works in practice.
    • Build a combat system with multiple weapons
    • Beginner to Intermediate C# fundamentals

    Who is this for?


  • Anyone who wishes how to learn how to create their own Soul Knight-style game using Unity.
  • Anyone who wants to make their own 2D games.
  • People who want to create and publish their own games.
  • Beginners with an interest in learning game development.
  • Aspiring indie game developers looking to enhance their game development skills
  • What You Need to Know?


  • PC or Mac capable of running Unity 2021 or later
  • Basic C# knowledge
  • More details


    Description

    Welcome to the exciting world of game development with Unity! In this comprehensive Udemy course, you will delve into the process of creating a Soul Knight-style game using the powerful Unity development platform.

    Throughout this learning journey, you will discover how to create an action-packed game filled with action elements and exciting challenges, similar to the popular game Soul Knight.

    Our unique approach focuses on making the complex game development process accessible to all skill levels. From beginners to more experienced developers, this course is designed so that anyone interested in game development can dive in and learn effectively. The clarity of instructions and the logical structure of the course ensure that you can easily understand and apply the presented concepts.

    Below, we present a brief introduction to the main topics that we will address throughout the course:

    • State-based AI System (FSM)

    • Master Scriptable Objects

    • Design a Weapon System

    • Create custom Dungeons u

    • Create Enemies

    • Create Boss

    • Create Players

    • Design UI

    • Use Tilemaps

    • Good Programming Practices

    By the end of this course, you will gain a deep understanding of Unity's fundamental principles and learn how to implement them effectively.

    Whether you're a novice or an experienced game developer, this course will equip you with valuable insights and practical skills that will empower you to create your own captivating game experiences. Get ready to embark on a thrilling journey of game development and unlock your potential in the world of Unity!

    Who this course is for:

    • Anyone who wishes how to learn how to create their own Soul Knight-style game using Unity.
    • Anyone who wants to make their own 2D games.
    • People who want to create and publish their own games.
    • Beginners with an interest in learning game development.
    • Aspiring indie game developers looking to enhance their game development skills

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    Gianny Dantas
    Gianny Dantas
    Instructor's Courses
    Hola a todos, mi nombre es Gianny, soy un desarrollador de videojuegos independiente. A lo largo de los últimos años he creado algunos juegos para dispositivos móviles.Desde pequeño desarrollé una pasión por los videojuegos y todo lo que implica crearlos. Tengo experiencia en la creación de videojuegos usando Unity y C# desde el año 2017. Actualmente, soy formador online en la plataforma Udemy.Gracias por tomarte el tiempo de leer y espero que pueda ayudarte en tu aventura de convertirte en un desarrollador de videojuegos.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 100
    • duration 17:53:40
    • Release Date 2024/04/24