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Learn Flutter and Flame by Building Minecraft!

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23:37:15

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  • 1. A Brief Flame Tutorial.mp4
    04:17
  • 1. Setting Up the Work Environment.mp4
    09:56
  • 2. Game Layout Introduction.mp4
    00:35
  • 3. Game Layout and Controller Code.mp4
    18:28
  • 4. Player Introduction.mp4
    00:25
  • 5. Player Code.mp4
    11:28
  • 1. World Data Introduction.mp4
    00:25
  • 2. World Data Code.mp4
    01:32
  • 1. Linking Player to Controls.mp4
    20:29
  • 2. Horizontally Flipping Player Sprite Introduction.mp4
    00:11
  • 3. Horizontally Flipping Player Sprite Code.mp4
    02:52
  • 4. Playing Corresponding Player Animations Intro.mp4
    00:14
  • 5. Playing Corresponding Player Animations Code.mp4
    05:49
  • 1. Block Component Introduction.mp4
    00:14
  • 2. Block Component Code.mp4
    12:58
  • 3. Chunk Generation Introduction.mp4
    01:17
  • 4. Chunk Generation Code.mp4
    12:33
  • 5. Block Grid Placement Introduction.mp4
    00:06
  • 6. Block Grid Placement Code.mp4
    04:54
  • 7. Chunk Rendering Function Introduction.mp4
    00:05
  • 8. Chunk Rendering Function Code.mp4
    05:00
  • 9. Fixing Camera on Player Introduction.mp4
    00:07
  • 10. Fixing Camera on Player Code.mp4
    04:13
  • 1. Procedural Terrain Generation Introduction.mp4
    00:47
  • 2. Grass Generation Introduction.mp4
    00:11
  • 3. Grass Generation Code.mp4
    12:17
  • 4. Dirt and Stone Generation Introduction.mp4
    00:05
  • 5. Dirt and Stone Generation Code.mp4
    16:05
  • 1. Biomes.mp4
    07:48
  • 1. Collective Chunk Generation Introduction.mp4
    00:44
  • 2. Continuative and Consecutive Chunk Generation Introduction.mp4
    00:08
  • 3. Continuative and Consequetive Chunk Generation Code.mp4
    20:26
  • 4. Individual Chunk Rendering.mp4
    07:57
  • 5. Left World Chunks.mp4
    16:34
  • 6. Chunks That Should Be Rendered Introduction.mp4
    00:26
  • 7. Chunks That Should Be Rendered Code.mp4
    09:19
  • 8. Rendering and Unrendering Logic Introduction.mp4
    00:59
  • 9. Rendering and Unrendering Logic Code.mp4
    10:49
  • 10. Unrendering Chunks.mp4
    03:34
  • 1. Structure Generation Introduction.mp4
    00:31
  • 2. Structure Generation Code.mp4
    20:38
  • 3. Biome Specific Structure Generation Introduction.mp4
    00:11
  • 4. Biome Specific Structure Generation Code.mp4
    06:06
  • 5. More Structures Introduction.mp4
    00:06
  • 6. More Structures Code.mp4
    07:30
  • 1. Ore Generation Introduction.mp4
    00:12
  • 2. Ore Generation Without Rarity.mp4
    16:10
  • 3. Ore Generation With Rarity.mp4
    07:54
  • 4. Optimizing Ore Generation.mp4
    01:35
  • 1. Gravity Introduction.mp4
    00:33
  • 2. Gravity Code.mp4
    04:00
  • 3. Collision Introduction.mp4
    00:43
  • 4. Implementing Collision Introduction.mp4
    00:10
  • 5. Implementing Collision Code.mp4
    12:02
  • 6. Refining Horizontal Collision.mp4
    07:22
  • 7. Optimizing Speed for Different FPS Intro.mp4
    00:07
  • 8. Optimizing Speed for Different FPS Code.mp4
    15:46
  • 9. Jumping Introduction.mp4
    00:25
  • 10. Jumping Code.mp4
    07:21
  • 11. Keyboard Input Introduction.mp4
    00:06
  • 12. Keyboard Input Code.mp4
    08:39
  • 1. Block Placing Introduction.mp4
    00:39
  • 2. Tappable and Placing Index Position.mp4
    10:40
  • 3. Updating Chunk List.mp4
    09:32
  • 4. Block Placing Radius Introduction.mp4
    00:12
  • 5. Block Placing Radius Code.mp4
    09:05
  • 6. Block Placement at Empty Spaces Intro.mp4
    00:18
  • 7. Block Placement at Empty Spaces Code.mp4
    03:06
  • 8. Adjacent Block Placement Logic Introduction.mp4
    00:30
  • 9. Adjacent Block Placement Logic Code.mp4
    14:00
  • 1. Smooth Player Movement, Top Player Collision, Better Jumping Tutorial.mp4
    00:14
  • 2. Smooth Player Movement, Top Player Collision, Better Jumping Code.mp4
    16:09
  • 1. Block Breaking Introduction.mp4
    00:18
  • 2. Block Breaking Code.mp4
    36:08
  • 3. Block Data Introduction.mp4
    00:35
  • 4. Block Data Code.mp4
    27:13
  • 5. Unbreakable Bedrock Introduction.mp4
    00:09
  • 6. Unbreakable Bedrock Code.mp4
    05:06
  • 7. Better Image Loading.mp4
    05:06
  • 1. Item Component Introduction.mp4
    00:09
  • 2. Item Component Code.mp4
    14:05
  • 3. Entity introduction.mp4
    00:21
  • 4. Entity Code.mp4
    14:05
  • 5. Item Component Rendering and Unrendering Introduction.mp4
    00:07
  • 6. Item Component Rendering and Unrendering Code.mp4
    08:44
  • 1. Inventory Introduction.mp4
    00:28
  • 2. Inventory Manager.mp4
    06:38
  • 3. Inventory Algorithm Introduction.mp4
    00:53
  • 4. Implementing Stacks.mp4
    08:07
  • 5. Block Placing based on Selection Introduction.mp4
    00:47
  • 6. Block Placing based on Selection Code.mp4
    07:35
  • 7. Inventory Slots Introduction.mp4
    00:22
  • 8. Inventory Slot Widget.mp4
    14:18
  • 9. Inventory Slot Count Widget Introduction.mp4
    00:04
  • 10. Inventory Slot Count Widget Code.mp4
    07:23
  • 11. Item Bar Introduction.mp4
    00:08
  • 12. Item Bar Code.mp4
    05:36
  • 13. Linking Inventory Slots Introduction.mp4
    00:07
  • 14. Linking Inventory Slots Code.mp4
    09:00
  • 15. Inventory Slot Updation Introduction.mp4
    00:28
  • 16. Inventory Slot Updation Code.mp4
    11:18
  • 17. Selecting Item Bar Slots Introduction.mp4
    00:32
  • 18. Selecting Item Bar Slots Code.mp4
    06:59
  • 19. Selection Indicator Introduction.mp4
    00:05
  • 20. Selection Indicator Code.mp4
    04:43
  • 21. Inventory Storage Widget Introduction.mp4
    00:12
  • 22. Inventory Storage Widget Code.mp4
    17:42
  • 23. Player Inventory Widget Introduction.mp4
    00:12
  • 24. Player Inventory Widget Code.mp4
    05:40
  • 25. Closing and Opening Inventory Introduction.mp4
    00:11
  • 26. Closing and Opening Inventory Code.mp4
    07:58
  • 27. Draggable Inventory Slots Introduction.mp4
    00:26
  • 28. Draggable Inventory Slots Code.mp4
    04:54
  • 29. More Inventory Slot Functionality Introduction.mp4
    00:23
  • 30. More Inventory Slot Functionality Code.mp4
    04:05
  • 31. Drag Target Introduction.mp4
    00:32
  • 32. Drag Target Code.mp4
    04:49
  • 33. Transferring Inventory Slot Data Introduction.mp4
    00:23
  • 34. Transferring Inventory Slot Data Code.mp4
    07:37
  • 35. Combining Similar Inventory Slots Introduction.mp4
    00:30
  • 36. Combining Similar Inventory Slots Code.mp4
    04:42
  • 37. Splitting Items in Inventory Slots Introduction.mp4
    00:15
  • 38. Splitting Items in Inventory Slots Code.mp4
    05:14
  • 39. Throwing Inventory Slot Contents Introduction.mp4
    00:27
  • 40. Throwing Inventory Slot Contents Code.mp4
    16:01
  • 1. Crafting Introduction.mp4
    03:07
  • 2. Player Inventory Crafting Grid Introduction.mp4
    00:17
  • 3. Player Inventory Crafting Grid Code.mp4
    15:10
  • 4. Standard Crafting Grid Introduction.mp4
    00:12
  • 5. Standard Crafting Grid Code.mp4
    10:48
  • 6. Blocks With Specific Functionality Introduction.mp4
    00:51
  • 7. Blocks With Specific Functionality Code.mp4
    22:33
  • 8. Crafting Slot Types Introduction.mp4
    00:28
  • 9. Crafting Slot Types Code.mp4
    18:00
  • 10. Optimizing Code For Items.mp4
    11:17
  • 11. Crafting Algorithm.mp4
    27:29
  • 12. Adding All Recipes.mp4
    12:27
  • 13. Stack Changes For Tool Types Introduction.mp4
    00:30
  • 14. Stack Changes For Tool Types Code.mp4
    13:39
  • 15. Mining Speed Changes for Tools Intoduction.mp4
    01:08
  • 16. Mining Speed Changes for Tools Code.mp4
    24:26
  • 1. Health and Hunger Bar Introduction.mp4
    00:09
  • 2. Health Bar Widget.mp4
    08:10
  • 3. Displaying Hearts Based On a Value.mp4
    05:50
  • 4. Hunger Bar Introduction.mp4
    00:12
  • 5. Hunger Bar Code.mp4
    06:52
  • 6. Entity Health Introduction.mp4
    00:42
  • 7. Entity Health Code.mp4
    10:58
  • 8. Fall Damage Introduction.mp4
    00:29
  • 9. Fall Damage Code.mp4
    09:58
  • 10. Linking Entity Health to Health Bar Introduction.mp4
    00:10
  • 11. Linking Entity Heath to Health Bar Code.mp4
    08:14
  • 12. Health Regeneration and Hunger Depletion Introduction.mp4
    00:12
  • 13. Heath Regeneration and Hunger Depletion Code.mp4
    10:54
  • 14. Eating Introduction.mp4
    00:23
  • 15. Eating Code.mp4
    08:44
  • 16. Decreasing Player Speed at Low Hunger Introduction.mp4
    00:11
  • 17. Decreasing Player Speed at Low Hunger Code.mp4
    03:55
  • 18. Custom Block Drops Introduction.mp4
    00:35
  • 19. Custom Block Drops Code.mp4
    12:53
  • 20. Ore Drops Intoduction.mp4
    00:35
  • 21. Ore Drops Code.mp4
    07:48
  • 1. Parallax Introduction.mp4
    01:32
  • 2. Parallax Sky Code.mp4
    16:26
  • 3. Controlling Sky Movement Introduction.mp4
    00:26
  • 4. Controlling Sky Movement Code.mp4
    05:38
  • 5. Linking Player to Sky Introduction.mp4
    00:18
  • 6. Linking Player to Sky Code.mp4
    09:43
  • 7. Sky Timer Introduction.mp4
    00:26
  • 8. Sky Timer Code.mp4
    15:38
  • 9. Updating Sky Introduction.mp4
    00:10
  • 10. Updating Sky Code.mp4
    10:27
  • 1. Zombie Component.mp4
    17:26
  • 2. Zombie AILogic.mp4
    17:06
  • 3. Zombie Aggrevation.mp4
    10:39
  • 4. Zombie Damage Infliction.mp4
    04:17
  • 5. Knockback Infliction.mp4
    04:53
  • 6. Damage Indicator Animation.mp4
    07:50
  • 7. Hostile Entity Class.mp4
    11:59
  • 8. Spider Component.mp4
    12:05
  • 9. Surface Spawn Areas.mp4
    22:59
  • 10. Player Spawn Area.mp4
    03:28
  • 11. Mob Spawning and Mob Caps.mp4
    21:23
  • 1. Combat.mp4
    09:14
  • 2. Mob Knockbacks, Damage Indicators and Despawning.mp4
    11:37
  • 1. Gravity Blocks.mp4
    20:16
  • 1. Respawn Screen.mp4
    23:36
  • 2. Respawn Screen Functions.mp4
    17:35
  • 1. World Saving Introduction.mp4
    04:40
  • 2. Setting Up Hive.mp4
    10:00
  • 3. Terrain Saving.mp4
    28:40
  • 4. Inventory Saving.mp4
    33:25
  • 5. Health and Hunger Saving.mp4
    15:10
  • 6. Sky Timer Saving.mp4
    07:52
  • 1. Menu Screen.mp4
    22:10
  • 2. World Selection Screen.mp4
    37:30
  • 3. World Creation Screen.mp4
    31:46
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    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 197
    • duration 23:37:15
    • English subtitles has
    • Release Date 2024/03/13