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Learn 3D Rendering by Lighting a Daytime Interior Scene: Developing Skills in Blender

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Evan Coates

2:04:56

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  • 01 Introduction.mp4
    01:05
  • 02 Establishing The Vision.mp4
    04:03
  • 03 File Overview.mp4
    04:13
  • 04 Making the Sunlight.mp4
    08:43
  • 05 Making the Ambient Light.mp4
    07:28
  • 06 Making the Ceiling Lights Pt 1 Making them Glow.mp4
    05:30
  • 07 Making the Ceiling Lights Pt 2 Essential Tips.mp4
    06:46
  • 08 Making the Ceiling Lights Pt 3 Point Lights.mp4
    08:39
  • 09 Making the Blackboard Light Pt 1 Making it Glow.mp4
    03:55
  • 10 Making the Blackboard Light Pt 2 Adding the Area Light.mp4
    04:36
  • 11 Making the Hallway Light.mp4
    04:20
  • 12 Adding Character Lighting Pt 1 Rim Light.mp4
    06:04
  • 13 Adding Character Lighting Pt 2 Top Light.mp4
    06:12
  • 14 Adding Character Lighting Pt 3 Eye Highlight.mp4
    05:45
  • 15 Adding Volumetrics Pt. 1 Creating Atmosphere.mp4
    08:02
  • 16 Adding Volumetrics Pt. 2 Refine and Isolate.mp4
    02:47
  • 17 Final Lighting Adjustments.mp4
    05:23
  • 18 Setting Up for Final Output.mp4
    03:05
  • 19 Composting Pt. 1 File Overview.mp4
    05:43
  • 20 Composting Pt. 2 Applying Adjustments.mp4
    12:21
  • 21 Composting Pt. 3 Applying Adjustments Final.mp4
    10:16
  • files.zip
  • Description


    Rundown:

    Follow along as we develop the lighting for an interior daytime scene. In this course you’ll learn about key elements that help to establish a natural looking daytime scene using free resources(see disclaimer below). I will be taking you through my typical process of building up the lighting for a scene such as this; from creating the natural light setup, to adding the practical(physical) lights, to adding some compositing adjustments for final output. We'll also be doing some character/shot based lighting. The software used in the class is Blender along with it's native render engine Cycles, which is completely free so go download yourself some Blender and jump on in!(follow the link below or give it a quick Google to download). If you have any questions along the way, by all means feel free to send a message and I'll get back to you as soon as possible :)

    Topics covered:

    • Setting up an initial natural lighting setup as a foundation to work from
    • Creating practical/physical lights to fill out the scene
    • Applying character/shot based lighting to help shape out the character and create seperation
    • Adding volumetric effects to help add atmosphere/depth
    • Compositing the final render for final output

    Software Used:

    I used Blender 3.0 and Cycles(it's native render engine) to create this scene. If you don't already have Blender you can download it for free from the Blender website (https://www.blender.org/download/). 

    Disclaimer:

    While watching the lesson videos for this class I would recommend opening the associated project file for that lesson every time you start a new video. This approach will help you better learn the content within this course, especially if you're at a beginner experience level.

    To develop this class I used free resources found on the Blender website since they were already good to go and ready to be have lighting applied. You can find links to the original files in the projects and resources section of this class.

    Also note I'm not an animator so forgive the characters lackluster pose ;)

    Below are the final renders you will learn how to light from from the ground up in this class.

    44e9e4fe.jpg

    ddc2bee2.jpg

    What You'll Learn?


      • Animation
      • 3D Rendering
      • Cinematography
      • Creative
      • Lighting
      • Rendering
      • Blender

    More details


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    Hi! I'm a professional lighting artist in the animation industry, who is passionate about helping tell stories through lighting. I have a diploma in Advanced 3D Computer Graphics, as well as Digital Multimedia Design. I entered into the industry as a 3D Generalist after college, until later specializing in lighting. I'm currently a senior lighting artist at IoM Media Ventures. I have worked on a number of shows that have aired on Netflix, Amazon Prime, and The Cartoon Network to name a few. Some of these shows include Maya and The Three, Rev and Roll, and Little People. I have also been a finalist in a Renderman lighting challenge.

    Skillshare is an online learning community based in the United States for people who want to learn from educational videos. The courses, which are not accredited, are only available through paid subscription.
    • language english
    • Training sessions 21
    • duration 2:04:56
    • English subtitles has
    • Release Date 2023/06/25