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Introduction To The Uv Toolkit In Autodesk Maya 2018

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Eric Keller

4:44:39

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  • 01 Introduction.mp4
    01:10
  • 02 Project Overview.mp4
    23:49
  • 03 UV Editor Menus.mp4
    16:03
  • 04 The UV Toolkit.mp4
    22:23
  • 05 Creating UV Texture Coordinates for Skaarj.mp4
    14:38
  • 06 Editing UVs for Skaarjs Mouth.mp4
    24:00
  • 07 Skaarj UV Editing Continued.mp4
    28:57
  • 08 Creating UVs for Skaarjs dreads.mp4
    14:13
  • 09 Creating UVs for Skaarjs Body.mp4
    21:24
  • 10 Creating UVs for Skaarjs Armor.mp4
    21:08
  • 11 Creating UVs for Skaarjs Armor Continued.mp4
    18:42
  • 12 Laying out Skaarjs UVs.mp4
    10:50
  • 13 Working with UVs in Pixologics ZBrush.mp4
    31:39
  • 14 Introduction to Headus UV Layout.mp4
    35:43
  • 15 Using UV Layout to Edit Skaarj.mp4
    00:00
  • 16 Hard surface UV Editing The University.mp4
    00:00
  • 17 UV Editing the Lamp.mp4
    00:00
  • 18 UV Editing the Lamp Continued.mp4
    00:00
  • 19 UV Editing the Car.mp4
    00:00
  • 20 Animating UVs in Maya and Marmoset.mp4
    00:00
  • Description


    In this video series veteran CG artist Eric Keller introduces the advanced UV mapping tools found in Autodesk Maya 2018's UV Toolkit. Eric demonstrates how to use the tools to create professional quality UV texture coordinates for both games and visual effects. In addition he introduces texture coordinate editing workflows for Headus UV Layout and Pixologic's ZBrush. The examples in this series feature approaches for both organic and hard surface models. Proper UV texture coordinate mapping is an essential part of preparing models for texturing. It is a valuable skill for modelers and texture artists who work professionally in the game and visual effects industry. The models used in the example features work by Ben Erdt, Senior Creature Artist at Guerrilla Games, Sophie Quagebeur, VFX artist at The Mill and Perry Leijten, Senior Technical Artist, Square Enix Tokyo who provided the Skaarj Rig that can be downloaded for free on hisGumroad.

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    CG artist

    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 20
    • duration 4:44:39
    • Release Date 2023/06/21