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Introduction to Rigging in 3ds Max

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Delano Athias

3:58:53

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  • 01. Introduction and Project Overview.mp4
    00:55
  • 02. Naming Conventions.mp4
    08:54
  • 03. The Most Basic Form of Rigging.mp4
    04:34
  • 04. Modifying an Objects Pivot.mp4
    04:42
  • 05. Creating Bone Systems.mp4
    10:00
  • 06. Working with the Bone Editing Tools.mp4
    07:39
  • 07. Mirroring Bone Systems.mp4
    06:26
  • 08. Colorizing Bones.mp4
    03:07
  • 09. Fin Adjustment Tools.mp4
    08:14
  • 10. Bone Object Properties.mp4
    07:15
  • 11. A Look at the Hi, Hd, and IK Limb Solvers.mp4
    11:29
  • 12. Creating an Enhanced IK Rig.mp4
    09:53
  • 13. The Spline IK Solver.mp4
    09:40
  • 14. Utilizing Groups.mp4
    10:58
  • 15. Controlling an Objects Position with the Position Constraint.mp4
    07:31
  • 16. Manipulating an Objects Rotation with the Orientation Constraint.mp4
    06:41
  • 17. Creating Custom Parameters Wiring Parameters.mp4
    10:56
  • 18. The Reaction Manager.mp4
    12:12
  • 19. A Look at the Twist Rig We Will Create.mp4
    01:11
  • 20. Starting on Our Twist Rig.mp4
    09:31
  • 21. Working with Expressions.mp4
    06:56
  • 22. Axis Order.mp4
    05:26
  • 23. Deforming Objects with 3ds Maxs Ffd Modifier.mp4
    07:21
  • 24. Skinning Geometry to Envelope Objects.mp4
    07:13
  • 25. Refining Skin Deformations.mp4
    07:50
  • 26. Mirroring Weights in 3ds Max.mp4
    03:29
  • 27. Exporting Skin Weights.mp4
    02:37
  • 28. Speeding up Animation Playback with 3ds Maxs New Gpoly Format.mp4
    03:20
  • 29. Creating a Custom Muscle.mp4
    13:12
  • 30. Applying Our Custom Muscle.mp4
    12:14
  • 31. The Morpher Modifier.mp4
    11:34
  • 32. Customizing 3ds Maxs Interface.mp4
    05:53
  • Description


    In this series of tutorials, we will take an introductory look into rigging tools and techniques in 3ds Max. Software required: Autodesk 3ds Max 2013.

    What You'll Learn?


      In this series of tutorials, we will take an introductory look into rigging tools and techniques in 3ds Max. We'll start by understanding the basics, which include everything from how to establish solid naming conventions to how to utilize 3ds Max's bone and IK handle tools. We'll then cover more complicated topics like setting up a enhanced IK rig, using expressions to create a counter twist rig that preserves volume, as well as skinning techniques. We'll also learn how 3ds Max's interface can be customized to work faster. Software required: Autodesk 3ds Max 2013.

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    Delano Athias
    Delano Athias
    Instructor's Courses
    Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming Vehicles. Delano has stacked the Pluralsight training library with knowledge earned from his passionate devotion to the art of animation. He draws his inspiration from films and other forms of art that pack an emotional punch to the audience. Whether you're trying to create subtle facial animations for your demo reel or launch a mad scientist from a catapult in a feature film, Delano's got your back.
    Pluralsight, LLC is an American privately held online education company that offers a variety of video training courses for software developers, IT administrators, and creative professionals through its website. Founded in 2004 by Aaron Skonnard, Keith Brown, Fritz Onion, and Bill Williams, the company has its headquarters in Farmington, Utah. As of July 2018, it uses more than 1,400 subject-matter experts as authors, and offers more than 7,000 courses in its catalog. Since first moving its courses online in 2007, the company has expanded, developing a full enterprise platform, and adding skills assessment modules.
    • language english
    • Training sessions 32
    • duration 3:58:53
    • level preliminary
    • Release Date 2023/10/14

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