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Introduction to 3D Character Animation in Unreal Engine 4

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Michael Ricks

5:01:09

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  • 01 - What you will learn in this course about Unreal Engine 4.mp4
    05:50
  • 02 - This is the Unreal Engine 4 movie scene you will be creating in this course.mp4
    01:43
  • link.txt
  • old-sku.txt
  • 03 - Video - Download the programs youll need (all are free).mp4
    02:29
  • 04 - Getting around Unreal Engine 4 - A quick tour of the basics of getting around..mp4
    08:45
  • 05 - Your First Practice Animation Exercise - Lets Jump Right In!.mp4
    37:45
  • 06 - HD Video Of Your Practice Scene.mp4
    00:47
  • 07 - Depth of Field in Unreal Engine 4.mp4
    04:47
  • 08 - DAZ Studio Export - Genesis 2 Character.mp4
    04:39
  • 09 - DAZ Studio Export - Genesis 3 Character.mp4
    04:59
  • 10 - DAZ Studio Export - SciFi Interior.mp4
    06:29
  • 11 - DAZ Studio Export - Genesis 8 Character.mp4
    08:25
  • 12 - An Introduction to the Amazing Adobe Mixamo Animation System.mp4
    03:07
  • 13 - Uploading Your DAZ Genesis 2 Character To Mixamo.mp4
    06:17
  • 14 - Uploading your Genesis 3 Character to Mixamo.mp4
    03:29
  • 15 - Import Your DAZ Genesis Character and Mixamo Animations.mp4
    14:11
  • 16 - Setup Your SciFi Alien Interior in Unreal Engine 4.mp4
    18:48
  • 17 - Setup Light Shafts and Fog Effects for Moodiness In Your Scene.mp4
    11:42
  • 18 - Adding Your Characters To The Scene.mp4
    11:06
  • 19 - Add Particle Effects - Smoke, Steam & Fire!.mp4
    08:08
  • 20 - The Unreal Engine Sequencer - Let The Magic Begin!.mp4
    26:45
  • 21 - The Unreal Engine Sequencer - Creating Your 2nd Shot.mp4
    11:44
  • 22 - The Unreal Engine Sequencer - Creating Your 3rd Shot.mp4
    20:29
  • 23 - HitFilm3 Express - Importing Your Footage & Music.mp4
    05:45
  • 24 - HitFilm3 Express - Color Grading Your Footage.mp4
    05:36
  • 25 - Preview of Allrightrig - lip sync animation within Unreal Engine 4 coming soon!.mp4
    01:49
  • 26 - Adobe Fuse Character Creation Part 1.mp4
    11:08
  • 27 - Adobe Fuse Character Creation Part 2.mp4
    09:10
  • 28 - How to export textures from DAZ and create materials in Unreal Engine 4.mp4
    38:17
  • 29 - Cool Things Coming Up.mp4
    07:00
  • Description


    Unreal Engine 4 (UE4) has emerged as a leading resource in the creation of games, animations, television shows, and illustrations. This course will help you animate your character in UE4 easily. It features all the required scene files and even makes it easy for you to just drag and drop your character in the scene to make it ready to go. The course will take you through the essential steps that need to be taken for the character to be able to accept motion capture animations in Mixamo and then get imported into Unreal Engine. Even though Mixamo discontinued direct support for Unreal Engine, the following method works by exporting standard FBX from Mixamo to UE4 - You’ll upload your character to Adobe Mixamo and add motion capture animations. All you need to do is click on the animated preview and it will be applied to your character. As you hit play, the animation begins, being rendered in real-time. You can adjust the speed of the animation and other aspects too. As your character will not already have its materials or textures applied, you’ll be able to do that in UE4. You’ll find 28 animated aliens, ready for you to drag and drop into your Unreal Engine scene for instant animations. Next, you’ll work with the Unreal Engine Sequencer, which is similar to a non-linear editor. You will set up your scene, complete with spaceship interiors, Exile Alien characters, lights, smoke effects, and cameras, and get it ready for animation. As you progress, you will export your movie in high definition in real-time. No longer will it take hours or days to render a single frame; it will be entirely possible to complete even a 2-hour feature film in 120 days using UE4. Toward the end, you will take your rendered video file and bring it to HitFilm Express, or your favorite video editing program, where you will add color grading, music, and sound effects, and fine-tune your edits to prepare the scene for final output. By the end of this course, you will have completed your own animation scene, and have a solid understanding of Unreal Engine's animation workflow.

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    Michael Ricks
    Michael Ricks
    Instructor's Courses
    Michael Ricks is an animator, VFX artist, and an independent filmmaker. He has been making films and creating visual effects for Indie films for over 15 years. Upon discovering Unreal Engine 4, Michael was overwhelmed by its realistic real-time rendering engine. In the past, it would take hours, if not days, to render each frame of an animation and it was impossible for an independent artist to complete a full-length film, but Unreal Engine 4 has leveled the playing field. It has enabled the storyteller to create their vision with their animation skillset. No longer will you be held back due to the limitations of technology - join Michael on this fun and creatively satisfying journey to explore the interesting UE4 toolset now!
    Packt is a publishing company founded in 2003 headquartered in Birmingham, UK, with offices in Mumbai, India. Packt primarily publishes print and electronic books and videos relating to information technology, including programming, web design, data analysis and hardware.
    • language english
    • Training sessions 29
    • duration 5:01:09
    • Release Date 2024/03/14