Companies Home Search Profile

Intro to Substance Painter - Creating Materials

Focused View

David Bittorf

1:47:05

10 View
  • 1 - Introduction.mp4
    00:54
  • 2 - 001 Launching Substance Painter.mp4
    02:23
  • 2 - StartingProjectFilesMotorcycle.zip
  • 3 - 002 Baking Maps.mp4
    09:34
  • 4 - 003 Materials on Color IDs.mp4
    09:14
  • 5 - 004 Generators and Paint Masks.mp4
    12:39
  • 6 - 005 Tires and Basket Materials.mp4
    10:25
  • 7 - 006 Emissive Lights.mp4
    08:21
  • 8 - 007 Editing Baked Maps.mp4
    10:54
  • 9 - 008 Stickers.mp4
    11:51
  • 10 - 009 Smart Masks Adding Dirt.mp4
    12:35
  • 11 - 010 Manual Edits.mp4
    08:21
  • 12 - 011 Exporting Maps.mp4
    05:06
  • 13 - 012 Diliation vs No Padding.mp4
    04:48
  • Description


    A Substance Painter Tutorial for Beginners to Advanced Users

    What You'll Learn?


    • Baking Maps
    • Adding Materials to Color IDs
    • Using Generators
    • Create Glowing Effects
    • Editing Baked Maps
    • Adding Stickers
    • Using Smart Masks
    • Diliation Explained
    • Exporting Maps

    Who is this for?


  • Beginner to Advanced Substance Painter Users
  • What You Need to Know?


  • None
  • More details


    Description

    Realistic Materials - Substance Painter Tutorial
    [1hr 46min] Project Files Included

    This a step-by-step tutorial showing how to use Substance Painter for all your texturing and material needs. You will learn everything you need to know from Importing models to Exporting final Texture Maps. By the end of the lesson you will know how to Bake Maps, Work with Multiple Texture Sets, Use Generators, Create Emissive Maps, Use Smart Masks, Add Materials to specific Color IDs and more.

    Files:
    All files need Substance Painter 2019.2.3 or newer to open

    Who this course is for:

    • Beginner to Advanced Substance Painter Users

    User Reviews
    Rating
    0
    0
    0
    0
    0
    average 0
    Total votes0
    Focused display
    David Bittorf
    David Bittorf
    Instructor's Courses
    I'm very passionate about 3D. I'm currently creating courses in Maya, ZBrush, and Substance Painter.   I've been teaching Autodesk Maya and Pixologic ZBrush at a college level for 10 years. I've also worked for the Digital Media Academy and have taught Maya and ZBrush to a wide range of learners spanning from high school students to instructors. I have experience tutoring students 1-on1 since 2006. In 2010 I won "Teacher of the Year" at my college and two years later I won a world wide award "CG and VFX instructor of the Year" by Digital Tutors.My professional profile outside of teaching includes a wide range of real world experience. I have posed and lit characters for "The Order 1886" (Playstation 4). I was a character modeler / texture artist / and rigger for Gemvara. I've done modeling / lighting / rendering for several iPhone and iPad apps. I've worked on some independent games, product visualizations and have one of the top rated online 3D libraries in the world. I've been teaching Maya since 2006 but have been mastering it since 2002.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 13
    • duration 1:47:05
    • English subtitles has
    • Release Date 2024/05/05