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Interactive Visualization in Unreal Engine 5.2 for ArchViz

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Stanislav Zhuikov

9:12:27

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  • 001 Software Installation.mp4
    03:38
  • 002 Preparation of 3D Model.mp4
    06:36
  • 003 Draw Calls and Geometry Optimization.mp4
    06:45
  • 004 Datasmith. Scene export to Unreal Engine.mp4
    02:29
  • external-links.txt
  • 001 Initial setting of exterior light.mp4
    02:45
  • 002 Interior light. Glass material setting.mp4
    05:40
  • 003 Lumen Surface Cache. Problem solving.mp4
    09:56
  • 004 Procedural and HDRI Clouds.mp4
    12:38
  • external-links.txt
  • 001 Geometry Optimization in Unreal Engine.mp4
    11:24
  • 002 Geometry Editing in Unreal Engine.mp4
    13:12
  • 003 Copying Merging and Placing Assets in the scene.mp4
    34:52
  • 004 Post Process Volum. Interior Sun Light. Fog.mp4
    11:58
  • 005 Solving the problem with Light Artifacts.mp4
    04:54
  • external-links.txt
  • 001 Exterior Materials - Part 1 -.mp4
    31:21
  • 002 Exterior Materials - Part 2 -.mp4
    20:34
  • 003 Static Mesh and Procedural Grass.mp4
    11:13
  • 004 Interior Materials - Part 1 -.mp4
    25:42
  • 005 Interior Materials. Two-sided Materials - Part 2 -.mp4
    03:04
  • 006 Interior Materials - Part 3 -.mp4
    33:25
  • 007 Interior Materials - Part 4 -.mp4
    31:34
  • 008 Interior Materials. Recessed Lighting Material - Part 5 -.mp4
    03:34
  • external-links.txt
  • 001 Foliage and Plants. Megascans.mp4
    19:46
  • 002 Post Process Volume. Final settings.mp4
    01:59
  • external-links.txt
  • 001 Interior Artificial light Settings.mp4
    16:11
  • 002 Fire in the Fireplace.mp4
    06:16
  • 003 Exterior Artificial light Settings.mp4
    11:49
  • 004 Final Project Improvements.mp4
    05:00
  • external-links.txt
  • 001 Getting started with Blueprints. Character and Collision.mp4
    15:30
  • 002 Blueprint Doors Opening.mp4
    22:39
  • 003 Scene Optimization with Levels.mp4
    16:50
  • 004 Changing a Position of the Sun with Blueprint.mp4
    03:03
  • 005 Foliage Optimization with Blueprint.mp4
    06:17
  • 006 Interactive Furniture Replacement.mp4
    31:45
  • 007 Camera Zoom with Blueprint.mp4
    02:49
  • 008 Main Menu.mp4
    30:32
  • 009 Preloading Screen.mp4
    09:22
  • 010 High Resolution Screenshot.mp4
    02:21
  • 011 Reminder Bar and Quit the Project.mp4
    03:34
  • 012 Project Icon.mp4
    01:01
  • 013 Packaging Project.mp4
    03:38
  • 014 Final Project Setup. Problem Solving.mp4
    20:02
  • external-links.txt
  • 001 Architecture Cinematic Rendering and Animation.mp4
    26:43
  • 001 animation-project-source-file-ue-5.2-.zip
  • 001 create-camera-animation.zip
  • 001 interactive-visualization-project-source-file-ue-5.2-.zip
  • 001 making-cinematics-and-animations-with-sequencer-in-unreal-engine.zip
  • 001 rendering-high-quality-frames-with-movie-render-queue.zip
  • 001 using-cameras.zip
  • 002 Video Editing. DaVinci Resolve.mp4
    08:06
  • external-links.txt
  • Description


    Interactive Visualization, Cinematic Animation for Architecture and Interior Design Unreal Enine 5, UE 5.2

    What You'll Learn?


    • Preparation of a 3D Model of Project
    • Draw Calls and Geometry Optimization in Unreal Engine
    • Realistic interior and exterior light settings
    • Problem solving with Lumen Light. Surface Cache
    • Realistic Procedural and HDRI sky and Clouds
    • Geometry Optimization and Editing in with Unreal Engine tools
    • Efficient Copying, Merging and Placing Assets in the scene
    • Post Process Volum, Sun Light and Fog settings
    • Solving the problem with Light Artifacts
    • Creation Materials for Exterior and Interior
    • Static Mesh and Procedural Grass for Envariment
    • Foliage and Plants with Megascans
    • Post Process Volume settings for different parts of the project
    • Optimization for Interior and Exterior Artificial light
    • Final Project Improvements
    • Blueprint. Project Optimization. Creation of Interactive Project features
    • Final Project Setup. Problem Solving
    • Packaging Project for distribution
    • Photorealistic Architecture Cinematic Rendering and Animation
    • Final Video Editing. DaVinci Resolve

    Who is this for?


  • Architects
  • Designers
  • Interior Designers
  • 3D Visualizers
  • CG Artists
  • 3D Artist
  • What You Need to Know?


  • System with the recommended requirements: Windows 10 build 1909.1350 and newer with DirectX 12 support Windows 10 version 1909 — The revision number should exceed or be equal to .1350. One of the following graphics cards: NVIDIA RTX-2000 series or newer AMD RX-6000 series or newer Intel® Arc™ A-Series Graphics Cards or newer
  • Basic skills of working with Unreal Engine 5
  • More details


    Description

    Take to the next level and start using the Power of Unreal Engine in Architectural Visualization. My course will help you create impressive interactive and photorealistic visualization of architectural projects. Unreal Engine is no longer the future but the present of rendering and presentation of projects. The skills to create amazing interactive projects will help you gain a competitive edge over other industry professionals.

    I will share with you my experience of working on a real project and show you all the stages of work.


    You will gain the following skills:

    -Preparation of a 3D Model of Project

    -Draw Calls and Geometry Optimization in Unreal Engine

    -Realistic interior and exterior light settings

    -Problem solving with Lumen Light. Surface Cache

    -Realistic Procedural and HDRI sky and Clouds

    -Geometry Optimization and Editing in with Unreal Engine tools

    -Efficient Copying, Merging and Placing Assets in the scene

    -Post Process Volum, Sun Light and Fog settings

    -Solving the problem with Light Artifacts

    -Creation Materials for Exterior and Interior

    -Static Mesh and Procedural Grass for Envariment

    -Foliage and Plants with Megascans

    -Post Process Volume settings for different parts of the project

    -Optimization for Interior and Exterior Artificial light

    -Final Project Improvements

    -Blueprint. Project Optimization. Creation of Interactive Project features

    -Final Project Setup. Problem Solving

    -Packaging Project for distribution

    -Photorealistic Architecture Cinematic Rendering and Animation

    -Final Video Editing. DaVinci Resolve

    Who this course is for:

    • Architects
    • Designers
    • Interior Designers
    • 3D Visualizers
    • CG Artists
    • 3D Artist

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    Focused display
    Stanislav Zhuikov
    Stanislav Zhuikov
    Instructor's Courses
    Architectural Designer with 9 years of experience in projects of varying complexity. Author of YouTube channel Stan3DArt and video tutorials. Participant of international exhibitions and competitions.I have experience in projects from concept to architectural supervision. Creator of interactive projects in Unreal Engine.Today I am presenting my projects only in Unreal Engine, because this is a unique opportunity for the client to feel every detail of the future object.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 43
    • duration 9:12:27
    • English subtitles has
    • Release Date 2023/07/04