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Nicco (Nermin) Kuc

Nicco (Nermin) Kuc

About Instructor

With nearly three decades of professional experience in the area of design and architecture, Nicco Kuc emerges with experience in 3D architecture, visual effects, freelancing, architecture, and (to a small extent) product visualization. Grounded in a solid foundation of engineering, with a focus on design and engineering from the University of Western Australia, Nicco seamlessly integrates his engineering/architecture-based background into his creative pursuits.Throughout his career, Nicco has navigated diverse domains, becoming highly experienced and ready to share his knowledge in the realms of 3D architecture visualization and visual effects (with an emphasis on architecture portfolio, competitions, real estate and industrial architecture). His multifaceted expertise extends beyond mere technical prowess with select tools; it encompasses a keen understanding of the intersection between technology and creativity. As a freelancer in 3D rendering and a full-time architect, Nicco has collaborated on a plethora of projects spanning architecture, visualization, and more, delivering high-quality work that exceeds client expectations.In addition to his freelance endeavors, Nicco's commitment to knowledge dissemination shines through his role as an educator. Leveraging his extensive experience, he shares insights and best practices in 3D animation, visual effects, and related fields with eager audiences. His passion for education extends to his written contributions, where he curates insightful vblogs and other content as a means of dedicating his time to continuous learning and sharing.In essence, Nicco Kuc's journey is a testament to his unwavering dedication to advancing the fields of 3D animation, visual effects, and freelance work in the field of architecture. His profound impact resonates not only through his professional accomplishments but also through his commitment to knowledge sharing, contributing significantly to the growth and innovation of the creative industry.WHAT IS NEXT:" Sharpening the architecture viz process, diving into product visualization and picking up as many new tools and techniques as possible. Always learning".TOOLS:COMFORTABLE: Unreal Engine, RevIT, ArchiCAD, Sketchup, Blender, TwinMotion, ensape.LEARNING: All of the above (never stops), 3dsmax, D5.