How To Texture 3D Models With Substance Painter
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Tom Hanssens
1:05:34
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1. Introduction.mp4
01:12
2. Project Setup.mp4
06:53
3. Grouped Workflow.mp4
05:33
4. Base Materials.mp4
09:52
5. First Detail Pass.mp4
12:38
6. Utilising Grunge Maps.mp4
10:05
7. Unique Details.mp4
08:47
8. (Bonus) Normal Map Stamping.mp4
01:42
9. Presentation.mp4
08:52
Description
Hello everyone!
In this class, I am going to teach you my favourite workflow for texturing your 3D models using Substance Painter. Once you learn the basic methods for texturing your assets you can just let loose and let your creativity flow! A bit like when you get in the zone when you are sketching.
My aim for this class is to get you past the technical blockades so that you can see how fun and rewarding texturing your own, or retexturing other peoples assets can be!
What You'll Learn?
- Technology
- Game Design
- 3D Modeling
- Texturing
- Substance Painter
- Substance
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Tom Hanssens
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SkillShare
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- language english
- Training sessions 9
- duration 1:05:34
- English subtitles has
- Release Date 2024/01/09