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How To Make A Melee Combat System In Unreal Engine 5

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Uisco Dev

5:06:24

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  • 1. Setting Up The Project.mp4
    04:53
  • 2.1 CombatCourseAssets.rar
  • 2. Download Resources.html
  • 1. Replacing The Default Third Person Character.mp4
    08:22
  • 2. Creating A Targeting System.mp4
    14:25
  • 3. Breaking The Lock On.mp4
    03:06
  • 4. Camera Lag.mp4
    00:52
  • 5. Player Locomotion.mp4
    07:10
  • 6. Switching Lock On Targets.mp4
    13:13
  • 1. Giving The Player A Sword.mp4
    05:28
  • 2. Creating A Combo System.mp4
    11:13
  • 3. Creating A Trace System For The Weapon.mp4
    08:41
  • 4. Creating A Stamina Bar.mp4
    06:22
  • 5. Making The Players Attack Drain The Stamina.mp4
    06:55
  • 6. Making A Sprint System.mp4
    06:33
  • 1. Importing The Skeleton Files.mp4
    02:26
  • 2. Creating The Skeletons Blueprints.mp4
    05:10
  • 3. Damaging The Skeleton Enemy.mp4
    10:08
  • 4. Updating The Lock On System.mp4
    09:34
  • 5. Creating A Behaviour Tree For The Skeleton.mp4
    07:29
  • 6. Creating A Patrol System.mp4
    12:54
  • 7. Creating An Attack System.mp4
    06:37
  • 8. Giving The Skeleton A Weapon.mp4
    08:52
  • 9. Making The Skeleton Rotate Towards The Player.mp4
    07:05
  • 10. Finishing Up The Skeleton Enemy.mp4
    09:42
  • 1. Applying Damage To The Player.mp4
    05:22
  • 2. Player Death System.mp4
    06:17
  • 3. Giving The Player A Health Bar.mp4
    03:06
  • 4. Fixing Some Bugs.mp4
    03:24
  • 5. Setting Up The Shield.mp4
    09:24
  • 6. Blocking Attacks.mp4
    06:15
  • 7. Directional Rolling System.mp4
    06:01
  • 8. Enemy Health Bar.mp4
    06:34
  • 9. Enemy Fixes.mp4
    02:02
  • 1. Importing The Boss Files.mp4
    02:27
  • 2. Setting Up The Boss Blueprints.mp4
    05:45
  • 3. Creating The Boss Behaviour Tree.mp4
    09:07
  • 4. Creating The Boss Projectile Attack.mp4
    09:17
  • 5. Creating The Boss Melee Attack System.mp4
    08:59
  • 6. Updating The Rotation System.mp4
    03:29
  • 7. Clearing The Bosses Attacks.mp4
    01:38
  • 8. Boss Death System.mp4
    03:01
  • 9. Creating A Boss Health Bar.mp4
    07:18
  • 10. Creating A Helmet For The Boss.mp4
    02:03
  • 11. Fixing Bugs With The Boss.mp4
    04:42
  • 1. Adding Blood Particle Effects.mp4
    02:41
  • 2. Adding Camera Shake.mp4
    06:30
  • 3. Adding Sound Effects.mp4
    06:35
  • 4. Fixing some bugs.mp4
    04:56
  • 5. Final touches.mp4
    02:21
  • Description


    Learn how to make a third person souls like action RPG melee combat system in Unreal Engine 5

    What You'll Learn?


    • Build a melee combat system from complete scratch with directional rolling, blocking and more
    • Create enemy A.I with ranged and melee attacks using behaviour trees
    • Learn how to create a dynamic targeting system
    • Develop your understanding of Unreal Engine's Animation system
    • Learn how to create a combo system
    • Learn how to create a Boss Enemy with a projectile and melee attack
    • Learn how to use Unreal Engine's Animation system

    Who is this for?


  • A beginner or intermediate game developer who is interested in learning how to make a melee combat system in Unreal Engine
  • What You Need to Know?


  • A PC Capable of Running Unreal Engine. Have a basic understanding of Unreal Engine. Know how to move around the viewport and how to create blueprint classes.
  • More details


    Description

    This Course In A Nutshell

    I've put everything you need to build a melee combat system in one place!

    This course will go from A-Z on how to build a melee combat system with enemies, a combo system, a stamina system, health bars, dodging and more.


    Course Overview

    After taking this course you'll have the complete roadmap to build a melee combat system in Unreal Engine 5.

    This course will contain multiple chapters which will cover a range of topics:

    How to make a dynamic targeting system.

    How to create a melee combat system like the classic souls like games. You will learn how to make a combo system, health bar, stamina bar which will be drained when the player does actions, such as sprinting, blocking, attacking, and dodging.

    By the end of the course you should have a good understanding on how to make enemy A.I using behaviour trees.

    First we will code a skeleton enemy which will do melee attacks and then we will make a Troll Boss which will be able to do both long range projectile attacks and close range melee attacks.


    What's Inside

    1.Introduction

    2.Creating A Targeting System

    3.Setting Up The Combat System

    4.Creating A Skeleton Enemy

    5.Player Character Systems

    6.Creating A Boss

    7.Adding Polish To The Game


    What will you learn in this course

    Develop Your Understanding of Unreal Engine

    In this course we use a variety of tools inside of Unreal Engine to help build this game project, by taking this course you will get a better understanding of how you can use different tools to help you build your game. Unreal Engine 5 can be used for a variety of things not for just high end graphics for games.

    What are you waiting for, scroll up and enrol in the course today!

    Who this course is for:

    • A beginner or intermediate game developer who is interested in learning how to make a melee combat system in Unreal Engine

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    Uisco is a game development studio. I use Unreal Engine 4 and Blender to make video games. Currently I work on making valuable free tutorials on YouTube teaching people how to make games using Unreal Engine 4. I am passionate about teaching game development and excited to teach it. Here I plan to make longer series such as prototyping a game from start to finish.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 48
    • duration 5:06:24
    • Release Date 2023/06/08