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How To Make A Flexible Inventory System In Unreal Engine

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Uisco Dev

6:14:44

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  • 1. Project Set Up.mp4
    02:12
  • 2. Importing The Assets.mp4
    07:15
  • 1. Creating An Outline Material.mp4
    03:53
  • 2. Making The Outline Appear When We Are Close To An Object.mp4
    03:30
  • 3. Creating A Press E To Interact Widget.mp4
    04:55
  • 4. Creating An Inventory Component.mp4
    04:47
  • 5. Creating An Interaction Interface.mp4
    04:24
  • 1. Creating A Money Pick Up.mp4
    06:31
  • 2. Creating The Inventory Widget.mp4
    08:45
  • 3. Creating The Money Widget.mp4
    06:20
  • 4. Updating The Inventory When We Collect More Money.mp4
    03:14
  • 1. Creating An Icon Generator.mp4
    07:11
  • 2. Creating A Data Table For Our Items.mp4
    08:41
  • 3. Creating Items Dynamically.mp4
    05:04
  • 4. Creating Enums For Our Two Types Of Items.mp4
    03:41
  • 5. Creating An Item Slot Widget.mp4
    05:28
  • 6. Designing Our Inventory Widget.mp4
    08:44
  • 7. Widget Switcher.mp4
    04:51
  • 8. Highlighting Items In Our Inventory.mp4
    04:20
  • 9. Creating Dynamic Inventory Slots.mp4
    08:50
  • 1. Adding Armor & Equipment To Our Inventory.mp4
    10:03
  • 2. Displaying The Quantity Of Item In Our Inventory.mp4
    03:23
  • 3. Adding Consumable Items To Our Inventory.mp4
    07:50
  • 4. Letting The Player Know When The Inventory Is Full.mp4
    08:18
  • 1. Creating A Drag System In Our Inventory.mp4
    09:18
  • 2. Removing An Item Once We Drop It.mp4
    04:35
  • 3. Dropping Items In Our Inventory.mp4
    03:53
  • 4. Dragging And Dropping Consumable Items.mp4
    01:25
  • 1. Creating Armour Items.mp4
    07:10
  • 2. Attaching Armour & Equipment To The Player Character.mp4
    06:11
  • 3. Switching The Armour & Equipment.mp4
    02:55
  • 4. Creating The Equipment Slot.mp4
    08:44
  • 5. Equpping Items From The Inventory.mp4
    05:14
  • 6. Moving An Item From The Inventory To The Equipment Slot.mp4
    04:25
  • 7. Swapping Items From The Inventory To The Equipment Slots.mp4
    05:09
  • 8. Dragging And Dropping Items From The Inventory To The Equipment Slot.mp4
    03:58
  • 9. Dragging And Dropping Items From The Equipment Slot To The Inventory.mp4
    05:16
  • 10. Functions.mp4
    04:17
  • 11. Creating The Shield Equipment Slot.mp4
    02:57
  • 12. Creating The Helment Equipment Slot.mp4
    01:44
  • 13. Fixing A Switching Equipment Slot Issue.mp4
    03:03
  • 14. Adding Conditions For The Equipment Slot.mp4
    01:43
  • 15. Updating The Player When The Equipment Slot Has Armour & Equipment.mp4
    05:57
  • 16. Updating Equipment Slot Hover Color.mp4
    00:54
  • 17. Displaying A 3D Mesh Of The Player Character In Our Widget.mp4
    04:31
  • 1. Creating A Consumable Slot.mp4
    06:08
  • 2. Dragging And Dropping The Consumable Slot.mp4
    09:34
  • 3. Automatically Switching To The Correct Inventory Tab.mp4
    04:00
  • 1. Creating The Drop Widget.mp4
    03:05
  • 2. Dropping Items From The Inventory.mp4
    06:37
  • 3. Dropping Items From The Equipment Slot.mp4
    06:44
  • 1. Creating A ToolTip System.mp4
    09:32
  • 1.1 Chest.zip
  • 1. Importing The Chest Model.mp4
    05:22
  • 2. Creating An Animation For The Chest.mp4
    03:35
  • 3. Designing The Chest Widgets.mp4
    07:44
  • 4. Adding Items To The Chest.mp4
    09:23
  • 5. Collecting Items From The Chest.mp4
    08:53
  • 1. Creating A Weight System.mp4
    06:56
  • 2. Updating The Inventory When We Collect Or Drop Items.mp4
    05:55
  • 3. Encumberment.mp4
    04:13
  • 1. Sorting Items In Our Inventory By Weights.mp4
    14:26
  • 2. Sorting Empty Slots In The Inventory.mp4
    03:20
  • 3. Sorting Consumables In The Inventory By Weight.mp4
    04:00
  • 4. Sorting Items In The Inventory By Value.mp4
    04:07
  • 1. Saving The Items In Our Inventory To A Save File.mp4
    03:31
  • 2. Loading The Save Game File.mp4
    02:41
  • 3. Deleting The Save Game.mp4
    02:30
  • 1. Making The Inventory Infinitely Long.mp4
    02:03
  • 2. Updating The Tool Tip.mp4
    03:49
  • 1. Whats Next And Well Done!.mp4
    01:07
  • Description


    Master Inventory Mechanics in Unreal Engine: Learn how to create a modular and dynamic inventory system

    What You'll Learn?


    • Master UI Design: Learn to design and organize your inventory UI with intuitive panels, buttons, slots, and icons that enhance user experience.
    • Implement Dynamic Interactions: Develop a robust drag-and-drop system, enabling players to seamlessly move inventory items between slots or drop items
    • Enhance Player Equipment Management: Customize the equipping system to allow players to equip weapons and armor directly from their inventory
    • Create Informative Tooltips: Implement and tailor a tooltip system to deliver essential information about inventory items to players.
    • Implement Item Stacking: Make items stackable to save inventory space and display the quantity of stacked items, improving inventory management
    • Implement Item Weight System: Learn how to create a weight mechanic where every item in the inventory will weigh a certain amount.

    Who is this for?


  • A beginner but not complete beginner or intermediate game developer who is interested in learning how to make a Modular RPG Inventory System In Unreal Engine
  • What You Need to Know?


  • What are the requirements or prerequisites for taking your course?
  • A PC Capable of Running Unreal Engine.
  • More details


    Description

    Learn how to craft a dynamic and modular inventory system for your RPG game. Whether you're a beginner or intermediatedeveloper, this course will guide you through the process of creating an inventory system that's both flexible and efficient.

    Course Overview

    From conceptualization to implementation, I will guide you through every step of creating a robust RPG inventory system that will elevate your game to new heights.

    Delve into the core concepts of UI design as you learn to craft visually stunning interfaces that enhance player immersion. Harness the power of Unreal Engine's tools and components to seamlessly structure your inventory UI, making navigation a breeze for players.

    Explore advanced gameplay mechanics as you implement dynamic item interactions, enabling players to seamlessly manage their inventory through intuitive drag-and-drop functionality. Dive deep into the realm of scriptable objects to empower your inventory system with flexible data management capabilities.

    Discover the art of equipping and managing weapons, armor, and items with ease, thanks to our comprehensive equipping system.

    What's Inside

    Course Modules :

    • Introduction

    • Item Interaction

    • Money System

    • Creating An Inventory

    • Adding Items To The Inventory

    • Creating a Drag and Drop System

    • Creating An Armour & Equipment System

    • Consuambles

    • Dropping Items

    • Tooltip

    • Creating A Chest System

    • Weight System

    • Sorting Item In The Inventory By Categories

    • Save System



    What Will You Learn In this Course?

    By the end of this course, you'll have the skills and confidence to create a fully functional RPG inventory system in Unreal Engine, ready to integrate seamlessly into your game project. Whether you're a beginner or an experienced developer

    Have a look at the course free lessons below, and please enjoy the course!

    Who this course is for:

    • A beginner but not complete beginner or intermediate game developer who is interested in learning how to make a Modular RPG Inventory System In Unreal Engine

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    Uisco is a game development studio. I use Unreal Engine 4 and Blender to make video games. Currently I work on making valuable free tutorials on YouTube teaching people how to make games using Unreal Engine 4. I am passionate about teaching game development and excited to teach it. Here I plan to make longer series such as prototyping a game from start to finish.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 70
    • duration 6:14:44
    • Release Date 2024/10/29