How To Light Characters & Scenes | For Comic & Storyboard Artists
Clayton Barton
3:38:04
Description
Do you run into trouble when it comes to lighting characters, props and backgrounds? You’re not the only one, we all do. Why? Because it’s difficult to pull off correctly. Really difficult.
But as you’re about to see in this course, there’s a way to think about lighting form that makes it stupidly simple to figure out where the shadows and highlights need to fall around a solid object, regardless of its complexity and under any given lighting scheme you can think of.
In this class we'll be taking a look at lighting scenes and characters. Here's what we'll be covering:
1. Lighting Primitive Shapes (Sphere, Box, Cylinder)
2. Lighting Geometry
3. Planes of the Figure (Male/Female)
4. Planes of The Head (Male/Female)
5. Body lighting Schemes (Male/Female)
6. Head Lighting Schemes (Male/Female)
7. Lighting Scenes (3 different panel examples)
As a bonus I'll also show you my construction method for male and female figures, and heads. I hope you enjoy the class.
Clocking in at 3 hours and 38 minutes this is by far one of the most comprehensive volumes of knowledge that's specifically focused on lighting characters and scenes. So if this is an obstacle for you, do yourself a favor and invest in this class. You won't not regret it!
If you're ready to blow open the secrets to effective lighting - let's jump straight to it and get started. I'll see you inside.
-Clayton
What You'll Learn?
- Illustration
- Visual Storytelling
- Storyboarding
- Drawing
- Comics
- Creative
- Comic Art
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Clayton Barton
Instructor's CoursesOften I’m asked how long I’ve been drawing. The truth is I don’t remember a time when I wasn’t. I was like any other crayon wielding kid, the only difference being that I never let go of that yearning for artistic venture.
I still remember the walls being filled top to bottom with the felt tip scrawling’s of an artistically fiery five year old. Maths books filled with cartoons instead of numeracy, English books littered with more pictures then poetry. It went on and on and it never stopped.
My first love was Comic Books, my second was Video Games. Realizing that I wanted to build a career in both I spent most of my late teens immersing myself in constant study, practice and improvement to harness my skills in multiple fields. It was a long, intense journey, with many trials and tribulations along the way, all of which helped me to get my broad skill set to the level it’s at today. There on after I dedicated myself to bringing the characters, worlds and stories within Video Games and Comic Books to life!
Realizing the rewarding feeling of giving back, I’ve devoted several years of my life to create training that teach aspiring artists all my best strategies and techniques for Digital Illustration and Sculpting, Visual Design, and 3D Modelling. On a daily basis I am able to share my methods, techniques and philosophies with my students, so that they too might develop their own artistic flair and begin building themselves a legacy that they’re truly passionate about.

SkillShare
View courses SkillShare- language english
- Training sessions 29
- duration 3:38:04
- English subtitles has
- Release Date 2024/01/21