Companies Home Search Profile

Houdini for Absolute Beginners

Focused View

Nexttut Education Pvt.Ltd.

15:54:45

104 View
  • 1. Introduction.mp4
    03:21
  • 2.1 Project Files - Houdini for Beginners.zip
  • 2. Download Project Files.mp4
    00:20
  • 1. User Interface.mp4
    10:13
  • 2. Import Geometry.mp4
    05:47
  • 3. Geometry Grouping.mp4
    17:43
  • 4. Attributes.mp4
    21:40
  • 5. Attribute Transfer.mp4
    11:14
  • 6. Attribute From Pieces.mp4
    10:38
  • 7. Scatter And Align.mp4
    17:41
  • 8. Orientation Along Curve.mp4
    14:42
  • 9. Working With Chain SOP.mp4
    20:16
  • 1. Procedural Staircase.mp4
    22:20
  • 2. Create Houdini Digital Asset.mp4
    09:47
  • 3. Procedural Nuclear Cooling Tower.mp4
    09:56
  • 4. Tower Railings.mp4
    13:20
  • 5. Tower Base.mp4
    14:23
  • 6. Nuclear Cooling Tower HDA.mp4
    04:01
  • 1. Intro To VEX And VOP.mp4
    07:49
  • 2. Geometry Manipulation With VOPs.mp4
    08:08
  • 3. Noise And Ramps in VOPs.mp4
    19:25
  • 4. Importing Attributes In VOPs.mp4
    06:27
  • 5. Writing VEX Code.mp4
    21:00
  • 6. Projection Deformer In VOPs.mp4
    12:36
  • 7. Projection Deformer In VEX.mp4
    09:50
  • 1. Volume And Voxels.mp4
    09:30
  • 2. SDF Volume.mp4
    19:50
  • 3. Clouds With Fog Volume.mp4
    09:40
  • 4. Smoke Simulation.mp4
    20:41
  • 5. Exploring Pyrosolver.mp4
    17:46
  • 6. Divergence Field Demonstration.mp4
    06:35
  • 7. Large Scale Smoke.mp4
    19:32
  • 8. Write Smoke Cache.mp4
    04:46
  • 9. Setting Up ACES.mp4
    04:00
  • 10. Rendering Smoke.mp4
    11:47
  • 11. Creating Fire Simulation.mp4
    20:37
  • 12. Volume Deform.mp4
    06:24
  • 13. Adding Sparks In Fire.mp4
    09:36
  • 14. Rendering Fire And Sparks.mp4
    13:41
  • 15. Pyro Burst Source.mp4
    10:15
  • 16. Setting Up Explosion Sim.mp4
    12:36
  • 17. Adding Smoke Trails.mp4
    14:05
  • 18. Create Blast Rings.mp4
    07:16
  • 19. Rendering Explosion.mp4
    16:31
  • 1. Intro To POP Network.mp4
    17:39
  • 2. Particles Forces.mp4
    19:00
  • 3. POP Axis And Curve Force.mp4
    14:30
  • 4. Custom Particles Forces.mp4
    19:30
  • 5. POP Replicate.mp4
    11:50
  • 6. Particles Advection.mp4
    13:05
  • 7. Rendering Particles.mp4
    11:54
  • 8. Setting Up Growth Attribute.mp4
    11:38
  • 9. Particle Simulation.mp4
    09:52
  • 10. Render Setup.mp4
    08:49
  • 1. Setting Up Grains.mp4
    17:06
  • 2. Activating Grains.mp4
    15:38
  • 3. Render Grains.mp4
    11:10
  • 4. Grains Soft Bodies.mp4
    12:57
  • 1. Setting Up Basic RBD Sim.mp4
    10:32
  • 2. Fracturing Geometry.mp4
    20:29
  • 3. RBD Cluster.mp4
    03:22
  • 4. Boolean Fracture.mp4
    04:50
  • 5. RBD Activation.mp4
    09:18
  • 6. RBD Constraints.mp4
    12:46
  • 1. Vellum Basics.mp4
    13:17
  • 2. Vellum Soft Bodies.mp4
    18:44
  • 3. Vellum Pressure Constraint.mp4
    10:24
  • 4. Vellum Shape Match.mp4
    12:27
  • 5. Vellum Hair.mp4
    11:32
  • 6. Vellum Cloth Tearing.mp4
    09:42
  • 7. Vellum Brush.mp4
    08:50
  • 8. Vellum Grains.mp4
    16:25
  • 1. Basic Flip Simulation.mp4
    15:28
  • 2. Flip Tank.mp4
    23:32
  • 3. Flip Viscosity.mp4
    11:44
  • 4. Meshing Fluid.mp4
    08:01
  • 5. Rendering Flip Fluids.mp4
    10:42
  • 1. Thank You.mp4
    00:17
  • Description


    Learn Houdini and its awesome dynamic visual effects for film.

    What You'll Learn?


    • Create smoke and pyro simulations.
    • Create procedural geometry in houdini.
    • Create particle simulations
    • Create soft body simulations
    • Making fire effects

    Who is this for?


  • I have designed this course for beginners who want to learn Houdini Effects.
  • What You Need to Know?


  • I expect you to have some sort of basic 3D knowledge.
  • You should have Houdini 19.5 installed on your computer.
  • More details


    Description

    Are you a beginner and want to learn all the Houdini effects?

    Then I welcome you to Houdini for Absolute Beginners course.


    WHY SHOULD YOU LEARN FROM ME:

    Hello, my name is Shahzad Ahmad. I am a Houdini FX Artist. I am passionate about creating Visual Effects (explosions, smokes, fire, clouds, dust, particles, magic, etc.), as well as all kinds of destruction and fluids. I am a self-taught Artist. And I love watching science documentaries and Sci-Fi movies!


    By the end of this course:

    • You will be able to work in Houdini with confidence.

    • You will be able to create procedural geometry in houdini.

    • You will be able to create smoke and pyro simulations.

    • You will be able to create particle simulations.

    • You will be able to create soft body simulations.


    WHAT WILL I LEARN:

    • Houdini procedural workflow

    • Geometry Attributes

    • Geometry Grouping

    • Scattering multiple objects

    • Working with VOPs

    • Writing VEX Code

    • Geometry data types

    • Houdini volumes

    • Building smoke simulation network

    • Building pyro simulation network

    • Working with ACES color space

    • Create particles FX

    • Working with grains

    • Create rigid body simulations

    • Geometry fracturing techniques

    • Working with RBD Constraints

    • Working with vellum solver

    • Create vellum soft bodies

    • Vellum constraints

    • Creating flip fluids

    • Rendering flip fluids

    • Rendering with Karma XPU


    COURSE PROJECTS:

    We will start with the basic houdini navigation and get familiar with the user interface. And then we will talk about geometry grouping and geometry attributes and create two procedural projects. First we will create a procedural spiral staircase and then procedural nuclear reactor cooling tower. After that we will learn about VEX and VOPs working with VOPs and writing VEX code and we will create projection deformers both in VEX and VOPs. After we have good understanding with houdini SOPs then we will dive into houdini DOP land and create dynamics simulations we will learn about volumes and voxels and build a smoke simulation network. After that we will learn about pyro solvers and create fire simulations to generate sparks for fire and then we learn about explosions and create an explosion project. After that we learn about particles, setting up particle simulation networks to work with particle forces and we will create our own custom forces to drive particle simulation. And then we will learn about grains, how to activate grains and create sand simulation. After that we will learn about rigid body simulations and setup RBD simulation networks and we will learn different geometry fracturing techniques and we learn about constraints, how to create constraints and different constraints types. And after that we will learn about vellum to create soft bodies simulation and learn about different vellum constraints and how to dynamically adjust constraints while simulating. And we will finish this course out with flip fluids and we learn how to set up a flip simulation network. We will learn about flip viscosity to create viscous fluids. And we will render all our projects in Karma renderer. We will learn how to import geometry in Solaris for rendering and we will learn about Karma XPU for rendering.


    IS THIS COURSE RIGHT FOR ME:

    I have designed this course for beginners who want to learn Houdini.


    WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:

    • I expect you to have some sort of basic 3D knowledge.

    • You should have Houdini 19.5 installed on your computer.


    JOIN ME NOW:

    So if you want to learn Houdini and want to create procedural geometry and FX, then join me now. Hope to see you in the course.



    Who this course is for:

    • I have designed this course for beginners who want to learn Houdini Effects.

    User Reviews
    Rating
    0
    0
    0
    0
    0
    average 0
    Total votes0
    Focused display
    Nexttut Education Pvt.Ltd.
    Nexttut Education Pvt.Ltd.
    Instructor's Courses
    Welcome to Nexttut Education, Myself Nalini Kanta Jena, I am the founder and director of Nexttut Education. I have been teaching and working in the game industry since 2008. I have been teaching here on Udemy since 2017 and have created few bestseller courses. student seems to love my work and I love them as well. Everything was fine but except one problem and that is student's growing demand to create various courses for them. I realize that I can never fulfill such massive number of request to create different courses so that is when Nexttut Education took it's shape.We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry.The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place. We love you and your feedback. Please give us feedback on how we can make better courses for you and how we can help you in any ways. thank you for reading :)Regards,DirectorNalini kanta jena
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 77
    • duration 15:54:45
    • Release Date 2023/06/08