Hard-Surface Masters Vol 1 with Mathew OHalloran
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7:19:35
58 View
01 - Blockout.mp4
31:13
02 - Refining Blockout.mp4
32:22
03 - Detailing Blockout.mp4
52:53
04 - Decal Setup.mp4
08:26
05 - Normal Decal Setup.mp4
08:47
06 - UE4 Setup.mp4
07:10
07 - Refining Design 01.mp4
01:03:44
08 - Quixel Materials.mp4
14:55
09 - Refining Design 02.mp4
22:03
10 - Refining Components.mp4
01:07:01
11 - Refining Bodywork.mp4
09:56
12 - Preparing Components To Bake.mp4
14:04
13 - Baking Components.mp4
12:44
14 - Component UVs.mp4
13:52
15 - Components In UE4.mp4
09:07
16 - Optimising Meshes.mp4
02:53
17 - Bodywork UVs.mp4
07:57
18 - Baking Bodywork.mp4
03:31
19 - Final Shaders.mp4
08:51
Techniques - Face Weighted Normals.mp4
02:17
Techniques - Multiple UV Sets.mp4
07:09
Techniques - Normal Decals.mp4
07:13
Techniques - Presentation.mp4
05:38
Techniques - Round Edge Shader - Baking.mp4
13:11
Techniques - Scratch Grime Shader.mp4
09:28
Techniques - Texture Packing.mp4
03:10
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ArtStation
View courses ArtStationhe ArtStation App provides an awesome browsing and discovery experience, enabling you to view thousands of artworks by the world's best artists.
- language english
- Training sessions 26
- duration 7:19:35
- Release Date 2023/12/15