Companies Home Search Profile

Hand-Painted Texturing in Blender

Focused View

Jason Lee

2:26:48

14 View
  • 1 - Introduction.mp4
    01:01
  • 2 - Blade.mp4
    12:49
  • 3 - Crossguard.mp4
    05:04
  • 4 - Handle.mp4
    13:16
  • 5 - UV Unwrap.mp4
    05:26
  • 6 - UV Edit Part 1.mp4
    05:01
  • 7 - UV Edit Part 2.mp4
    05:40
  • 8 - Understanding Values.mp4
    07:47
  • 9 - Understanding Hue.mp4
    05:41
  • 10 - Understanding Saturation.mp4
    03:42
  • 11 - Quick Painting Demonstration.mp4
    05:54
  • 12 - Setting Up Blender for Painting.mp4
    05:08
  • 13 - Base Color Block In.mp4
    09:50
  • 14 - Second Pass Part 1.mp4
    15:28
  • 15 - Second Pass Part 2.mp4
    09:46
  • 16 - Model Corrections.mp4
    04:40
  • 17 - Gem Stone Polishing Pass.mp4
    06:14
  • 18 - Blade Polishing Pass.mp4
    12:03
  • 19 - Handle Polishing Pass.mp4
    09:50
  • 20 - Closing Thoughts.mp4
    02:28
  • files.zip
  • Description


    Learn How to Paint Custom Stylized Textures on your Blender Models

    What You'll Learn?


    • Build confidence with painting
    • How to create a 3d model from a reference image
    • How to prepare the 3d model for texturing (UV Editing)
    • How to see and use Value, Hue, and Saturation effectively

    Who is this for?


  • Intermediate to Advanced Blender users.
  • 3D artists looking to expand their skills into the realm of 2D
  • What You Need to Know?


  • Basic level of comfort using Blender.
  • Graphics tablet strongly recommended!
  • Painting is NOT a requirement!
  • More details


    Description

    Welcome to my course on Hand-Painted Texturing in Blender!


    Not all 3d artists have the 2d art skills necessary to pull off stylized hand-painted textures often seen in games and sometimes film. So I created this course to try and help bridge the gap. My hope is that upon completion of this course you have a greater understanding of how to think and utilize color and build confidence while painting. Getting good at it will still take practice, though!


    What this course covers:


    Modeling

    The first few sections we tackle modeling the sword. We'll keep things low poly. There is no law against going higher poly, but traditionally lower poly stuff is what gets the hand-painted look. Although, I must admit, I don't know what the reason for this is.


    UV Unwrapping

    UV Unwrapping and Editing is up next. This is usually a sore spot for 3d artists out there. It really isn't very much fun. Fortunately, with an addon (TexTools) it eases it a little. Plus lower poly stuff tends to be a bit easier to unwrap.


    Painting Fundamentals

    For the people that have little to no experience painting there is a crash course on painting. I explain what value, hue, and saturation are, and how you use them. Then we'll finish with a painting demo to hopefully wrap it all together.


    Texture Painting

    From there we'll finish off painting the sword. I tried to use minimal editing, but there is some because painting can be very time consuming and I didn't want to waste your time.


    Who this course is for:

    • Intermediate to Advanced Blender users.
    • 3D artists looking to expand their skills into the realm of 2D

    User Reviews
    Rating
    0
    0
    0
    0
    0
    average 0
    Total votes0
    Focused display
    I'm a huge nerd who enjoys learning new things. Once I achieve some level of mastery, it usually fails to interest me anymore and I have to go learn something new. This has left me with a fairly unusual set of almost random skills. My current learning crusade is teaching.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 20
    • duration 2:26:48
    • Release Date 2024/04/24