Companies Home Search Profile

Game Character Sculpting For Beginners with Zbrush & Maya

Focused View

Nalini Kanta Jena

12:16:02

20 View
  • 1 - Introduction.mp4
    01:53
  • 1 - Maya Basics Mid Section Quiz.html
  • 2 - Download Resource Files.html
  • 2 - Maya Basics End Section Quiz.html
  • 2 - alifront.zip
  • 2 - aliside.zip
  • 2 - stitchalpha.zip
  • 2 - weavepattern.zip
  • 3 - User Interface Elements.mp4
    18:01
  • 4 - Veiwport navigation.mp4
    07:43
  • 5 - Creating objects.mp4
    07:43
  • 6 - Selection methods.mp4
    12:58
  • 7 - Soft Selection and Symetry.mp4
    06:30
  • 8 - Move tool.mp4
    07:05
  • 9 - Scale tool.mp4
    02:19
  • 10 - Rotate tool.mp4
    03:44
  • 11 - Using Layers.mp4
    06:42
  • 12 - Hide and Show Objects.mp4
    02:31
  • 13 - Intro to outliner.mp4
    02:59
  • 14 - Pivot Point.mp4
    04:45
  • 15 - Duplicating Objects.mp4
    12:05
  • 16 - Group objects.mp4
    05:38
  • 17 - Freez Transformation.mp4
    02:20
  • 18 - Snaping Tools.mp4
    03:55
  • 19 - Hotbox.mp4
    05:08
  • 20 - Marking Menu.mp4
    02:55
  • 21 - Creating Costume Marking Menu.mp4
    06:24
  • 22 - Understanding The Concept Art.mp4
    01:50
  • 22 - neutral.zip
  • 23 - Preparing Reference Image For Maya.mp4
    14:04
  • 23 - alifront.zip
  • 23 - aliside.zip
  • 24 - Creating Project Folder.mp4
    08:11
  • 25 - Setting Real World Scale.mp4
    03:44
  • 26 - Modeling The Torso.mp4
    08:02
  • 27 - Modeling The Hand.mp4
    05:16
  • 28 - Modeling Leg Base Mesh.mp4
    05:17
  • 29 - Modeling The Palm and Fingers.mp4
    03:45
  • 30 - Modeling The Eye Ball.mp4
    04:42
  • 31 - ModelingThe Eye Lid.mp4
    10:13
  • 32 - Modeling The Lip.mp4
    06:09
  • 33 - Modeling The Cheek.mp4
    05:42
  • 34 - Modeling The Nose.mp4
    02:23
  • 35 - Modeling The Skull Area.mp4
    03:41
  • 36 - Modeling The Neck.mp4
    02:38
  • 37 - Modeling Ear.mp4
    05:40
  • 38 - Attaching Head With Body.mp4
    02:30
  • 39 - Modeling Mouth Inside.mp4
    03:09
  • 40 - Shoe Base Blocking.mp4
    14:45
  • 41 - Modeling Shoe Lace.mp4
    09:24
  • 42 - Modeling Shoe Lace Knot.mp4
    09:31
  • 43 - Modeling Cap Base Mesh.mp4
    03:36
  • 44 - Modeling Cap Belt.mp4
    08:43
  • 45 - Modeling The Spec.mp4
    12:33
  • 46 - Modeling The Locket.mp4
    11:41
  • 47 - Modeling Sketboard Base.mp4
    08:34
  • 48 - Modeling Sketboard Wheels.mp4
    13:26
  • 49 - Modeling Wheel Conecter.mp4
    13:44
  • 50 - MD Overview.mp4
    10:02
  • 51 - Display option of 3d garment window.mp4
    05:03
  • 52 - Creating Patterns Basics.mp4
    11:26
  • 53 - Creating Tshirt Pattern.mp4
    15:34
  • 54 - Creating Sleves for Tshirt.mp4
    06:18
  • 55 - Creating Patterns for Pant.mp4
    12:20
  • 56 - 36Exporting All Objects for Sculpting.mp4
    08:23
  • 57 - Zbrush Interface Overview.mp4
    08:38
  • 58 - Navigating the Canvas.mp4
    06:26
  • 59 - Sculpting Basics.mp4
    11:07
  • 60 - Masking for sculpting.mp4
    07:28
  • 61 - Show and Hide polygons.mp4
    06:36
  • 62 - Importing OBJ Files Into Zbrush.mp4
    04:08
  • 63 - Head Blocking Sculpting.mp4
    07:59
  • 64 - Blocking the Nose and Lip.mp4
    06:30
  • 65 - Refining the Eyes.mp4
    05:24
  • 66 - Sculpting the Hand.mp4
    05:10
  • 67 - Refining the Hand Sculpting.mp4
    09:57
  • 68 - Sculpting the Leg.mp4
    05:09
  • 69 - Sculpting Ear.mp4
    03:29
  • 70 - Refining the Face.mp4
    07:42
  • 71 - More Refining on the Face.mp4
    05:30
  • 72 - Lip Surface Detailing.mp4
    03:18
  • 73 - Finger Detailing.mp4
    02:41
  • 74 - Skin Detailing.mp4
    04:30
  • 75 - Using polygroups to split Meshes.mp4
    04:04
  • 76 - Using Dynamesh to Close Holes.mp4
    03:09
  • 77 - Projecting Details back.mp4
    04:35
  • 78 - Projecting Details Back into Pant.mp4
    04:43
  • 79 - Refining Folds on Tshirt.mp4
    08:32
  • 80 - Making Sleave holes.mp4
    03:35
  • 81 - Masking for Sleves.mp4
    08:01
  • 82 - Creating Seam line Using Group Loops.mp4
    06:40
  • 83 - Projecting Details Back to the Mesh.mp4
    02:33
  • 84 - Pant Basic Forms.mp4
    04:20
  • 85 - Pant Front Folds.mp4
    06:40
  • 86 - Extracting Pockets.mp4
    08:10
  • 87 - Pocket Refining.mp4
    03:58
  • 88 - Creating Pocket Seam Lines.mp4
    06:10
  • 89 - Creating Pocket Folds.mp4
    07:59
  • 90 - Creating Pocket Wrinkles.mp4
    05:45
  • 91 - Creating Pant Back Folds.mp4
    03:04
  • 92 - Craeting Pant Botton Using IMM Brush.mp4
    05:34
  • 93 - Creating Pant Center Seam.mp4
    04:04
  • 94 - Creating Pant Bottom Seam.mp4
    03:58
  • 95 - Mirroring the Shoe.mp4
    03:21
  • 96 - Adjusting Shoe Laces.mp4
    04:26
  • 97 - Seam Line Mark.mp4
    07:15
  • 98 - Creating Lace Holes.mp4
    03:57
  • 99 - Shoe lace Detailing.mp4
    07:11
  • 100 - Shoe lace Knot Detailing.mp4
    07:04
  • 101 - Shoe Lace Impact Detailing.mp4
    02:49
  • 102 - Adding Stich Details.mp4
    08:47
  • 102 - stitchalpha.zip
  • 103 - Creating Texture for Sole.mp4
    12:07
  • 103 - solealpha.zip
  • 104 - Creating Sole Details.mp4
    05:28
  • 105 - Extracting Socks Base.mp4
    05:46
  • 106 - Socks Detailing.mp4
    07:44
  • 107 - Basic Forms of Cap.mp4
    02:13
  • 108 - Layering Details on Cap.mp4
    06:14
  • 109 - Adding Stiching to Cap.mp4
    04:11
  • 110 - Adding Memory Folds.mp4
    02:22
  • 111 - Strap Detailing.mp4
    04:04
  • 112 - Adjusting the Locket.mp4
    04:18
  • 113 - Making Hair Base.mp4
    07:30
  • 114 - Hair Detailing.mp4
    04:16
  • 115 - Adding Secondary Hair Clumps.mp4
    08:14
  • 116 - Modeling Hair Band.mp4
    04:12
  • 117 - Bonus Lecture Whats Next.html
  • Description


    Step By Step Guide From Besh Mesh Creation to High Poly Sculpting Using Zbrush, Maya and Marvelous Designer

    What You'll Learn?


    • Modeling Methods of Maya
    • Cloth Modeling Using Marvelous Designer
    • Sculpting Methods in Zbrush
    • Shoes Detailing in Zbrush
    • Many Production Tips and Tricks Through Out The Course
    • A Full Character Model From Start to Finish

    Who is this for?


  • anyone who wants to learn character sculpting for game.
  • What You Need to Know?


  • Basic computer knowledge and Interest to learn 3d modeling.
  • More details


    Description

    Student reviews :

    Jibak says : One of the best online teaching courses on Character modeling. The course is superb because of the step by step detailing, completeness and 'No skips'. It starts with the very basics of Maya/ Zbrush/ MD and ultimately ends up in great detailing. The transition is very smooth and well organised. It improved my modeling skills a lot and also introduced me to new software like Zbrush & MD . Though I have not completed the course yet but it is amazing and worth buying. Thanks to Udemy and Mr. N. K. Jena for providing such a tutorial. 

    Stevenf says : The instructor explains everything extremely well and detailed. I
    recommend this class for anyone interested in learning modeling.

    Edwin Gomez says : Great instruction! The material being delivered is top notch. I love the how the instructor takes the time to explain the tools and all of the little intricacies that are associated with that tool set. I am really enjoying his class and would highly recommend this course !


    Description :

    In this 12.5 hours of course Game artist Nalini Kanta Jena will teach you, how to create game character from scratch using Maya, Zbrush and Marvelous Designer.

    He describes every steps he takes, so even if you are a totally beginner, you can easily follow him.This course not only shows you step by step guide but also shows you an up to date production pipeline.

    He will start the course with Base mesh creation in Maya. then He will move to Marvelous Designer to model clothes then Zbrush to create sculpting details.

    The goal of this course is to teach you the entire process of character sculpting and how different software such as Maya, Zbrush and Marvelous Designer work together to create your model.


    The course will cover these topics 

    • Maya Basics

    • Modeling methods in Maya

    • Marvelous Designer Basics

    • Modeling cloth in Marvelous Designer

    • Zbrush Basics

    • Character sculpting methods in Zbrush

    • Integration between Maya, Marvelous Designer and Zbrush

    • Many tips and tricks in every lecture

    After completing this course you can model game characters with more confident and with clear knowledge of the pipeline. so if you want to be a Game artist then enroll to this class now and start learning today.

    If you are not satisfied with the course then you can refund it. There is a 30 days money back guarantee. So there is no reason to hesitate Enroll to the course and learn production level character sculpting now.

    Who this course is for:

    • anyone who wants to learn character sculpting for game.

    User Reviews
    Rating
    0
    0
    0
    0
    0
    average 0
    Total votes0
    Focused display
    Category
    Nalini Kanta Jena
    Nalini Kanta Jena
    Instructor's Courses
    When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10 I was doing clay modeling of indian goddess without taking any training. I was a famous boy in our village and near by area because of my art.I did that till my tenth grade then I joined B.K college of art and crafts, Bhubaneswar for my BFA degree in Applied art department. I competed that in 2008. Then I started my professional career.Since then i have never look back, My art has grown mature. I have worked for many educational Institution such as ZICA, Reliance Education and Arena as a 3d Faculty. I have got lots of love from my students from those institution.Then I have worked in game production as Game Artist at Lakshya Digital and Dhruva Interactive in Bangalore.Final words....I don't just teach, I believe in converting a student into production ready artist. I know, it's a huge task but I love this task. This is Nalini kanta Jena hope I will teach you soon the beauty of game art creation and make a solid career as an game artist. This vastly growing profession is waiting for you. Last but not the list DON:T JUST PLAN, TAKE ACTION.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 115
    • duration 12:16:02
    • Release Date 2024/04/14