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Game Character Animation in Maya and Unity

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Mark Masters

2:31:56

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  • 01 - Course Overview.mp4
    01:31
  • 02 - Module Overview.mp4
    00:51
  • 03 - Referencing the Rig.mp4
    03:02
  • 04 - Breaking down the Rig.mp4
    06:34
  • 05 - Module Overview.mp4
    02:17
  • 06 - Setting up the Scene.mp4
    03:19
  • 07 - Creating the Contact Pose.mp4
    04:23
  • 08 - Creating the down Pose.mp4
    04:11
  • 09 - Creating the Passing Pose.mp4
    03:54
  • 10 - Creating the up Pose.mp4
    04:31
  • 11 - Creating the Second Contact Pose.mp4
    05:23
  • 12 - Creating the Second Contact Pose - Part 2.mp4
    07:27
  • 13 - Tweaking the Walk.mp4
    09:05
  • 14 - Module Summary.mp4
    01:16
  • 15 - Module Overview.mp4
    00:38
  • 16 - Breaking down the Run Poses.mp4
    02:35
  • 17 - Creating the Contact Part 1.mp4
    04:58
  • 18 - Creating The Contact Part 2.mp4
    02:59
  • 19 - Creating the down Pose.mp4
    02:45
  • 20 - Creating the Passing Pose.mp4
    03:48
  • 21 - Creating the up Pose.mp4
    05:47
  • 22 - Breaking down the Run Cycle.mp4
    03:21
  • 23 - Animating the Beard.mp4
    03:10
  • 24 - Module Summary.mp4
    00:37
  • 25 - Module Overview.mp4
    01:17
  • 26 - Basics of an Idle.mp4
    03:10
  • 27 - Creating the Idle Pose.mp4
    06:29
  • 28 - Animating the Hips.mp4
    06:57
  • 29 - Animating the Hips Part 2.mp4
    05:13
  • 30 - Animating the Spine.mp4
    04:48
  • 31 - Cleaning up the Cycle.mp4
    05:22
  • 32 - Using Animation Layers.mp4
    05:48
  • 33 - Module Summary.mp4
    01:02
  • 34 - Module Overview.mp4
    00:37
  • 35 - Exporting the Dwarf Rig as FBX.mp4
    04:32
  • 36 - Exporting the Run Cycle as FBX.mp4
    04:14
  • 37 - Setting up Basic Materials.mp4
    05:11
  • 38 - Importing Animations into Unity.mp4
    02:12
  • 39 - Setting up an Animator Controller.mp4
    05:48
  • 40 - Module Summary.mp4
    00:54
  • Description


    In this course, Game Character Animation in Maya and Unity, you will learn the foundations of creating great game animation inside of Maya and Unity.

    What You'll Learn?


      In this course, Game Character Animation in Maya and Unity, you will learn the foundations of creating great game animation inside of Maya. First, you will learn the importance of breaking down and understanding a character rig. After that, you'll dive into the animation process, by creating a walk cycle, an important staple in nearly all games. Through the process of establishing and defining the key poses of the walk cycle, you will take that same skillset into creating a run cycle. Finally, you'll learn how to animate an idle, utilizing a more straight-ahead or layered approach. With all the animations created you'll wrap up the course by exporting and implementing the animations into Unity. By the end of this course, you'll have the skills and confidence to create your own game animations in Maya and Unity.

    More details


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    Mark Masters
    Mark Masters
    Instructor's Courses
    Mark started out with an interest in animation at an early age, and it eventually transformed into a passion for the subject. Mark made an impact on the industry quickly, working for Pluralsight (Digital-Tutors) as an Animation and Rigging Instructor. After his time at Pluralsight, he joined Steelehouse Productions as a 3D Animator, where he worked on a wide range of projects. Currently, he is working as an animator on the popular children's series Floogals for NBC Sprouts. Apart from that, he's had several pieces published in 3D Artist Magazine. For Mark, there's always something new to be learned in the world of 3D animation, and everyone deserves a fair shot at bringing their imagination to life.
    Pluralsight, LLC is an American privately held online education company that offers a variety of video training courses for software developers, IT administrators, and creative professionals through its website. Founded in 2004 by Aaron Skonnard, Keith Brown, Fritz Onion, and Bill Williams, the company has its headquarters in Farmington, Utah. As of July 2018, it uses more than 1,400 subject-matter experts as authors, and offers more than 7,000 courses in its catalog. Since first moving its courses online in 2007, the company has expanded, developing a full enterprise platform, and adding skills assessment modules.
    • language english
    • Training sessions 40
    • duration 2:31:56
    • level average
    • Release Date 2023/10/15