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Game Assets with Blender and Unreal Engine 5

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Helio Henrique Rostirolla Garcia

6:57:19

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  • 1. Introduction.mp4
    02:27
  • 1. Blender.mp4
    03:25
  • 2. Quixel Mixer.mp4
    02:40
  • 3. Unreal Engine 5.mp4
    02:55
  • 4. Gimp.mp4
    04:27
  • 1. Create the Folders.mp4
    02:42
  • 2. Create Our Project in Unreal Engine 5.mp4
    06:06
  • 3.1 PDF WITH INFO.rar
  • 3. Blender - Quixel - UE5 Shortcuts.mp4
    05:49
  • 1. The Original Object.mp4
    02:40
  • 2. Modeling in Blender.mp4
    08:14
  • 3. UV Unwrap.mp4
    04:42
  • 4. Exporting the FBX File.mp4
    03:22
  • 5. Download and Install New Font.mp4
    03:14
  • 6.1 skull.rar
  • 6. Creating the Skull Brush.mp4
    05:14
  • 7. Creating the Words Brushes.mp4
    06:34
  • 8.1 01 - MINEN ROAD SIGN.rar
  • 8. Import the FBX in Quixel Mixer.mp4
    14:25
  • 9. Bring Our Asset to Unreal Engine 5.mp4
    11:11
  • 1. The Original Object.mp4
    02:11
  • 2. Modeling in Blender.mp4
    17:17
  • 3. UV Unwrap.mp4
    02:48
  • 4. Exporting the FBX File.mp4
    02:17
  • 5. Download New Font.mp4
    01:49
  • 6. Creating The Brushes.mp4
    03:56
  • 7.1 02 - FINGERPOST.rar
  • 7. Importing The FBX to Quixel.mp4
    08:28
  • 8. Bring Our Asset to UE5.mp4
    07:57
  • 1. The Original Object.mp4
    01:18
  • 2.1 wooden fence.rar
  • 2. Reference Image in Blender.mp4
    06:34
  • 3. Modeling in Blender - Part 01.mp4
    13:53
  • 4. Modeling in Blender - Part 02.mp4
    12:03
  • 5. Creating 2 Materials.mp4
    04:19
  • 6. UV Unwraping.mp4
    01:56
  • 7. Create the ID Mask.mp4
    06:15
  • 8. One Material Only.mp4
    01:29
  • 9. Exporting The FBX File.mp4
    02:01
  • 10. Importing The FBX to Quixel.mp4
    11:03
  • 11. Bring Our Asset to UE5.mp4
    06:44
  • 1. The Original Object.mp4
    01:36
  • 2.1 street light.rar
  • 2. Reference Image in Blender.mp4
    06:22
  • 3. Modeling in Blender - Part 01.mp4
    11:31
  • 4. Modeling in Blender - Part 02.mp4
    15:49
  • 5. UV Unwraping.mp4
    02:09
  • 6. Exporting The FBX File.mp4
    01:53
  • 7. Texturing in Quixel Mixer.mp4
    05:54
  • 8. Bring Our Asset to UE5.mp4
    05:43
  • 1. The Original Object.mp4
    01:12
  • 2. Modeling in Blender - Part 01.mp4
    11:24
  • 3. Modeling in Blender - Part 02.mp4
    05:55
  • 4. UV Unwraping.mp4
    02:28
  • 5. Creating The ID Mask.mp4
    07:20
  • 6. One Material Only.mp4
    01:36
  • 7. Exporting The FBX File.mp4
    01:56
  • 8.1 third Reich eagle(19351945).rar
  • 8. Creating The Eagle Brush.mp4
    03:43
  • 9.1 05 - DYNAMIT CRATE.rar
  • 9. Creating The Dynamit Brush.mp4
    02:36
  • 10. Importing in Quixel.mp4
    10:35
  • 11. UE5.mp4
    06:01
  • 1. The Original Object.mp4
    01:53
  • 2. Modeling in Blender.mp4
    04:12
  • 3.1 FIRST AID TEXTURE.rar
  • 3. Import The Texture.mp4
    07:41
  • 4. ExportImport the FBX File.mp4
    04:12
  • 1. The Original Object.mp4
    01:52
  • 2. Modeling in Blender.mp4
    03:26
  • 3. Downloading The Textures.mp4
    02:18
  • 4. Import The Textures in Blender.mp4
    05:18
  • 5. Bake The Image (texture).mp4
    03:09
  • 6. ExportImport The FBX File.mp4
    05:35
  • 1. The Original Object.mp4
    01:13
  • 2. Modeling in Blender.mp4
    06:38
  • 3. Baking The Image (texture).mp4
    04:17
  • 4. ExportImport The FBX File.mp4
    04:55
  • 1. Importing Assets From Bridge.mp4
    07:42
  • 2. Organizing The Objects.mp4
    15:40
  • 3. Adding Terrain Material.mp4
    02:43
  • 4. Download Landscape Pro.mp4
    03:26
  • 5. Adding Foliage.mp4
    12:31
  • 6. Adjusting The Sun Position.mp4
    03:36
  • 7. Taking The Screenshot.mp4
    04:00
  • 1. Final Words.mp4
    00:54
  • Description


    Learn how to create quality game assets using free softwares such as Blender, Quixel Mixer, Gimp and Unreal Engine

    What You'll Learn?


    • You will learn how to use 3D modeling software called Blender. No prior knowledge is required.
    • You will learn how to texture your game assets using Quixel Mixer (free software). No prior knowledge is required.
    • You will learn how to create a project in Unreal Engine 5.2.1 and how to import game assets into it. No prior knowledge is required.
    • The main objective of this course is to teach you how to create game assets (game objects) using Blender, Quixel Mixer and the Unreal Engine.

    Who is this for?


  • This course is suitable for all those who like games and want to discover how game assets (objects) are made. If you've heard of Blender, Quixel Mixer and Unreal Engine and want to learn how to use these softwares creating 3D objects for games, this course is for you.
  • What You Need to Know?


  • No prior knowledge of Blender, Quixel Mixer or Unreal Engine is required. The course is designed for you to start from scratch and acquire the necessary skills as the classes are presented.
  • More details


    Description

    In this course you will learn how to create quality game assets using free softwares such as Blender, Quixel Mixer, GIMP and Unreal Engine. We will start the course with the download and installation of this softwares. You will receive 3 PDF files containing shortcuts and information about the softwares we will use in the course. A total of 7 game assets will be created. We will take as a base/inspiration the game Medal of Honor (1999) to recreate a minen road sign, a fingerpost, a wooden fence, a street light, a dynamit crate, a first aid kit and a pilot's logbook. At the beginning of each section, before we develop the game asset, I will show you an image of the original object that we are going to recreate. You will learn how to create the object in 3D, uvunwrap and export the fbx file using Blender, texture it and export these textures (albedo, normal, roughness, metalness and ao) using Quixel Mixer and then learn how to correctly import all this in a project that we will create in Unreal Engine 5.2.1. We will also use a free software called GIMP where we will create some brushes that we will use in Quixel Mixer to create more realistic textures. In the final two game assets we will only use Blender to carry out the entire process, using free high-quality textures that you will learn where to download. In the last section of the course we will create a scene with the game assets we created and you will learn how to bring in other high quality objects using Quixel Bridge (within the Unreal Engine itself). Finally, you will learn how to take a photo (screenshot) of the final result to share your achievement with friends, on the forums, or even to promote your portfolio.

    Who this course is for:

    • This course is suitable for all those who like games and want to discover how game assets (objects) are made. If you've heard of Blender, Quixel Mixer and Unreal Engine and want to learn how to use these softwares creating 3D objects for games, this course is for you.

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    Helio Henrique Rostirolla Garcia
    Helio Henrique Rostirolla Garcia
    Instructor's Courses
    I am graduated in law school and have 4 postgraduated degrees. I have a private pilot license for airplanes since i was 18 (now i am 35!). I like the world of aviation and love to take flights on home computer simulators for training purposes or just to have fun! I like to teach and share knowledge.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 77
    • duration 6:57:19
    • Release Date 2024/01/03