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Fundamentals of CG VFX Compositing in Nuke - NK303

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Alexander Hanneman

6:44:34

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  • 1 - The overall workflow of a standard shot Breakdown.mp4
    10:32
  • 2 - Lighting and 3 point lighting.mp4
    02:49
  • 3 - Exposure.mp4
    03:32
  • 4 - Shadows.mp4
    06:54
  • 5 - Reflections Fresnel effect.mp4
    04:57
  • 6 - Whitepoints.mp4
    05:49
  • 7 - Camera Artifacts.mp4
    05:27
  • 8 - PostProcessing Effects & Layering.mp4
    06:30
  • 9 - Downloading and looking at the project file.mp4
    04:09
  • 9 - project file.zip
  • 9 - zip project files download.zip
  • 10 - MultiPass EXR and AOVs.mp4
    04:39
  • 11 - Shuffling channels reconstructing the image.mp4
    08:05
  • 12 - Grading our CG to match the plate.mp4
    08:05
  • 13 - Creating a shadow and reflection.mp4
    11:39
  • 14 - Z Depth.mp4
    11:25
  • 15 - Position.mp4
    08:46
  • 16 - Normals.mp4
    05:51
  • 17 - ID Passes.mp4
    04:57
  • 18 - ZDepth and Defocusing.mp4
    10:16
  • 19 - Breaking up and grading the layers using the Position utility.mp4
    04:09
  • 20 - Adjusting The Layers Part 2.mp4
    14:06
  • 21 - Adjusting The Layers Part 3.mp4
    23:51
  • 22 - Adjusting The Layers Part 4.mp4
    13:50
  • 22 - more advanced information on position pass.zip
  • 23 - Headlight Glows.mp4
    24:19
  • 24 - Punching out the windows creating a frame.mp4
    10:46
  • 25 - Creating refractions and using a UV pass.mp4
    18:16
  • 26 - Windows Part 3 Adjusting drips and fixing edges.mp4
    12:18
  • 27 - Fixing technical errors.mp4
    14:35
  • 28 - Creating CG Imperfections.mp4
    06:51
  • 29 - Lens distortions and grain matching.mp4
    05:18
  • 30 - Compositing in the exhaust effects.mp4
    13:53
  • 31 - Adding in 3d mist.mp4
    07:58
  • 32 - Creating Drips Part 1.mp4
    14:56
  • 33 - Creating Drips Part 2.mp4
    02:35
  • 34 - Drips part 3 and advanced Bokeh.mp4
    17:23
  • 35 - Cleanplating the bad areas.mp4
    11:03
  • 36 - Creating a wetness effect.mp4
    07:02
  • 37 - Fixing Projections & Adding Grain.mp4
    02:43
  • 38 - Sky Replacement.mp4
    05:55
  • 39 - Secondary Grading Pools of Light Aesthetic Grading.mp4
    14:28
  • 40 - Secondary Part 2.mp4
    07:18
  • 41 - Atmospheric Fog.mp4
    07:10
  • 42 - Lens Drips.mp4
    08:31
  • 43 - Primary Grading.mp4
    09:23
  • 44 - Bonus Thats a wrap.mp4
    01:35
  • 44 - udemy classes and more.zip
  • Description


    A VFX Compositing course on integrating computer generated images into the real world, using Nuke!

    What You'll Learn?


    • Integrating a CGI (Computer Generated Image) render into a real scene
    • Render layers (AOVs) inside of Nuke, and how to break them apart
    • Create dynamic lens flares based off of source imagery
    • Studying shadow & light, and how to match the real world
    • Matching color tones, darks, highlights of an image
    • Using utility passes to do spot corrections (Position Pass)
    • Learn the variety of uses for Z-Depth passes
    • Use ID passes to correct different geometries
    • Learn how to match camera attribute (Defocus, Grain, Bokeh, Lens Distortion)
    • Create realistic post-production camera imperfections and artifacts
    • Compositing elements / FX into a shot
    • Creating water drips in Nuke, with light interaction
    • Creating a wetness / rain effect on dry surfaces
    • How to quality control (QC) your final shot
    • How to use the normals AOV to fine tune CG.

    Who is this for?


  • Beginner / Intermediate compositors looking to expand their skillset
  • What You Need to Know?


  • Have a basic knowledge of Nuke's interface and nodes (Can be found in my class, NK101)
  • Have a basic knowledge of the 3d system inside of Nuke (Can be found in my class, NK202)
  • You must have Nuke and a computer that can run Nuke.
  • 60gb of computer storage (For all of the project files. It is downloaded as a 7gb compressed file)
  • More details


    Description


    This is an extensive Nuke Compositing course on CGI (Computer Generated Imagery) compositing inside of Nuke from an Industry Professional with years of Hollywood feature film experience.


    Why learn from this course?

    This course is providing a CGI render, footage, and all of the elements necessary to composite a CG shot.  It is difficult to find high quality courses on the internet for a good price to learn this set of skills, and a course equivalent to this would cost $1000 or more from a VFX university.  Not only are you receiving all of these elements which Alex has specifically created for this course, you will be guided by an industry professional who has worked at the top visual effects studios in the world.  This is a major bargain and extremely great opportunity for someone who wants to learn to become a compositor.


    Your instructor has worked on feature films such as:

    Star Wars: The Rise of Skywalker

    Avengers: Endgame
    X-Men Apocalypse

    The Mandalorian

    Fantastic Beasts and Where to Find them

    ....And many more.


    What is this class about?

    You will learn CG compositing techniques, up to an intermediate level, as well as advanced color grading techniques.  By the end of this course, you will have successfully composited a fake render seamlessly into the real world.


    First, what do I need to know entering this course?:

    1. A basic understanding of Nuke and Nuke's interface (Taught Alex's Udemy class, NK101).

    2. Knowledege about the basic nodes in nuke, and beginner level color correction concepts (Taught Alex's Udemy class, NK101).

    3. Beginner level knowledge on the 3d system in Nuke (Taught Alex's Udemy class, NK202).


    What skills will I learn?

    • CG Compositing Soft Skills (Understanding the basics of lighting, shadows, reflections, and other physical properties of the real world)

    • Multi-pass CG compositing: Learning how to break a render into layers and control individual elements

    • Grading CG to match real world footage

    • Using "utility" passes to enhance a CG render

    • Creating light effects and glows based off of luminance keys and ID mattes

    • Creating particle rain with light interaction

    • Creating fake refractions inside of Nuke

    • Projecting color grade mattes to adjust the look of a scene

    • Artistic grading concepts and compositional lighting techniques

    • Using mathematical expressions to generate 3d noise patterns

    • Extra techniques and tricks along the way


    What projects do I get to work on in this course?:

    There's only one project, but it's a very long one.  You will composite a Porsche 911 into a real scene.  You will start with a CGI render that is provided to you, but your job will be to make it look photorealistic.  Of course, Alex will teach you how to achieve this!


    These techniques are absolutely vital to learn if you wish to pursue becoming a better compositor.  Knowing where I was when I started, I would have jumped on this class in a heartbeat as the knowledge being conveyed is from actual experience.

    Who this course is for:

    • Beginners / Intermediate users learning Nuke but already have a foundational understanding of the 2d and 3d system in nuke

    • People who have already taken NK101 and NK202, my previous classes

    • Individuals looking for a deeper education in Compositing for a very good price


    Note:  You will be required to sign up and download the project files if you want to follow along with this class

    Who this course is for:

    • Beginner / Intermediate compositors looking to expand their skillset

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    Focused display
    Alexander Hanneman
    Alexander Hanneman
    Instructor's Courses
    My VFX studio experience includes:  Sony Pictures, Weta Digital, Industrial Light and Magic, MPC, FramestoreI have a background and Bachelor's Degree of Science in Computer Animation, with a specialty in Digital Compositing.My experience includes many feature films, which can be found on my IMDB page if searched for.("Alex Hanneman")A few of these films include:Avengers: End GameStar Wars: The Rise of SkywalkerAlien: CovenantX-Men ApocalypseFantastic Beasts and Where to Find ThemI have worked internationally at many feature film visual effects studios, moving around the globe to do digital compositing and being paid to do so.During this time, I have worked on numerous hero shots on feature films, and have been involved in look development and creating compositing tools for various projects.  I have experience in all areas of compositing through my years of work.Given my deep experience in the industry, I believe if you take my courses you will have something worthwhile to gain out of it. Thank you.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 44
    • duration 6:44:34
    • Release Date 2022/11/27