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From Previs To Final Animation

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Elaina Scott

3:03:27

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  • 01. Camera Lenses and Shot Language.mp4
    32:37
  • 02. Superhero Poses - How to Get That Dynamic Pose.mp4
    21:09
  • 03. Superhero Fight Mechanics.mp4
    40:38
  • 04. Laying Out a Camera Around the Action.mp4
    07:09
  • 05. Blocking In The Action and Camera.mp4
    26:11
  • 06. Polish Pass.mp4
    19:36
  • 07. Final Polish Pass.mp4
    30:21
  • 08. Slap Comp and Effects.mp4
    05:14
  • 09. Outro and Special Thanks.mp4
    00:32
  • Description


    In this tutorial, Senior Animator Elaina Scott shares her workflow for creating a full-cg shot for Visual Effects, from previs to final animation. In the initial chapters she discusses shot language, lenses and how to create dynamic poses for superhero animation. She begins by taking an existing animation and sets up a very rough set and some lights, so that she can illustrate how quickly one can create a narrative using camera lenses, movement and lighting. She then starts the superhero portion of the tutorial using rigs by Truong CG Artist with characters made by Dan Eder and Péter Józsa. Elaina teaches how to find great Superhero reference, and how to use that reference to create appealing and dynamic poses for the shot. In the following chapter, she talks about the differences between animating realistic fighting mechanics and super-heroic fight mechanics. After that, she incorporates the superhero punch animation into a city setting and demonstrates how to capture the moment cinematically through camera work. Lastly, she blocks in the fight in a cityscape and polishes the initial camera moves and final fight animation. For those looking to develop their ability to create dynamic animation within full-cg sets, this title provides valuable lessons that apply to the Television, Film, Game Cinematic and Previs industries.

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    Elaina Scott
    Elaina Scott
    Instructor's Courses

    Senior Animator at Encore

    Elaina Scott studied Character Animation at California Institute of the Arts and graduated with a bachelor's degree in Character Animation.  While she was still in school, she got her first job in the animation industry working on The South Park Movie: Bigger, Longer and Uncut.  She also worked on The Simpsons and Star Wars Galaxies, a massively multiplayer game released in the year 2000.  Since graduating in 2002, she’s worked in the video game industry, feature animation, and the Visual Effects industry, on such titles as Iron Man 3, Avengers 2, The Hunger Games, Fast Five, Insurgent, Transformers 4, TMNT, and The Fantastic Four. She is currently the Animation Supervisor for Supergirl on the CW, as well as doing animaiton for The Flash and Legends of Tomorrow.  

    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 9
    • duration 3:03:27
    • Release Date 2023/06/18

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