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Extending the Unity Editor with Custom Tools - Crash Course

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Tabsil Games

1:37:49

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  • 1. The Game Plan.mp4
    04:26
  • 1. The First Menu Item.mp4
    05:24
  • 2. Adding more Menu Items.mp4
    05:06
  • 3. We only want Folders.mp4
    05:01
  • 1. Red Rectangles everywhere.mp4
    06:22
  • 2. How to know which column we are in .mp4
    07:08
  • 3. The Folder Rect.mp4
    07:31
  • 4. First Colored Folder.mp4
    05:59
  • 5. Saving the Folder State.mp4
    10:17
  • 6. Resetting the Folder Texture.mp4
    02:03
  • 7. Picking a Custom Folder Texture.mp4
    12:48
  • 1. Creating a Custom Data File using JSON.mp4
    12:20
  • 2.1 mineral v1.02.zip
  • 2. Saving our Custom Data.mp4
    13:24
  • Description


    A practical course on making your own Unity Editor Tools

    What You'll Learn?


    • How to create your first Editor Extension
    • Use MenuItems
    • Customize Folder Icons
    • Access & Manipulate any File or Folder by Code

    Who is this for?


  • Developers willing to improve their understanding of Unity
  • Developers willing to create their own Unity Tools / Packages
  • Curious people who want to know how I made Mineral
  • What You Need to Know?


  • Basic C# Knowledge
  • The will to enter Unity's guts
  • The Love for Experimentation
  • More details


    Description

    This might be the most practical course on making a Unity Editor Extension you’ve seen.

    Yeah this is also kinda niche right ?

    But ! I’m glad this is something new to you cause this might totally change how you work.


    In this course, I’m going to show you how I created Mineral, a Unity Extension that allow you to customize your folders.

    After finishing this course, you will be able to colorize your folders, and also replace their icons.

    That’s not it, the method I’ll show you will unlock a whole world of possibilities as you will learn how to deal with:


    • MenuItems

    • Validation Methods

    • Using Editor methods to Edit the GUI (Graphical User Interface)

    • Using GUIDs (Global Unique Identifiers)

    • Using the AssetDatabase class

    • Accessing & Editing the Editor Preferences

    • Saving Data using JSON

    • And more…


    Unity does come with a plethora of functions that allow you to extend the editor.

    You will learn techniques that will drastically improve your workflow & help you create your own Unity Tools.

    The only limit will be your imagination.


    Do you feel that is something that will help you be a better dev ? 

    Something that can help you save time ?


    If that's the case, Jump aboard, and Let's Begin!

    Who this course is for:

    • Developers willing to improve their understanding of Unity
    • Developers willing to create their own Unity Tools / Packages
    • Curious people who want to know how I made Mineral

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    Tabsil Games
    Tabsil Games
    Instructor's Courses
    Howdy!I want to share with you more than 7 years of mobile games dev experienceCareer:In 2015, I got my degree in Automotive Engineering, specialized in Embedded Systems.I worked on a Bio car in Geneva, Switzerland.I then worked in Munich, Germany at BMW.But all of this didn’t mean much. I wanted to make games.Since my younger age, I loved coding, I loved learning, but I mainly loved Teaching.I used to teach kids about mathematics, physics and chemistry during while I was learning engineering for some pocket money.So only 2 months after working at BMW, I packed my stuff, came back to my parent’s house, and started making games.I started using Buildbox at the time to make platformers & endless hyper casual games to hope making a living off of them.I then stumbled upon Unity and this made me make better games. I became more used to C#.This led me to learn more about OOP, S.O.L.I.D. principles and Architecture.I then pumped up my skills by learning more about Game Design & Art.The Comeback:Having gathered all these skills for more than 7 years, I’m now back to fulfill my goal, sharing with you what I’ve learned, and learn more in the process.Taking my courses, you’ll learn:- The Basics & the more Advanced stuff of C#, step by step- How to make a mobile game from scratch- How to Optimize your mobile game- How to make a Solid Architecture to make Updating your game a breeze- How to increase the Retention of your mobile game- How to publish your game on the App Store & Play Store- 3D Modeling with Blender- And more Tips & TricksSo be ready for this amazing journey, and feel free to ask whenever you’re stuck, I’m here to help!
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 13
    • duration 1:37:49
    • Release Date 2024/01/03