Environment Art Mastery by Thiago Klafke [Standard edition-ish]
Focused View
37:55:16
8 View
00 - A Big THANK YOU!.mp4
02:40
02 - The Environment Art Process.mp4
35:11
03 - (Optional) Where Does My Process Come From.mp4
22:09
04 - Getting the most out of the tutorial.mp4
01:11
00 - Preparation - Watch This First!.mp4
23:27
01 - Unreal - 15 Minutes Crash Course.mp4
16:18
02 - Unreal - Setting Up The TK Tools.mp4
08:33
03 - Unreal - Setting Up The Correct Grid Step.mp4
04:11
04 - Unreal - Building A Test Scene.mp4
06:49
05B - Optional - Gpu Baker Installation.mp4
09:19
05 - Unreal 4 - Baking Static Lighting.mp4
15:23
06 - Maya - Initial Setup.mp4
09:39
07 - Maya - Fixing Starting Scene Settings.mp4
02:48
08 - Maya - Fixing Orthogonal Cameras Settings.mp4
00:39
09 - Maya - Navigation.mp4
07:05
11B - Lightmap Uvs.mp4
08:52
11 - Maya To Unreal Pipeline.mp4
22:13
12 - Making Textures.mp4
16:27
13 - Unwrapping.mp4
09:08
14 - Finalizing The Example.mp4
14:17
15 - End Of Chapter - Watch Before Moving Forward.mp4
04:38
01 - Defining the Scope of the Project.mp4
07:44
02 - Defining the mood through keywords.mp4
08:05
03 - Research and reference collection.mp4
13:44
04 - Mental Construction.mp4
11:07
05 - Putting it all together - Spanish Town Example.mp4
04:20
01 - The Art of the Design Blockout.mp4
31:52
02 - Spanish Town - Design Blockout Part 1.mp4
51:25
03 - Spanish Town - Design Blockout Part 2.mp4
29:25
04 - Spanish Town - Design Blockout Part 3.mp4
31:50
05 - Spanish Town - Backdrop Vista Blockout.mp4
09:46
01 - Art Blockout Primer.mp4
20:09
02 - Art Blockout Example.mp4
07:52
03 - Spanish Town - Residential Building Art Blockout.mp4
25:23
04 - Spanish Town - More Residential Buildings and Backalley Iteration.mp4
31:53
05 - Spanish Town - Backalley Iteration and Archway Blockout.mp4
13:40
06 - Spanish Town - Backalley Rework.mp4
19:21
07 - Spanish Town - Railing Kit Blockout.mp4
13:00
08 - Spanish Town - Backalley Blockout Finalization.mp4
06:32
09 - Spanish Town - Commercial Building Blockout and Street Iteration.mp4
41:53
10 - Spanish Town - Tree Blockout.mp4
11:42
01 - Modularity Examples.mp4
07:21
02 - Grid Steps.mp4
07:50
03 - Outside and Inside.mp4
11:24
04 - Pivot Placement and Modular Kit Example.mp4
12:52
05 - Spanish Town - Exterior Wall Modular Kit.mp4
21:25
01 - Making Unique Buildings That Are Still Somewhat Modular.mp4
07:31
02 - Spanish Town - Church View Iteration.mp4
03:28
03 - Spanish Town - Church Art Blockout.mp4
55:23
04 - Spanish Town - Archway Art Blockout.mp4
37:10
01 - Making Unique Ground Meshes.mp4
10:10
02 - Spanish Town - Ground Mesh Blockout.mp4
40:43
01 - Physical Lighting Workflow.mp4
47:51
02 - Procedural Sky Setup - Unreal 4.mp4
02:43
03 - Procedural Sky Setup - Unreal 5.mp4
04:09
04 - How to Practice Physical Lighting.mp4
00:57
05 - How To Pick a Good Sun Angle.mp4
06:03
06 - Exponential Height Fog.mp4
08:55
07 - Unreal 4 Only - Reflection Probes.mp4
08:08
08 - Exposing Different Areas.mp4
06:54
09 - Artificial Lighting Examples.mp4
10:37
10 - How Ssao Affects Materials.mp4
03:05
Bonus - Fixing Unlit Materials In The Physical Lighting Workflow.mp4
02:35
01 - Going From Blockout to Finished Environment.mp4
31:22
01 - Define Your Work Methodolgy.mp4
34:14
02 - Planning Your Tileset.mp4
19:52
03 - Project Management And Scope.mp4
11:02
04 - Goals For This Phase.mp4
03:22
01 - Building An Art Pipeline.mp4
35:14
02 - Making Textures - Which Programs To Use.mp4
22:23
03 - Making Textures - Simple Pipeline Example.mp4
44:29
05 - Using Tk Tools Shaders - Part 1.mp4
25:18
05 - Using Tk Tools Shaders - Part 2.mp4
06:13
07 - Goals For This Chapter.mp4
02:45
01 - Introduction.mp4
16:51
02 - Art Exploration.mp4
04:30
03 - Zbrush For Environment Artists - 30 Min Crash Course.mp4
28:41
04 - Zbrush For Environment Artists - Sculpting Tileable Surfaces.mp4
09:07
05 - Zbrush For Environment Artists - Plaster Wall Example.mp4
44:57
06 - Substance Graph Organization.mp4
07:28
22 - Goals For This Phase.mp4
03:17
Tip - Color Banding - How To Get Rid Of.mp4
02:17
Tip - Substance Designer Stylized Edges Techniques - Timelapse.mp4
19:22
01 - Working With Trim Sets.mp4
22:57
02 - Trim Set Demonstration.mp4
28:17
03 - Trim Set Creation - Photoshop.mp4
22:58
04 - Trim Set Creation - Substance Designer.mp4
19:27
05 - Trim Set Creation - Bake + Photoshop.mp4
21:20
01 - Architecture Pass.mp4
19:18
05 - Objective For This Chapter.mp4
02:49
Tip - Dont Let Problems Pile Up.mp4
01:43
Tip - Mixing Photo References and Imagination.mp4
02:09
01 - Finalizing The Architecture - Introduction And Goals.mp4
10:23
Bonus - Developing Your Personal Style.mp4
27:07
01 - Building A Prop Library.mp4
20:21
01 - Making Props.mp4
25:21
01 - Set Dressing - Introduction.mp4
01:58
02 - Set Dressing - Clumping Props Together.mp4
07:00
03 - Set Dressing - Props Scale.mp4
08:59
04 - Set Dressing - Placing Decals.mp4
08:55
05 - Set Dressing - Creating Decals.mp4
12:01
06 - Set Dressing - Effects.mp4
03:29
01 - Backdrop Vista - Creating An Illusion Of Vastness With Simple Art Pieces.mp4
08:30
02 - Simple Terrain.mp4
06:11
03 - Building Clumps.mp4
10:27
04 - Bonus - Sampa City Backdrop.mp4
05:11
01 - Final Lighting - Camera Exposure, Eye Adaptation, Color Grading, God Rays, Fake Bounce Lights, Final Fog.mp4
28:30
01 - Why Optimize.mp4
12:48
02 - Deferred Rendering.mp4
18:32
03 - Drawcalls.mp4
06:31
04 - Gpu Profiler.mp4
14:25
05 - Loaded Texture Memory.mp4
18:33
06 - Lightmap Density.mp4
13:03
07 - Loaded Mesh Memory.mp4
06:49
08 - Dynamic Shadow Distance.mp4
04:35
09 - Quad Overdraw.mp4
04:27
10 - Shader Complexity.mp4
02:01
11 - Light Complexity.mp4
03:03
01 - Publishing Your Work.mp4
42:24
Layered Materials - 01 - How they work.mp4
20:31
Layered Materials - 02 - Blending two layers using vertex colors.mp4
11:27
Layered Materials - 03 - Adding an overlay layer.mp4
07:53
Layered Materials - 04 - Performance Considerations.mp4
03:29
Environment Art Mastery - Session 003 - How To Attract Offers And Never Have To Apply For A Job Again.mp4
01:55:29
Environment Art Mastery - Session 004 - Lucas Annunziata.mp4
02:47:29
Sample - Spanish Town Example - Modular Roof.mp4
22:08
Sample - Spanish Town Texturing - Roof Tile Breakdown.mp4
12:37
Sample - Spanish Town Texturing - Window Sheet 01 Breakdown.mp4
08:19
Sample - Stylized Texturing Tutorial - 04 - Working With Height Maps The Right Way.mp4
27:50
Sample - Stylized Texturing Tutorial - 13 - Pbr Material Example - Sidewalk Part 1.mp4
49:16
Sample - Uniquely Baked Props - Church Bell - Full Process.mp4
34:38
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- language english
- Training sessions 131
- duration 37:55:16
- Release Date 2024/04/28