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Embedded Systems and OS Development

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Victor Huerlimann

10:48:48

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  • 1 - Course Presentation.mp4
    01:24
  • 2 - Motivation.mp4
    10:10
  • 3 - Environment.zip
  • 3 - Environment Preparation.mp4
    10:55
  • 4 - Prototype Design.mp4
    13:02
  • 5 - CPU Breakout Board.mp4
    05:23
  • 6 - The First Program.mp4
    24:10
  • 7 - Simulating Without Hardware.mp4
    30:12
  • 8 - Introduction to Tasks.mp4
    09:54
  • 9 - Introduction to Multitasking.mp4
    10:12
  • 10 - 3.3-SharedResources-Test-TFT.X.zip
  • 10 - Shared Resources.mp4
    18:02
  • 11 - Task Switching.mp4
    13:24
  • 12 - 3.5-Kernels-Example-NonPreemptive.X.zip
  • 12 - 3.5-Kernels-Example-Preemptive.X.zip
  • 12 - Kernels.mp4
    23:58
  • 13 - 3.6-Schedulers-Example-RoundRobin.X.zip
  • 13 - Schedulers.mp4
    11:36
  • 14 - 3.7-CriticalSections-Example-Count.X.zip
  • 14 - 3.7-CriticalSections-Example-TFT.X.zip
  • 14 - Critical Sections.mp4
    09:28
  • 15 - 3.8-Deadlocks-Example.X.zip
  • 15 - Deadlocks.mp4
    06:46
  • 16 - 3.9-TaskSynchronization-Example.X.zip
  • 16 - Introduction to Task Synchronization.mp4
    07:08
  • 17 - 3.10-SystemTick.X.zip
  • 17 - System Tick.mp4
    13:18
  • 18 - CPU Architectures.mp4
    14:50
  • 19 - Choosing the right CPU.mp4
    21:58
  • 20 - 4.3-MIPS32-Registers-Example.X.zip
  • 20 - MIPS32 CPU Registers.mp4
    08:44
  • 21 - MIPS32 Memory Layout.mp4
    07:42
  • 22 - 4.5.1-LoadWord-StoreWord-Example.X.zip
  • 22 - 4.5.2-ProcedureCall-Example.X.zip
  • 22 - 4.5.3-Branch-Example.X.zip
  • 22 - 4.5.4-IfThenElse-Example.X.zip
  • 22 - 4.5.5-Loop-Example.X.zip
  • 22 - 4.5.6-7Seg-Asm.X.zip
  • 22 - The PIC32 Microcontroller.mp4
    01:28:57
  • 23 - 4.6-ADC-Joystick-To-SPI-TFT.X.zip
  • 23 - Microchip-EF-SK-adchs-polled.zip
  • 23 - Microchip-EF-SK-spi-self-loopback-blocking.zip
  • 23 - Our Board VS Microchips StarterKit.mp4
    30:49
  • 24 - Interrupts Overview.mp4
    04:18
  • 25 - 5.2.1-ISR-C-MultiVectored.X.zip
  • 25 - 5.2.2-ISR-ASM-MultiVectored.X.zip
  • 25 - 5.2.3-ISR-ASM-SingleVectored.X.zip
  • 25 - ISRs Interrupt Service Routines.mp4
    11:35
  • 26 - Interrupt Latency and Interrupt Response.mp4
    02:21
  • 27 - Interrupts in our Operating System.mp4
    02:35
  • 28 - 5.6-TestingInterrupts.X.zip
  • 28 - Testing Interrupts with the Software Interrupt.mp4
    07:56
  • 29 - BSP Overview What is the Board Support Package.mp4
    05:36
  • 29 - Stage1-BSP.X.zip
  • 29 - uSD-Breakout-Project.txt
  • 29 - uSD-Breakout-schematic.pdf
  • 29 - usd-breakout-bottom.zip
  • 29 - usd-breakout-top.zip
  • 29 - usd-project-image.zip
  • 30 - Setting up the System Timer.mp4
    07:05
  • 31 - Setting up the System Tick Interrupt.mp4
    03:54
  • 32 - Setting up the systems LEDs.mp4
    03:13
  • 33 - Testing LEDs Flashing an SOS.mp4
    01:31
  • 34 - UART Explanation and Setup.mp4
    14:41
  • 35 - Testing the UART PingPong with a PC.mp4
    03:04
  • 36 - SPI Explanation and Setup.mp4
    14:19
  • 37 - 6.9.1-arduino-spi-slave-ringbuffer.zip
  • 37 - 6.9.2-arduino-spi-slave-recv.ino.zip
  • 37 - 6.9.3-arduino-spi-slave-tx.ino.zip
  • 37 - Testing the SPI PingPong with an Arduino.mp4
    10:32
  • 38 - The Base Infrastructure.mp4
    05:14
  • 39 - Implementing Tasks and TCBs.mp4
    05:25
  • 40 - Implementing Stack Management.mp4
    20:19
  • 41 - Implementing Context Switching in Assembly.mp4
    30:38
  • 41 - OS-7.4-TestApplication.1.X.zip
  • 41 - OS-7.4-TestApplication.2.X.zip
  • 42 - Task Management.mp4
    04:13
  • 43 - Implementing the Scheduler.mp4
    04:15
  • 44 - Starting the Operating System.mp4
    04:09
  • 45 - OS-7.8-TestApplication.X.zip
  • 45 - Time Management.mp4
    06:10
  • 46 - Event Management Concept.mp4
    04:14
  • 47 - Data Structures for Event Management.mp4
    12:55
  • 48 - Event Creation and Response.mp4
    10:30
  • 48 - OS-8.3-TestApplication.X.zip
  • 49 - Implementing Mutexes.mp4
    10:25
  • 49 - OS-9.1-TestApplication.X.zip
  • 50 - Implementing Semaphores.mp4
    08:48
  • 50 - OS-9.2-TestApplication.X.zip
  • 51 - OS-9.3-TestApplication.X.zip
  • 51 - Priority Inversion Avoidance.mp4
    14:40
  • 52 - Implementing ITC with Mailboxes.mp4
    22:11
  • 52 - OS-10-TestApplication.X.zip
  • 53 - Download the Complete OS Sources.html
  • 53 - OS-Development.X.zip
  • Description


    Become an Expert in Embedded Systems: Develop your own OS in the C and Assembly Languages, and Design your own PCB

    What You'll Learn?


    • Learn how to build an embedded system from the ground up on the bench. This will give you a great insight into the target platform, but is not mandatory
    • Learn how to program a microcontroller from scratch by setting up wiring, clocking, connecting the programmer, and flashing binary applications to the chip
    • Get a deep insight into what an operating system is, when you need one, and how it works on embedded platforms
    • Understand Kernels, Multitasking, Context Switching, Scheduling, Critical Sections, and Task Synchronization from a practical perspective
    • Understand CPU Architectures in general and how to choose a target CPU. Deep understanding of the MIPS32 Arch internals, like Registers and Memory Layout
    • Programming of Advanced Applications for the Microchip PIC32 (MIPS32) microcontroller
    • Develop Board Support Packages (BSP) for a Target Platform
    • Deep and practical understanding of data communication over the SPI and I2C busses, as well as serial communication via UART modules (including USB-to-Serial)
    • Learn how to develop a Preemptive and Cooperative Kernel based on CPU-specific assembly code for Task Context Switching
    • Learn how to provide efficient internal services for Time, Task, and Memory Management
    • Learn how to create Inter-Process Communication (IPC) with Mailboxes and Message Queues
    • Get a deep understanding of - and learn how to implement - Real-Time Constraints in order for an operating system to be considered an RTOS (Real-Time OS)
    • Understand the Priority Inversion problem and learn how to implement specific countermeasures
    • Learn Device Driver development. We will develop drivers step by step for our Target Platform's peripherals, such as the display and the MicroSD card
    • Interfacing User Application to the OS
    • Understand how to write a binary image to the Target Platform's Program Flash at runtime, and create a USB/UART Bootloader
    • Learn how to make a Porting of the OS, making it executable on different CPU Architectures
    • Understanding of the Target Platform's Electrical Schematic and PCB Layout (optional)

    Who is this for?


  • From embedded developers to hobbyists and enthusiasts who are willing to create their own Operating System.
  • This course is hands-on: you will be guided step by step through the creation of a working Operating System, from the ground up.
  • What You Need to Know?


  • Basic C programming skills are recommended but not mandatory. The code implementation will be performed hands-on, with explanation in real-time. No particular prior knowledge is required. If you have any questions, simply drop me a message: I will answer to you.
  • More details


    Description

    In this course you will learn how to create an Embedded OS, really from the ground up.

    You will be guided step by step in the creation of each and every technical software module composing an embedded operating system, as well as in the development of your own target device on the bench (optional: you can use a free simulator or a ready-to-use Starter Kit), starting with basic electronic components and an industry-standard processor.

    You will learn how to create device drivers step-by-step for real hardware components like displays, SD card storage, Wi-Fi, Inertial Movement Units (IMU, i.e. accelerometer and gyroscope), USB communication, analog Joysticks, thermal camera modules and more.

    By the end of this course you will master system-level programming in the assembly and C languages, as well as the technical processes governing the interaction between CPU and memory. Thanks to the numerous hands-on experiences and practical demonstrations, you will develop the ability of gaining full control on the machine by manipulating CPU registers, stack, instruction pointer, return addresses, and much more. At the end of the software development part, you will learn how to create a porting to another architecture, like x86.

    Although the hardware development part is optional, if you have access to an electronics lab you will also develop the ability of prototyping your circuit, designing and assembling your own target PCB (Printed Circuit Board).


    Who this course is for:

    • From embedded developers to hobbyists and enthusiasts who are willing to create their own Operating System.
    • This course is hands-on: you will be guided step by step through the creation of a working Operating System, from the ground up.

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    Victor Huerlimann
    Victor Huerlimann
    Instructor's Courses
    My name is Victor Huerlimann, I am an Embedded Systems Engineer holding a Computer Science degree from the University of Applied Sciences of Southern Switzerland (SUPSI) and a Swiss Engineering Master's degree (MSE) with Embedded Machine Vision specialization. My fields of interest are Hardware Development, PCB Design, and Embedded Software Development. I like developing my own hardware platforms and writing the firmware running on them, including bootloaders and operating systems. I will be glad to share my experience with anyone wanting to learn how to create a completely own embedded system from the ground up.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 52
    • duration 10:48:48
    • Release Date 2023/06/11

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