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Easily Create Captivating Environments in Unreal Engine

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Tom Hanssens

1:21:37

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  • 01 introduction.mp4
    00:58
  • 02 quixel bridge setup.mp4
    06:40
  • 03 unreal engine map setup.mp4
    12:56
  • 04 laying the foundations.mp4
    16:43
  • 05 adding some greenery.mp4
    15:28
  • 06 compositional tweaks.mp4
    12:57
  • 07 finishing touches.mp4
    15:55
  • Description


    Hello everyone, in this class we will be learning how to create a beautiful photorealistic environment using Unreal Engine 4. To do this in a timely manner we will be leveraging the power of Megascans.

    The class will be relatively free-form and focusing on the creative side of game art, rather than getting bogged down in the specifics of pipelines and workflows. The intention of this class is to help you get the hang of some of the tools within unreal engine, hand have some fun doing it, and ultimately make a super cool end product.

    All you need for this class is:
    Unreal engine, preferable 4.26 or higher
    A Quixel Megascans account
    Quixel Bridge
    (These things are free)

    The things we will be covering include:
    How to import Megascans assets directly to your unreal engine project
    How to break up the design of your environment into manageable pieces
    How to add post processing effects in engine

    What You'll Learn?


      • Game Design
      • Graphic Design
      • Creative
      • Lighting
      • Unreal

    More details


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    Focused display
    Tom Hanssens
    Tom Hanssens
    Instructor's Courses
    Skillshare is an online learning community based in the United States for people who want to learn from educational videos. The courses, which are not accredited, are only available through paid subscription.
    • language english
    • Training sessions 7
    • duration 1:21:37
    • English subtitles has
    • Release Date 2024/02/11