
About the Author
Paul Michaels is the Head of Development at musicMagpie. He started his career as a professional software engineer in 1997. Paul is a regular speaker, published author, and Microsoft MVP. He enjoys programming, playing with new technology, and finding neat solutions to problems. When he's not working, you can find him cycling or walking around The Peak District, playing table tennis, or trying to cook for his wife and two children. You can follow him on twitter @paul_michaels or find him on LinkedIn. He also writes a blog at pmichaels.net.
--This text refers to the paperback edition.From the Back Cover
This book will guide you in understanding how a software solution is designed using different architectural processes and scenarios. Each scenario explains if and why a software solution is required to resolve a given issue, and discusses possible architectural approaches to solve the problem. You will learn specific implementations of software architecture for each case along with different approaches to achieve the solutions. Each chapter is structured as a real-world requirement from a client and describes a process to meet that requirement.
After reading this book, you should have a high-level understanding of the architectural patterns used in the book, and you should have a methodology for approaching system design.
What You Will Learn
- Understand design principles and considerations for various stages of software development
- Translate patterns into code samples
- Create a blueprint for approaching system design
- Understand architectural patterns: CQRS, event sourcing, distributed systems, distributed transactions, and plug-in architecture
--This text refers to the paperback edition.