
Music for Film and Game Soundtracks with FL Studio: Learn music production, compose orchestral music, and launch your music career
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Packt Publishing
FL Studio is a cutting-edge software music production environment and a powerful and easy-to-use tool for composing music. In this comprehensive guide, you'll discover how to use FL Studio's tools and techniques to design exciting soundtracks for your films, TV shows, video games, and much more.
You'll start by understanding the business of composing, learning how to communicate, score, market your services, land gigs, and deliver music projects for clients like a professional. Next, you'll set up your studio environment, navigate key tools, such as the channel rack, piano roll, playlist, mixer, and browser, and export songs. The book then advances to show you how to compose orchestral music using MIDI (musical instrument digital interface) programming, with a dedicated section to string instruments. You'll create sheet music using MuseScore for live musicians to play your compositions. Later, you'll learn about the art of Foley for recording realistic sound effects, create adaptive music that changes throughout video games, and design music to trigger specific emotions, for example, scary music to terrify your listener. Finally, you'll work on a sample project that will help you prepare for your composing career.
By the end of this book, you'll be able to create professional soundtrack scores for your films and video games.
About the Author
Joshua Au-Yeung (professionally known as Chester Sky) is a music producer, composer, director, and software developer. He's published 10+ music albums, directed and composed for films, created board games and dozens of art pieces, and hosts a podcast. He's an instructor of online courses, including best-selling courses on music production and composing for films and video games. His previous book, The Music Producer's Ultimate Guide to FL Studio 20, reached #1 on Amazon in the Digital Audio Production category.
- Compose production-ready music for films and video games
- Plan and deliver a soundtrack music score for clients like a professional
- Apply practical music theory using themes, leitmotifs, scales, and modes
- Compose orchestral music with MIDI programming
- Design music for specific emotions
- Create sheet music with MuseScore, score music for films with Fruity Video Player, and make diegetic music
- Design interactive music by leveraging horizontal resequencing and vertical remixing
This book is for musicians and programmers who want to take their music composing skills to a professional level. Film directors and game designers who want to get involved in scoring music for their own productions will also find this book useful. All you need is a computer and FL Studio to get started.
- The Business of Composing for Clients
- Navigating Through the Key Features of FL Studio
- Designing Music with Themes, Leitmotifs, and Scales
- Orchestral MIDI Composing
- Creating Sheet Music with MuseScore, Scoring with Fruity Video Player, and Diegetic Music
- Influencing Mood with Music and Designing Emotional Music
- Creating Interactive Music for Video Games with Wwise
- Soundtrack Composing Templates