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Game Writing: Narrative Skills for Videogames
Game Writing: Narrative Skills for Videogames
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Game Writing: Narrative Skills for Videogames

Game Writing: Narrative Skills for Videogames

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ISBN-10
1501348965
ISBN-13
978-1501348969
Publisher
Bloomsbury Academic
Price
0
File Type
PDF
Page No.
456

Review

Bateman's latest iteration of Game Writing is a worthy contribution to the research and scholarship on writing narratives for video games. A dream team of highly successful writers guide students through the particulars of crafting stories for the most popular and lucrative form of entertainment on the planet. Theory and practice come together in this must-have collection for those interested in games and interactive storytelling. I'll be assigning this text in my game writing classes for years to come. Peter Telep, Senior Instructor, English Department, University of Central Florida, USA

This new edition features top-notch contributors with wide-ranging industry experience, specific and actionable information and advice, and comprehensive coverage of the entire topic of writing for games. Other books on this subject have been published since the first edition came out, but in my opinion none have surpassed it.
Evan Skolnick, Professor of Practice, Game Writing, Cogswell University of Silicon Valley, USA

About the Author

Chris Bateman is a game designer, narrative designer, and philosopher who has worked on nearly fifty published game projects. In 2013 he became the first person to attain a doctorate in the aesthetics of play. He is much in demand as a speaker and has given talks on four continents.

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