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Designing Learning Experiences in the Metaverse

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Karl Kapp

53:32

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  • 01 - The metaverse A new world of learning.mp4
    01:46
  • 01 - What is the metaverse for learning.mp4
    03:36
  • 02 - Why design learning in the metaverse.mp4
    03:30
  • 01 - Fundamentals of instructional design.mp4
    03:28
  • 02 - Learner preferences.mp4
    03:10
  • 03 - Importance of avatar customization.mp4
    02:51
  • 04 - Onboarding.mp4
    03:08
  • 05 - Craft the right learning environment.mp4
    02:49
  • 01 - Field trips.mp4
    03:23
  • 02 - Scavenger hunts.mp4
    03:20
  • 03 - Conceptual orienteering.mp4
    03:07
  • 04 - Role-play.mp4
    03:30
  • 05 - Operational application.mp4
    03:36
  • 06 - Critical incidents.mp4
    03:35
  • 01 - Measure activities and behavior.mp4
    03:40
  • 02 - Measure collaboration.mp4
    03:12
  • 01 - Next steps.mp4
    01:51
  • Description


    If you work in learning and development, you most likely know that the future is already here. Now, not only do you have to design experiences for elearning modules, microlearning, and online or hybrid classrooms, you also have to design learning platforms and curriculum that meet the unique needs and opportunities of the metaverse.

    Join instructor Karl Kapp in this cornerstone skills course on effective virtual learning and development. Karl shows you how to build collaborative, three-dimensional learning experiences to take your instructional design skill set to the next professional level. Learn about the fundamentals of the metaverse for successful learning, why well-designed learning really matters, and when and how to conduct future-forward instructional experiences, evaluate your performance, overcome critical incidents, and more. By the end of this course, you’ll be ready to wield your new metaverse design skills to promote virtual collaboration, innovation for growth, and learning.

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    As a professor at Bloomsburg University, I help people understand the convergence of learning, technology, games & game-thinking through fun, laughter and insight (grounded by evidence-based practices). I've written several books on gamification but believe "Game-Thinking" is a more powerful tool. Don't hire a "gamification guru" hire a learning professional who happens to specialize in gamification. I am a professional in the field of learning and e-learning with a focus on interactive learning, games and gamification. I literally wrote the book on gamification of learning and instruction. I am an Instructional Technology Graduate Professor at Bloomsburg University in Bloomsburg, PA. as Director of Bloomsburg's Institute for Interactive Technologies. I wear many hats...consultant, entrepreneur, speaker, board member, book author, Lynda.com (LinkedIn Learning) author, scholar, L&D coach and researcher on the convergence of learning, technology and business operations focused on creating engaging and meaningful learning events at all levels. I actively work to share insights and perspectives through writing, consulting and coaching with clients, practitioners, students and fellow academicians in the field of learning. I help others to create interactive, motivating learning through my face-to-face workshops, online courses, consulting, coaching and publications. I'd be happy to discuss with you a speaking or consulting engagement or how you might use some of the tools I'm creating in your classroom or corporate training environment. I am the founder of “The Learning and Development Mentor Academy” which is a member-only consortium of L&D professionals which provides those professionals with self-paced courses and live, monthly educational sessions as well as a place to collaborate. I am also co-founder of a game platform called The Enterprise Game Stack which uses a card paradigm to teach sales, leadership and negotiation skills. Learn more at www.karlkapp.com Little known fact, my name pronounced is "Cop"​ even though it looks like it should be "Cap.":)
    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 17
    • duration 53:32
    • Release Date 2023/01/04