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Designing & Creating A Creature Bust

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Pascal Raimbault

4:33:28

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  • 00. Preview.mp4
    02:02
  • 01. Introduction.mp4
    01:45
  • 02. Creature Design in Krita.mp4
    17:51
  • 03. Low-Resolution Model in Maya.mp4
    27:05
  • 04. Medium-Resolution Model.mp4
    19:29
  • 05. High-Resolution Skin Sculpt in ZBrush.mp4
    25:48
  • 06. High-Resolution Costume Modeling.mp4
    24:59
  • 07. Topology & UVs in Maya.mp4
    20:06
  • 08. Solaris Basic Setup & Shading Eyes.mp4
    27:16
  • 09. Basic Groom in Houdini.mp4
    10:05
  • 10. Preparing Files for Texture Baking in Substance Painter.mp4
    09:20
  • 11. Skin Texturing & Look Dev.mp4
    26:01
  • 12. Crown Texturing & Look Dev.mp4
    21:25
  • 13. Costume Look Dev & Asset Turntables.mp4
    20:43
  • 14. Posing, Rendering & Compositing Final Images.mp4
    19:33
  • PRA01 ProjectFile.zip
  • More details


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    Pascal Raimbault
    Pascal Raimbault
    Instructor's Courses

    Lead 3D Modeler at Wētā FX

    Pascal Raimabult is a 3D Artist who has been working in the movie industry for more than 25 years. His credits include James Cameron's Avatar, Peter Jackson's King Kong, all three The Hobbit movies, Black Panther, Aquaman, and so many more.

    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 15
    • duration 4:33:28
    • Release Date 2023/05/29

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