Designing a Modular Environment using Unreal Brian Recktenwald
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3:01:23
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01 Intro.mp4
10:54
02 Reference.mp4
10:40
03 Modeling Modular Blockouts in 3DSMax.mp4
45:33
04 Testing Blockouts in Unreal.mp4
14:19
05 Texturing Using Trimsheet and Substance Designer.mp4
43:36
06 Final Modeling and UVs Using 3DSMax and VrayNext.mp4
14:13
07 Photogrammetry with Reality Capture and Substance Painter.mp4
05:07
08 Organic Modeling Using ZBrush and Painter.mp4
07:14
09 Unreal Materials and Blending.mp4
20:19
10 Unreal Scene Assembly Lighting and Post Process.mp4
09:28
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ArtStation
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- language english
- Training sessions 10
- duration 3:01:23
- Release Date 2023/11/30