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Demystify Redshift Materials in C4D

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Derek Kirk

5:11:36

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  • 01 Introduction to Redshift Materials - Metals.mp4
    01:55
  • 02 The Shader Graph.mp4
    08:53
  • 03 Scene Setup.mp4
    05:51
  • 04 Basic Metals 1 - Polished Copper.mp4
    05:52
  • 05 Basic Metals 2 - Gold.mp4
    02:18
  • 06 Basic Metals 3 - Bronze.mp4
    02:04
  • 07 Basic Metals 4 - Iron.mp4
    02:43
  • 08 Basic metals 5 - Chrome & Retro Metal.mp4
    05:40
  • 09 Basic Metals 6 - Painted Metal.mp4
    07:08
  • 10 Roughness Maps 1 - Using Noise.mp4
    16:19
  • 11 Roughness Maps 2 - Noise Variations.mp4
    05:42
  • 12 Roughness Maps 3 - Texture Maps.mp4
    07:07
  • 13 Roughness Maps 4 - Smudged Copper.mp4
    03:07
  • 14 Bump Input - Brushed Metals.mp4
    13:30
  • 15 Bump Maps - Hammered Copper.mp4
    03:35
  • 16 Bump Maps - Aluminum Foil.mp4
    05:28
  • 17 Bump Maps - Molded Overgrown Metal.mp4
    07:44
  • 18 Color Controls - Sci-Fi Metal.mp4
    06:51
  • 19 Color Controls - Patchwork Metal.mp4
    05:32
  • 20 Color Controls- Color Changing Metal.mp4
    03:44
  • 21 Car Paint- RS Carpaint.mp4
    04:59
  • 22 Car Paint - Create Your Own Carpaint Material.mp4
    09:23
  • 23 Car Paint- Classic Car & Pearlescent Car Paint.mp4
    04:30
  • 24 Displacement - Using Displacement Maps.mp4
    11:34
  • 25 Displacement - Animated Noise Displacement.mp4
    03:36
  • 26 Displacement - Cyberpunk Style Greeble.mp4
    04:04
  • 27 RS Color Layers - Grungy Metal.mp4
    14:00
  • 28 RS Color Layers - Rust.mp4
    09:00
  • 29 RS Color Layers - Wet Droplets on Black Metal.mp4
    05:43
  • 30 Bump Blender & Curvature.mp4
    09:17
  • 31 Bump Blender - Akiras Bike Metal.mp4
    03:33
  • 32 Bump Blender- Rough Secret Bunker Metal.mp4
    08:57
  • 33 Bump Blender - Distressed Scratched Metal.mp4
    02:14
  • 34 Material Blender - Black with Gold Rim.mp4
    03:19
  • 35 Material Blender - White with Copper Rim.mp4
    02:56
  • 36 Material Blender - Tron Metal.mp4
    04:45
  • 37 Triplaner Nodes.mp4
    11:23
  • 38 Creating Damaged Blue Steel.mp4
    11:51
  • 39 Making Adjustable Texture - Scratched Army Metal.mp4
    24:20
  • 40 Rusty Army Metal Part One.mp4
    11:43
  • 41 Rusty Army Metal Part Two.mp4
    16:10
  • 42 Saving Materials.mp4
    05:52
  • 43 My Favorite Resources for Textures.mp4
    06:18
  • 44 Your Turn.mp4
    01:06
  • 55 Materials Scene FINAL.zip
  • Class Links and Notes.txt
  • Material Renders.zip
  • Description


    In this class we will use the awesome power of Redshift to create over 50 metal materials. Using the Shader Graph we will demystify the Node Editor step by step as we create photo realistic materials from scratch. We will cover a ton of content from Noise maps, textures, reflections, bump maps, displacement maps, etc. Learning how and when to use each piece of the puzzle to create some amazing materials.

    About This Class

    In this class we will learn the process for creating metal materials inside the Shader Graph for the Redshift Render Engine inside of Maxon's Cinema 4D (C4D). This class is for beginners and experienced users alike looking to learn how to use many of the tools and workflow tips inside the Redshift Shader Graph in order to create amazing materials. If you are brand new to Redshift then you should first take my Introduction to Redshift: The Basics course. Throughout this course we will create over 50 metals and breakdown many of the most common Nodes and how they work. We start off simple and work our way up node by node. By the end you'll be creating very complex materials with ease.

    THIS CLASS:

    - We are going to take a look at the Redshift Shader Graph-

    -We will go over:

    • Node Editor Workflow
    • RS Materials
    • Car Paints
    • Creating and using Noise and Maxon Noise Maps
    • Using Texture Maps
    • Roughness Maps
    • Bump Maps
    • Bump Blender Nodes
    • Curvature Nodes
    • Ramps
    • RS Color layers
    • Color Control Nodes
    • Displacement
    • Cyberpunk Style Greebles
    • Material Blenders
    • Math Nodes
    • Simple Expressions
    • Saving materials
    • Resources for textures and materials

    We'll learn all of that while creating over 50 materials step by step!

    -The goal of this course is to get you comfortable with the Redshift Shader graph and have a concrete understanding of what nodes to use and how to apply them to create amazing looking materials.

    -This is for people who want to demystify both the Shader Graph and the whole process of making materials inside of Redshift.

    -I will be using C4D but the information is not limited to Cinema 4D, it applies to all 3D software that Redshift supports: 3ds Max, Maya, etc. GPU rendering like Redshift is an incredible tool for independent users and teams alike. Many of these workflow tips and methods will work for other renderers but there will need to be some interpolation in order to follow along. 

    I'm excited to breakdown how to make some really cool Metal Materials!!

    What You'll Learn?


      • Animation
      • 3D Animation
      • Cinema 4D
      • 3D Computer Graphics
      • Maya
      • Creative
      • Rendering

    More details


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    Hey, I'm Derek, I love pizza, 80s synth music, crew neck sweaters, my wife Kaitlyn, my daughter Violet, my corgi Lava and God. I've been in video production for 10 years. I am a full time 3D & Redshift eLearning Instructor and Content Creator for Effectatron and CG Shortcuts. I've always loved learning but I love teaching more so. I just want to provide courses that will be fun and informative, and at the same time have a practical application for your work.

    Visit https://derekkirk.net/ for more 3D Content and more :)

    Examples of My Work

     

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    Skillshare is an online learning community based in the United States for people who want to learn from educational videos. The courses, which are not accredited, are only available through paid subscription.
    • language english
    • Training sessions 44
    • duration 5:11:36
    • Release Date 2024/04/29