Creature Forge
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01 01 course introduction.mp4
06:50
01 09 setting up blender.mp4
05:46
02 01 chapter introduction.mp4
01:32
02 02 what shapes the body.mp4
03:44
02 03 head.mp4
07:58
02 04 torso.mp4
07:01
02 05 arms.mp4
12:23
02 06 fingers.mp4
04:09
02 07 legs.mp4
09:45
02 08 tail.mp4
06:38
02 09 big scales.mp4
09:04
02 10 jaw bone.mp4
10:11
02 11 clean up head.mp4
12:34
02 12 clean up body.mp4
07:53
02 13 clean up arms.mp4
08:39
02 14 clean up legs.mp4
11:36
02 15 clean up body adjustments.mp4
07:16
02 16 clean up merging all parts.mp4
09:53
03 01 chapter introduction.mp4
01:26
03 02 preparation.mp4
05:34
03 03 basic head details.mp4
10:09
03 04 basic body details.mp4
08:35
03 05 scales with masks.mp4
11:35
03 06 scales with alphas.mp4
05:54
03 07 skin details part 1.mp4
13:21
03 08 skin details part 2.mp4
10:27
03 09 tongue.mp4
05:38
03 10 custom alphas from 3d objects.mp4
06:40
03 11 custom vdm brushes.mp4
08:11
03 12 custom alphas from 2d photos.mp4
06:32
04 01 chapter introduction.mp4
01:57
04 02 retopology using bsurfaces.mp4
11:33
04 03 retopology tips.mp4
18:31
04 04 uv unwrapping workflow.mp4
08:46
04 05 uv unwrapping the creature.mp4
15:42
04 06 uv packing and udims.mp4
09:26
04 07 baking preparations.mp4
12:56
04 08 normal map baking.mp4
07:57
04 09 displacement map baking.mp4
10:24
04 10 curvature map baking.mp4
04:33
04 11 texture painting workflow.mp4
08:51
04 12 painting color map part 1.mp4
19:51
04 13 painting color map part 2.mp4
10:59
04 14 color details part 1.mp4
08:46
04 15 color details part 2.mp4
06:00
04 16 emission details.mp4
03:51
04 17 roughness map.mp4
10:34
04 18 bump map.mp4
03:25
04 19 subsurface scattering.mp4
09:09
04 20 eyes part 1.mp4
14:53
04 21 eyes part 2.mp4
16:48
05 01 chapter introduction.mp4
02:02
05 02 baking texture maps body.mp4
14:39
05 03 baking texture maps eyes.mp4
13:46
05 04 rigify introduction.mp4
17:21
05 05 rigging rigify main rig.mp4
11:56
05 06 rigging rigify tail and toes.mp4
04:35
05 07 rigging rigify face.mp4
08:52
05 08 rigging rigify scales.mp4
09:41
05 09 rigging rigify rig layers.mp4
13:43
05 10 rigging rigify adjustments.mp4
17:35
05 11 rigging weight paint mode introduction.mp4
07:21
05 12 rigging rigify weight paint.mp4
14:59
06 01 chapter introduction.mp4
01:08
06 02 camera setup.mp4
05:24
06 03 creature posing.mp4
13:38
06 04 environment ground.mp4
14:42
06 05 environment rocks.mp4
04:17
06 06 environment grass.mp4
07:17
06 07 environment background.mp4
04:56
06 08 lighting.mp4
13:18
06 09 render layers.mp4
10:54
06 10 compositing part 1.mp4
12:11
06 11 compositing part 2.mp4
09:10
06 12 rendering finalization.mp4
13:17
07 01 chapter introduction.mp4
01:56
07 02 camera.mp4
08:49
07 03 grass.mp4
10:23
07 04 main motion.mp4
16:47
07 05 surprise part 1.mp4
05:26
07 06 surprise part 2.mp4
09:52
07 07 surprise part 3.mp4
14:46
07 08 surprise part 4.mp4
09:31
07 09 surprise part 5.mp4
14:57
07 10 arms fingers and toes.mp4
15:15
07 11 head neck and face.mp4
13:09
07 12 eyes.mp4
13:24
07 13 scales wiggle.mp4
16:11
07 14 adjustments.mp4
07:39
07 15 compositing part 1.mp4
07:05
07 16 compositing part 2.mp4
14:38
07 17 final rendering.mp4
22:25
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CGCircuit
View courses CGCircuitCGCircuit is the only platform for Houdini and technical art tutorials that truly help understand real production from the real industry experts.
- language english
- Training sessions 92
- duration 15:00:41
- Release Date 2025/01/17