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Creating Stylized Vfx In Unreal Engine 5

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Pawel Margacz

4:25:33

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  • 00. Preview.mp4
    01:43
  • 01. Introduction.mp4
    01:07
  • 02. Finding & Analyzing References.mp4
    07:43
  • 03. Unreal Engine 5 Scene Setup.mp4
    11:07
  • 04. Characters Setup.mp4
    26:10
  • 05. Lighting & Post-Process Setup.mp4
    08:52
  • 06. Creating 3D Meshes in Houdini.mp4
    18:01
  • 07. Creating Textures.mp4
    17:53
  • 08. Materials for the Projectile Part 1.mp4
    29:25
  • 09. Materials for the Projectile Part 2.mp4
    26:42
  • 10. Creating Projectile VFX Using Niagara.mp4
    49:19
  • 11. Creating Impact VFX in Niagara.mp4
    17:57
  • 12. Creating Cast Effects Using Niagara.mp4
    20:57
  • 13. Implementing VFX in Blueprints.mp4
    22:12
  • 14. Ideas for Taking Effects Further.mp4
    04:41
  • 15. Developing Your VFX Skills Further.mp4
    01:44
  • PMA01 ProjectFiles.zip
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    Pawel Margacz
    Pawel Margacz
    Instructor's Courses

    Senior VFX Artist at People Can Fly

    Pawel Margacz (a.k.a. 1MAFX) is a VFX artist working in games. He creates VFX daily while dealing with the technical issues that arise during the game-dev cycle. During the past decade, Pawel has worked for CD Projekt RED, 505 Games, Hi-Rez Studios, and many other indie studios. He currently works at People Can Fly, the Polish video game developer. In his spare time, Pawel enjoys sharing his techniques for creating VFX for games with other artists.

    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 16
    • duration 4:25:33
    • Release Date 2023/05/29