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Creating Props For Games, Vol. 2

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Nick Reynolds

7:37:45

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  • 01 Project Introduction.mp4
    22:46
  • 02 PBR Lecture.mp4
    24:36
  • 03 PBR Lecture Roughness.mp4
    28:02
  • 04 PBR Lecture Metallic and Specular.mp4
    24:51
  • 05 Painter Introduction.mp4
    41:00
  • 06 Mask Generators.mp4
    22:09
  • 07 Material Breakup.mp4
    35:11
  • 08 Material Breakup Metal.mp4
    31:09
  • 09 Material Blockin.mp4
    19:15
  • 10 Material Weathering.mp4
    37:19
  • 11 Weathering Nature.mp4
    34:07
  • 12 Decals.mp4
    28:58
  • 13 Polish.mp4
    29:12
  • 14 Polish continued.mp4
    28:05
  • 15 Final Touches.mp4
    21:30
  • 16 Exporting to Game Engines.mp4
    29:35
  • Description


    By simplifying the process and stacking simple-to-apply concepts, artists can create intricate textures for any type of asset. Continuing what was started in Creating Props for Games Vol. 1, Senior Environment Artist Nick Reynolds will stay non-destructive and open to iteration by utilizing the power of Allegorithmic Substance Painter. Nick begins Vol. 2 by explaining the fundamentals of physically based rendering (PBR) workflow with easy-to-follow examples and explanations showing real world references and comparing them to what we see in Painter, Unreal and Marmoset Toolbag. Once the foundations are fully examined, the lessons are applied in practice on the model created in Vol. 1 using Substance Painter, Photoshop, PureRef, Marmoset Toolbag and Unreal Engine. By the end of this tutorial, viewers will have the confidence and understanding to texture their own game assets from start to finish, moving forward with confidence through all the steps and hurdles involved in getting a great result for your real-time game project.

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    Focused display
    Nick Reynolds
    Nick Reynolds
    Instructor's Courses

    Senior Environment Artist at Riot Games

    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 16
    • duration 7:37:45
    • Release Date 2023/05/29