Creating High-Resolution Custom Trees Using SpeedTree
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3:36:02
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00 - Preview.mp4
02:32
01 - Introduction.mp4
01:24
02 - Generating the Main Trunk.mp4
16:45
03 - Placing the Bifurcating Branches.mp4
18:01
04 - Finishing the Branches.mp4
12:17
05 - Generating the Main Leaves.mp4
15:21
06 - Growing the Roots.mp4
13:58
07 - Ivy-Covered Trunks.mp4
11:12
08 - Ivy Leaves.mp4
12:59
09. - Exporting a Tree into Houdini.mp4
10:23
10 - Importing a Tree & Textures into Houdini.mp4
13:02
11 - Generating High-Poly Leaves from Atlas in Houdini.mp4
22:55
12 - Procedurally Instance a Leaf on a Point Cloud in Houdini.mp4
29:29
13 - Creating the Shader for a Leaf in Houdini.mp4
08:57
14 - Exporting a Tree into Maya & How to Set Up Shaders.mp4
18:41
15 - How to Make Extra Root Assets for a Scene.mp4
07:13
16 - Final Montage created with SpeedTree, Houdini, ZBrush & Guerilla Render.mp4
00:53
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Gnomon Workshop
View courses Gnomon WorkshopThe Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
- language english
- Training sessions 17
- duration 3:36:02
- Release Date 2024/02/01